Player Matchup

Heimdallr
Heimdallr
Cheesy1906
Heimdallr
Level 21
God Stats
2W - 6L
1,569 SR
Queue Stats
4W - 12L
1,334 Elo+
Party 1
Ymir
Ymir
schloessriger
Ymir
Level 17
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 10L
1,124 Elo+
Party 1
Ra
Ra
xtrizzle42
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 12L
1,113 Elo+
Party 1
Team Averages
Level 14
1,523 SR
1,190 Elo+

VS

Team Averages
Level 28
1,510 SR
1,424 Elo+
Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Frisky Hasard
Olorun
Level 24
God Stats
14W - 17L
1,374 SR
Queue Stats
77W - 75L
1,322 Elo+
Party 2
Set
Set
SpartanSpearman
Set
Level 31
God Stats
6W - 5L
1,655 SR
Queue Stats
78W - 57L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cheesy1906
Heimdallr
10
3 / 6 / 1
8,749
625
5,318
9,913
3,198
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 6 / 4
8,445
603
4,894
13,406
8,881
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 6 / 1
7,881
563
4,667
7,776
2,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
9 / 1 / 6
11,067
791
11,203
6,295
2,108
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
4 / 2 / 4
9,227
659
6,159
8,419
2,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 1 / 9
10,335
738
7,684
10,968
4,534
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
18
18
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
1
6
12
L
Heimdallr
Cheesy1906
Heimdallr
3
6
1
0.58
W
4
2
4
3
W
5
1
9
9.5
L
0
6
4
0.33
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,879
Damage
25,046
31,095
Taken
25,682
14,414
Mitigated
9,341
2,658
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,203
983
477
1,683
6,295
2,108
413
2,070
4,225
51,094
0
L
Heimdallr
Cheesy1906
Heimdallr
5,318
1,677
0
1,780
9,913
3,198
0
4,339
5,574
0
23,457
W
6,159
2,305
788
2,614
8,419
2,699
0
4,539
3,880
21,887
0
W
7,684
4,459
357
5,354
10,968
4,534
1,983
3,373
7,595
0
35,074
L
4,894
1,083
0
230
13,406
8,881
0
8,874
4,532
14,769
0
L
4,667
1,461
365
283
7,776
2,335
0
4,149
3,627
15,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,075
Gold Earned
30,629
94
Minions Killed
162
0
Camps Cleared
0
572,511
Distance Traveled
731,813
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,067
791
73
5
0
233,253
0
L
Heimdallr
8,749
625
55
4
0
180,354
0
W
Olorun
9,227
659
40
3
0
238,629
1
W
Set
10,335
738
49
4
0
259,931
1
L
Ymir
8,445
603
11
1
0
203,790
0
L
Ra
7,881
563
28
2
0
188,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role