Player Matchup

Fenrir
Fenrir
Blood thisty640
Fenrir
Level 7
God Stats
2W - 1L
1,773 SR
Queue Stats
9W - 13L
1,400 Elo+
Party 1
Kukulkan
Kukulkan
Criket Tha J3Di
Kukulkan
Level 38
God Stats
10W - 8L
1,514 SR
Queue Stats
57W - 63L
1,493 Elo+
Party 1
Bacchus
Bacchus
M1LL4ZY
Bacchus
Level 44
God Stats
2W - 4L
1,325 SR
Queue Stats
60W - 79L
1,387 Elo+
Party 1
Cupid
Cupid
reflex2202
Cupid
Level 10
God Stats
5W - 2L
1,581 SR
Queue Stats
9W - 7L
1,520 Elo+
Party 1
Odin
Odin
yoshmin
Odin
Level 15
God Stats
2W - 3L
1,369 SR
Queue Stats
6W - 5L
1,509 Elo+
Party 1
Team Averages
Level 23
1,512 SR
1,462 Elo+

VS

Team Averages
Level 22
1,493 SR
1,526 Elo+
Chang'e
Chang'e
DannyCR11
Chang'e
Level 27
God Stats
1W - 1L
1,372 SR
Queue Stats
12W - 8L
1,482 Elo+
Solo
Yemoja
Yemoja
Grits_eggs
Yemoja
Level 28
God Stats
17W - 17L
1,715 SR
Queue Stats
49W - 48L
1,723 Elo+
Solo
Medusa
Medusa
JuddahBenHur
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,424 Elo+
Solo
Cernunnos
Cernunnos
Mr PayLoad
Cernunnos
Level 29
God Stats
11W - 24L
1,461 SR
Queue Stats
108W - 103L
1,597 Elo+
Solo
Sol
Sol
STX-Aguscibar
Sol
Level 18
God Stats
16W - 16L
1,416 SR
Queue Stats
106W - 109L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 12 / 17
14,351
844
9,991
31,103
25,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
20
14 / 5 / 18
18,745
1,103
55,177
19,438
8,552
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
M1LL4ZY
Bacchus
20
10 / 4 / 19
17,529
1,031
24,020
27,448
27,676
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
20
8 / 7 / 21
17,711
1,042
38,566
28,160
11,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
yoshmin
Odin
20
4 / 6 / 21
16,858
992
14,091
24,918
31,170
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

21

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DannyCR11
Chang'e
20
7 / 8 / 20
17,021
1,001
33,341
31,692
24,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Grits_eggs
Yemoja
20
4 / 2 / 22
15,464
910
15,551
22,176
25,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
20
1 / 9 / 10
13,568
798
8,620
21,726
10,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
Mr PayLoad
Cernunnos
20
13 / 10 / 15
17,219
1,013
35,466
38,014
20,437
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 7 / 20
16,752
985
30,932
33,427
16,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
121
36
Kills
34
34
Deaths
36
96
Assists
87
Player
Kills
Deaths
Assists
KDA
W
0
12
17
0.71
W
Kukulkan
14
5
18
4.6
L
Chang'e
DannyCR11
Chang'e
7
8
20
2.13
L
Yemoja
Grits_eggs
Yemoja
4
2
22
7.5
L
Medusa
1
9
10
0.67
W
Bacchus
M1LL4ZY
Bacchus
10
4
19
4.88
L
Cernunnos
Mr PayLoad
Cernunnos
13
10
15
2.05
L
9
7
20
2.71
W
Cupid
8
7
21
2.64
W
Odin
yoshmin
Odin
4
6
21
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,845
Damage
123,910
131,067
Taken
147,035
104,454
Mitigated
96,542
16,060
Healing
50,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,991
2,190
0
1,205
31,103
25,422
0
19,141
11,962
0
21,688
W
Kukulkan
55,177
3,130
1,007
1,107
19,438
8,552
0
11,450
7,988
113,588
0
L
Chang'e
DannyCR11
Chang'e
33,341
1,216
6,331
12,142
31,692
24,221
0
14,515
17,177
70,446
0
L
Yemoja
Grits_eggs
Yemoja
15,551
1,804
12,765
4,887
22,176
25,110
0
14,365
7,811
34,305
0
L
Medusa
8,620
4,828
0
0
21,726
10,655
0
14,237
7,489
0
24,467
W
Bacchus
M1LL4ZY
Bacchus
24,020
2,559
1,346
3,390
27,448
27,676
0
14,916
12,532
39,362
0
L
Cernunnos
Mr PayLoad
Cernunnos
35,466
15,604
0
5,446
38,014
20,437
0
19,241
18,773
0
53,563
L
30,932
6,462
0
8,731
33,427
16,119
0
17,117
16,310
67,471
0
W
Cupid
38,566
26,299
1,140
4,279
28,160
11,634
0
17,332
10,828
0
76,066
W
Odin
yoshmin
Odin
14,091
1,876
900
1,686
24,918
31,170
0
16,985
7,933
278
25,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,194
Gold Earned
80,024
302
Minions Killed
302
7
Camps Cleared
7
1,635,307
Distance Traveled
1,365,177
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,351
844
23
1
2
346,795
0
W
Kukulkan
18,745
1,103
152
9
2
319,291
0
L
Chang'e
17,021
1,001
91
5
4
331,214
1
L
Yemoja
15,464
910
41
2
0
297,646
7
L
Medusa
13,568
798
31
2
0
171,325
0
W
Bacchus
17,529
1,031
45
3
1
326,777
0
L
Cernunnos
17,219
1,013
53
3
2
278,657
0
L
Sol
16,752
985
86
5
1
286,335
0
W
Cupid
17,711
1,042
68
4
1
336,305
6
W
Odin
16,858
992
14
1
1
306,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role