Player Matchup

Fenrir
Fenrir
Dazent777
Fenrir
Level 17
God Stats
8W - 5L
1,481 SR
Queue Stats
11W - 23L
1,243 Elo+
Solo
Thor
Thor
SansayKırmızı
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Anhur
Anhur
SansaySama
Anhur
Level 15
God Stats
1W - 0L
1,542 SR
Queue Stats
6W - 13L
1,322 Elo+
Party 3
Kukulkan
Kukulkan
sansayturuncu
Kukulkan
Level 9
God Stats
1W - 1L
1,342 SR
Queue Stats
3W - 10L
1,194 Elo+
Party 3
Yemoja
Yemoja
Евокатус
Yemoja
Level 16
God Stats
4W - 9L
1,310 SR
Queue Stats
11W - 24L
1,272 Elo+
Solo
Team Averages
Level 13
1,435 SR
1,306 Elo+

VS

Team Averages
Level 26
1,549 SR
1,312 Elo+
Nemesis
Nemesis
LUCK_BVB_09
Nemesis
Level 44
God Stats
3W - 7L
1,377 SR
Queue Stats
3W - 11L
1,193 Elo+
Party 1
Amaterasu
Amaterasu
Lyrii
Amaterasu
Level 18
God Stats
15W - 11L
1,516 SR
Queue Stats
90W - 104L
1,390 Elo+
Party 1
Izanami
Izanami
MASKAZOI
Izanami
Level 30
God Stats
6W - 7L
1,522 SR
Queue Stats
13W - 13L
1,444 Elo+
Solo
Bacchus
Bacchus
RonWhiskey
Bacchus
Level 18
God Stats
10W - 9L
1,452 SR
Queue Stats
34W - 25L
1,261 Elo+
Party 2
Chiron
Chiron
SIenderMan
Chiron
Level 19
God Stats
7W - 3L
1,880 SR
Queue Stats
35W - 30L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dazent777
Fenrir
20
3 / 8 / 9
17,375
470
15,109
41,361
37,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 9 / 10
17,377
470
18,378
36,793
15,194
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Anhur
20
6 / 11 / 13
18,666
504
31,547
34,332
17,544
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
sansayturuncu
Kukulkan
20
19 / 8 / 6
23,000
622
51,521
33,299
18,118
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 7 / 18
17,912
484
14,246
34,494
40,946
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LUCK_BVB_09
Nemesis
20
7 / 4 / 10
18,663
504
15,874
28,586
15,569
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Lyrii
Amaterasu
20
4 / 4 / 11
16,101
435
18,362
30,822
33,727
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
MASKAZOI
Izanami
20
10 / 13 / 11
18,067
488
34,816
33,107
14,119
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
RonWhiskey
Bacchus
20
9 / 4 / 20
16,381
443
20,666
35,878
57,444
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chiron
SIenderMan
Chiron
20
13 / 11 / 16
17,939
485
57,786
36,443
16,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
111
36
Kills
43
43
Deaths
36
56
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dazent777
Fenrir
3
8
9
0.94
L
Nemesis
LUCK_BVB_09
Nemesis
7
4
10
3
L
Amaterasu
Lyrii
Amaterasu
4
4
11
2.38
L
Izanami
MASKAZOI
Izanami
10
13
11
1.19
L
Bacchus
RonWhiskey
Bacchus
9
4
20
4.75
L
Chiron
SIenderMan
Chiron
13
11
16
1.91
W
5
9
10
1.11
W
Anhur
6
11
13
1.14
W
Kukulkan
sansayturuncu
Kukulkan
19
8
6
2.75
W
3
7
18
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,801
Damage
147,504
180,279
Taken
164,836
129,425
Mitigated
137,245
54,508
Healing
45,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dazent777
Fenrir
15,109
3,643
0
4,988
41,361
37,623
542
1,008
40,353
455
123,357
L
Nemesis
LUCK_BVB_09
Nemesis
15,874
6,323
0
12,229
28,586
15,569
0
8,334
20,252
0
163,684
L
Amaterasu
Lyrii
Amaterasu
18,362
3,730
0
11,598
30,822
33,727
2,436
13,129
17,693
0
73,579
L
Izanami
MASKAZOI
Izanami
34,816
25,577
0
3,074
33,107
14,119
2,940
13,985
19,122
0
150,016
L
Bacchus
RonWhiskey
Bacchus
20,666
1,688
2,421
2,510
35,878
57,444
412
18,475
17,403
41,452
0
L
Chiron
SIenderMan
Chiron
57,786
26,612
2,032
11,689
36,443
16,386
5,411
12,299
24,144
0
132,913
W
18,378
3,526
0
4,473
36,793
15,194
720
5,075
31,718
0
90,028
W
Anhur
31,547
17,327
1,167
7,450
34,332
17,544
2,587
5,586
28,746
0
117,387
W
Kukulkan
sansayturuncu
Kukulkan
51,521
5,047
0
3,331
33,299
18,118
822
3,054
30,245
209,904
0
W
14,246
1,185
22,165
10,934
34,494
40,946
712
5,943
28,551
54,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,330
Gold Earned
87,151
737
Minions Killed
682
0
Camps Cleared
0
3,008,341
Distance Traveled
3,366,961
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,375
470
151
4
0
595,987
0
L
Nemesis
18,663
504
177
5
0
832,917
0
L
Amaterasu
16,101
435
117
3
0
743,654
1
L
Izanami
18,067
488
185
5
0
581,080
0
L
Bacchus
16,381
443
42
1
0
650,522
7
L
Chiron
17,939
485
161
4
0
558,788
4
W
Thor
17,377
470
122
3
0
621,109
5
W
Anhur
18,666
504
167
5
0
570,063
9
W
Kukulkan
23,000
622
240
6
0
617,185
0
W
Yemoja
17,912
484
57
2
0
603,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role