Player Matchup

Athena
Athena
CalicoSeeker636
Athena
Level 51
God Stats
0W - 3L
1,494 SR
Queue Stats
20W - 33L
1,574 Elo+
Party 2
Mulan
Mulan
Freshprince_1768
Mulan
Level 69
God Stats
22W - 24L
1,582 SR
Queue Stats
254W - 281L
1,587 Elo+
Party 2
He Bo
He Bo
theSailorManiac
He Bo
Level 80
God Stats
1W - 5L
1,561 SR
Queue Stats
211W - 158L
1,556 Elo+
Solo
Team Averages
Level 67
1,546 SR
1,572 Elo+

VS

Team Averages
Level 65
1,609 SR
1,526 Elo+
Agni
Agni
CPL Soap1961
Agni
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 48L
1,480 Elo+
Party 1
Mulan
Mulan
IdleDarkfire
Mulan
Level 84
God Stats
7W - 4L
1,635 SR
Queue Stats
47W - 48L
1,530 Elo+
Party 1
Chang'e
Chang'e
ZombieWeasel56
Chang'e
Level 48
God Stats
5W - 1L
1,692 SR
Queue Stats
150W - 133L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
8,980
641
4,318
14,892
8,825
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 7 / 5
8,343
596
9,457
14,845
14,212
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 5 / 1
9,084
649
8,612
10,249
3,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 5
10,966
783
13,254
7,640
2,564
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 3 / 10
10,049
718
6,997
15,731
13,748
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 2 / 11
10,985
785
10,771
8,802
3,794
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
16
16
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
L
2
4
2
0.75
L
0
7
5
0.36
W
3
3
10
2.67
W
4
2
11
4.75
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,387
Damage
31,022
39,986
Taken
32,173
26,406
Mitigated
20,106
7,427
Healing
17,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,254
1,058
329
2,044
7,640
2,564
1,218
2,750
4,890
44,428
0
L
4,318
658
870
2,306
14,892
8,825
0
9,160
5,732
17,214
0
L
9,457
1,505
0
2,301
14,845
14,212
0
10,115
4,730
0
28,129
W
6,997
995
842
6,036
15,731
13,748
0
7,119
8,612
0
35,957
W
10,771
448
3,880
4,388
8,802
3,794
1,042
3,097
5,705
37,668
0
L
8,612
765
0
1,950
10,249
3,369
68
5,514
4,735
36,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,407
Gold Earned
32,000
134
Minions Killed
186
0
Camps Cleared
0
710,251
Distance Traveled
778,748
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,966
783
80
6
0
256,310
0
L
Athena
8,980
641
36
3
0
262,990
1
L
Mulan
8,343
596
35
3
0
228,834
4
W
Mulan
10,049
718
56
4
0
246,406
0
W
Chang'e
10,985
785
50
4
0
276,032
1
L
He Bo
9,084
649
63
5
0
218,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role