Player Matchup

Chaac
Chaac
Davegawdii
Chaac
Level 38
God Stats
4W - 8L
1,390 SR
Queue Stats
97W - 123L
1,369 Elo+
Party 1
Artemis
Artemis
LordHokageSama
Artemis
Level 61
God Stats
20W - 22L
1,458 SR
Queue Stats
131W - 147L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
ysl68Mel
Kukulkan
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
202W - 220L
1,429 Elo+
Party 1
Team Averages
Level 54
1,449 SR
1,413 Elo+

VS

Team Averages
Level 66
1,628 SR
1,464 Elo+
Hel
Hel
JST DanLord
Hel
Level 38
God Stats
78W - 46L
1,524 SR
Queue Stats
659W - 603L
1,440 Elo+
Solo
King Arthur
King Arthur
PIP_SQUEAK27
King Arthur
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 52L
1,522 Elo+
Solo
Set
Set
VinnyLilToes
Set
Level 83
God Stats
6W - 6L
1,858 SR
Queue Stats
132W - 121L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
1 / 7 / 11
16,175
558
16,005
35,455
37,985
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 10 / 5
17,178
592
20,221
27,367
8,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
ysl68Mel
Kukulkan
18
7 / 9 / 6
18,615
642
33,116
29,307
11,121
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 12
16,772
578
24,810
26,947
14,459
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
PIP_SQUEAK27
King Arthur
18
8 / 4 / 13
19,051
657
26,662
37,980
43,663
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
17 / 2 / 3
19,775
682
26,303
24,810
17,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
13
Kills
26
26
Deaths
13
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
7
11
0.93
W
1
7
12
1
L
5
10
5
0.75
W
King Arthur
PIP_SQUEAK27
King Arthur
8
4
13
3.63
W
17
2
3
9.25
L
Kukulkan
ysl68Mel
Kukulkan
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,342
Damage
77,775
92,129
Taken
89,737
57,785
Mitigated
76,034
19,217
Healing
38,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
16,005
5,425
831
10,042
35,455
37,985
0
9,400
25,797
0
56,917
W
24,810
2,405
6,502
15,278
26,947
14,459
407
11,288
15,659
98,179
0
L
20,221
9,452
1,647
4,153
27,367
8,679
2,298
7,247
19,830
0
69,653
W
King Arthur
PIP_SQUEAK27
King Arthur
26,662
3,218
0
10,782
37,980
43,663
248
14,651
23,329
0
83,835
W
26,303
11,457
0
5,897
24,810
17,912
2,740
8,649
16,161
106
93,982
L
Kukulkan
ysl68Mel
Kukulkan
33,116
3,923
0
2,544
29,307
11,121
0
8,649
20,658
104,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,968
Gold Earned
55,598
270
Minions Killed
306
0
Camps Cleared
0
1,402,815
Distance Traveled
1,585,448
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,175
558
59
2
0
495,323
5
W
Hel
16,772
578
143
5
0
470,882
0
L
Artemis
17,178
592
78
3
0
422,476
0
W
King Arthur
19,051
657
79
3
0
579,585
11
W
Set
19,775
682
84
3
0
534,981
1
L
Kukulkan
18,615
642
133
5
0
485,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role