Player Matchup

Kukulkan
Kukulkan
ArcisCaelum
Kukulkan
Level 28
God Stats
12W - 5L
1,837 SR
Queue Stats
73W - 84L
1,494 Elo+
Party 2
Ymir
Ymir
S_Party76
Ymir
Level 27
God Stats
38W - 25L
1,546 SR
Queue Stats
116W - 104L
1,569 Elo+
Party 2
Neith
Neith
VelVetDanger67
Neith
Level 17
God Stats
9W - 8L
1,603 SR
Queue Stats
52W - 69L
1,566 Elo+
Party 2
Team Averages
Level 24
1,662 SR
1,543 Elo+

VS

Team Averages
Level 49
1,565 SR
1,442 Elo+
Loki
Loki
Darkeruser234
Loki
Level 13
God Stats
9W - 10L
1,461 SR
Queue Stats
9W - 11L
1,433 Elo+
Party 1
Heimdallr
Heimdallr
O1d Greg007
Heimdallr
Level 29
God Stats
2W - 1L
1,933 SR
Queue Stats
60W - 40L
1,512 Elo+
Solo
Discordia
Discordia
Sif the cutie
Discordia
Level 106
God Stats
9W - 4L
1,300 SR
Queue Stats
59W - 63L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArcisCaelum
Kukulkan
15
6 / 4 / 2
13,540
677
19,466
13,154
3,873
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
13
2 / 6 / 6
11,758
588
5,989
19,777
19,717
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 5 / 2
11,218
561
4,339
10,483
2,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 8
11,935
597
2,680
12,467
4,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
O1d Greg007
Heimdallr
14
4 / 4 / 6
12,714
636
10,378
14,137
8,047
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
Sif the cutie
Discordia
16
9 / 1 / 4
14,311
716
25,050
12,235
4,124
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
10
Kills
15
15
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ArcisCaelum
Kukulkan
6
4
2
1.75
W
2
5
8
1.2
W
Heimdallr
O1d Greg007
Heimdallr
4
4
6
1.75
L
Ymir
2
6
6
0.83
W
Discordia
Sif the cutie
Discordia
9
1
4
11
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,794
Damage
38,108
43,414
Taken
38,839
26,070
Mitigated
16,226
1,804
Healing
12,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ArcisCaelum
Kukulkan
19,466
911
0
688
13,154
3,873
930
8,427
4,727
78,940
0
W
2,680
598
330
1,982
12,467
4,055
606
10,054
2,413
0
26,897
W
Heimdallr
O1d Greg007
Heimdallr
10,378
3,709
1,495
3,727
14,137
8,047
1,572
7,678
6,459
0
48,099
L
Ymir
5,989
476
219
219
19,777
19,717
409
10,460
9,317
21,039
0
W
Discordia
Sif the cutie
Discordia
25,050
461
0
4,707
12,235
4,124
953
7,784
4,451
92,402
0
L
4,339
782
0
678
10,483
2,480
390
6,187
4,294
0
27,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,516
Gold Earned
38,960
195
Minions Killed
236
0
Camps Cleared
0
1,103,311
Distance Traveled
1,009,774
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,540
677
132
7
0
408,800
2
W
Loki
11,935
597
48
2
0
376,535
0
W
Heimdallr
12,714
636
60
3
0
280,137
3
L
Ymir
11,758
588
18
1
0
362,902
0
W
Discordia
14,311
716
128
6
0
353,102
1
L
Neith
11,218
561
45
2
0
331,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role