Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 9
God Stats
1W - 0L
1,306 SR
Queue Stats
8W - 4L
1,496 Elo+
Solo
Mulan
Mulan
KingNanashi
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,337 Elo+
Solo
Chang'e
Chang'e
Lilith6661
Chang'e
Level 30
God Stats
3W - 1L
1,617 SR
Queue Stats
46W - 60L
1,458 Elo+
Solo
Cabrakan
Cabrakan
PlusUltraRedRiot
Cabrakan
Level 12
God Stats
2W - 2L
1,264 SR
Queue Stats
33W - 35L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
varane31
Cu Chulainn
Level 21
God Stats
42W - 32L
1,578 SR
Queue Stats
147W - 160L
1,479 Elo+
Solo
Team Averages
Level 18
1,453 SR
1,445 Elo+

VS

Team Averages
Level 19
1,479 SR
1,454 Elo+
Kukulkan
Kukulkan
Hott_thOTT
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,650 Elo+
Party 2
Loki
Loki
Last Jackelope
Loki
Level 18
God Stats
9W - 15L
1,298 SR
Queue Stats
202W - 171L
1,212 Elo+
Solo
Yemoja
Yemoja
TooMuchKale
Yemoja
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,650 Elo+
Party 2
Skadi
Skadi
djlipe321
Skadi
Level 24
God Stats
4W - 3L
1,594 SR
Queue Stats
265W - 310L
1,292 Elo+
Party 1
Fenrir
Fenrir
o_bidi
Fenrir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 51L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
14 / 1 / 10
18,322
1,145
49,327
9,855
4,274
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
1 / 7 / 12
13,584
849
14,877
21,039
22,354
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Lilith6661
Chang'e
20
3 / 6 / 15
14,752
922
16,903
20,424
8,334
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
2 / 6 / 7
13,396
837
9,075
18,378
21,927
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Cu Chulainn
varane31
Cu Chulainn
20
7 / 7 / 19
16,961
1,060
31,796
30,498
34,269
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hott_thOTT
Kukulkan
20
4 / 3 / 15
14,937
934
30,449
18,458
10,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 10 / 15
16,217
1,014
21,678
31,353
15,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
20
3 / 4 / 14
14,785
924
17,114
29,947
33,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
djlipe321
Skadi
19
3 / 3 / 12
13,671
854
13,347
16,691
10,246
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
o_bidi
Fenrir
20
8 / 7 / 8
14,830
927
9,554
31,993
26,161
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
91
27
Kills
27
27
Deaths
27
63
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
14
1
10
19
L
Kukulkan
Hott_thOTT
Kukulkan
4
3
15
3.83
W
1
7
12
1
L
9
10
15
1.65
W
Chang'e
Lilith6661
Chang'e
3
6
15
1.75
W
2
6
7
0.92
L
Yemoja
3
4
14
2.5
L
Skadi
djlipe321
Skadi
3
3
12
3
L
Fenrir
o_bidi
Fenrir
8
7
8
1.71
W
Cu Chulainn
varane31
Cu Chulainn
7
7
19
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,978
Damage
92,142
100,194
Taken
128,442
91,158
Mitigated
95,787
21,209
Healing
10,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
49,327
2,916
0
237
9,855
4,274
0
4,057
5,798
106,157
0
L
Kukulkan
Hott_thOTT
Kukulkan
30,449
3,448
0
245
18,458
10,380
0
12,622
5,836
78,614
0
W
14,877
3,487
582
2,384
21,039
22,354
0
9,740
11,299
626
27,937
L
21,678
11,507
0
0
31,353
15,455
0
19,290
12,063
0
37,378
W
Chang'e
Lilith6661
Chang'e
16,903
4,235
7,380
8,380
20,424
8,334
0
8,120
12,304
40,838
0
W
9,075
490
0
0
18,378
21,927
0
10,585
7,793
15,533
0
L
Yemoja
17,114
3,836
6,398
2,290
29,947
33,545
0
16,702
13,245
50,917
0
L
Skadi
djlipe321
Skadi
13,347
7,261
0
443
16,691
10,246
0
8,599
8,092
0
24,592
L
Fenrir
o_bidi
Fenrir
9,554
3,416
0
642
31,993
26,161
0
18,727
13,266
0
15,306
W
Cu Chulainn
varane31
Cu Chulainn
31,796
12,252
0
2,246
30,498
34,269
0
15,061
15,437
31
65,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,015
Gold Earned
74,440
311
Minions Killed
259
9
Camps Cleared
5
1,269,752
Distance Traveled
1,417,732
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
18,322
1,145
138
9
3
310,004
0
L
Kukulkan
14,937
934
123
8
0
262,905
0
W
Mulan
13,584
849
24
2
2
238,749
0
L
Loki
16,217
1,014
29
2
2
325,126
1
W
Chang'e
14,752
922
63
4
3
232,487
0
W
Cabrakan
13,396
837
15
1
1
210,490
1
L
Yemoja
14,785
924
68
4
3
273,027
0
L
Skadi
13,671
854
24
2
0
268,393
0
L
Fenrir
14,830
927
15
1
0
288,281
0
W
Cu Chulainn
16,961
1,060
71
4
0
278,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role