Player Matchup

Chang'e
Chang'e
SargentoHero
Chang'e
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,151 Elo+
Solo
Jing Wei
Jing Wei
ScyllaMech
Jing Wei
Level 17
God Stats
3W - 6L
1,378 SR
Queue Stats
100W - 102L
1,345 Elo+
Solo
Ullr
Ullr
TuMama_EsWeona69
Ullr
Level 19
God Stats
5W - 9L
1,352 SR
Queue Stats
155W - 165L
1,309 Elo+
Solo
Yemoja
Yemoja
gabtmz
Yemoja
Level 18
God Stats
36W - 30L
1,381 SR
Queue Stats
43W - 46L
1,335 Elo+
Solo
Chaac
Chaac
zN-_vinoz
Chaac
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 24L
1,387 Elo+
Solo
Team Averages
Level 14
1,422 SR
1,306 Elo+

VS

Team Averages
Level 15
1,511 SR
1,376 Elo+
Ymir
Ymir
Riicheer
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Solo
Fenrir
Fenrir
ShiraiYukiBR
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
blackmindrs
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,376 Elo+
Solo
Discordia
Discordia
panethoni
Discordia
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
rodolfo-vallente
Neith
Level 24
God Stats
27W - 26L
1,557 SR
Queue Stats
59W - 85L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SargentoHero
Chang'e
13
5 / 5 / 4
9,339
445
12,063
15,239
11,058
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
ScyllaMech
Jing Wei
16
12 / 4 / 4
10,497
500
13,929
10,439
4,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 4 / 3
10,735
511
10,136
16,761
6,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
gabtmz
Yemoja
15
4 / 1 / 7
9,465
451
8,306
10,894
7,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
zN-_vinoz
Chaac
16
2 / 1 / 6
10,402
495
6,211
10,005
9,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 5 / 0
8,415
401
5,222
12,343
10,819
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
9
0 / 10 / 2
7,083
337
2,383
12,810
6,571
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 1 / 3
11,763
560
15,465
16,218
12,496
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
panethoni
Discordia
15
3 / 9 / 2
9,539
454
7,616
10,831
4,279
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 7 / 5
9,015
429
10,605
14,684
5,868
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
31
Kills
15
15
Deaths
32
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
5
0
0.6
W
Chang'e
SargentoHero
Chang'e
5
5
4
1.4
W
Jing Wei
ScyllaMech
Jing Wei
12
4
4
3.5
L
Fenrir
0
10
2
0.1
W
8
4
3
2.38
L
7
1
3
8.5
W
Yemoja
gabtmz
Yemoja
4
1
7
7.5
L
Discordia
panethoni
Discordia
3
9
2
0.44
L
2
7
5
0.64
W
Chaac
zN-_vinoz
Chaac
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,645
Damage
41,291
63,338
Taken
66,886
38,599
Mitigated
40,033
17,619
Healing
6,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,222
468
0
0
12,343
10,819
0
3,244
9,099
22,316
0
W
Chang'e
SargentoHero
Chang'e
12,063
2,862
1,133
2,964
15,239
11,058
736
4,944
10,295
34,985
0
W
Jing Wei
ScyllaMech
Jing Wei
13,929
10,655
0
698
10,439
4,515
1,843
1,585
8,854
0
56,544
L
Fenrir
2,383
566
0
2,116
12,810
6,571
0
2,309
10,501
0
25,913
W
10,136
6,079
0
3,614
16,761
6,637
1,148
2,178
14,583
0
59,177
L
15,465
3,813
0
83
16,218
12,496
0
6,817
9,401
0
64,411
W
Yemoja
gabtmz
Yemoja
8,306
594
1,001
3,251
10,894
7,037
644
2,594
8,300
43,006
0
L
Discordia
panethoni
Discordia
7,616
951
0
320
10,831
4,279
898
4,100
6,731
46,074
0
L
10,605
4,723
0
4,003
14,684
5,868
495
4,302
10,382
0
48,425
W
Chaac
zN-_vinoz
Chaac
6,211
1,309
0
4,958
10,005
9,352
220
1,537
8,468
0
40,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,438
Gold Earned
45,815
367
Minions Killed
326
0
Camps Cleared
0
1,851,742
Distance Traveled
1,517,856
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,415
401
43
2
0
289,889
0
W
Chang'e
9,339
445
44
2
0
325,598
0
W
Jing Wei
10,497
500
92
4
0
385,786
6
L
Fenrir
7,083
337
38
2
0
276,118
0
W
Ullr
10,735
511
99
5
0
370,728
0
L
Thor
11,763
560
105
5
0
379,858
4
W
Yemoja
9,465
451
56
3
0
354,319
0
L
Discordia
9,539
454
70
3
0
275,752
0
L
Neith
9,015
429
70
3
0
296,239
3
W
Chaac
10,402
495
76
4
0
415,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role