Player Matchup

Kali
Kali
 
Kali
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
ShiningShisui
Ymir
Level 28
God Stats
12W - 6L
1,110 SR
Queue Stats
227W - 237L
1,345 Elo+
Solo
Vulcan
Vulcan
WhoLikeCrack
Vulcan
Level 29
God Stats
4W - 1L
1,896 SR
Queue Stats
13W - 12L
1,387 Elo+
Solo
Nu Wa
Nu Wa
esnife3
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
webuild2
Neith
Level 17
God Stats
28W - 45L
1,294 SR
Queue Stats
269W - 312L
1,223 Elo+
Solo
Team Averages
Level 17
1,460 SR
1,391 Elo+

VS

Team Averages
Level 13
1,446 SR
1,231 Elo+
Jormungandr
Jormungandr
Mallo101
Jormungandr
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 23L
1,091 Elo+
Party 2
Scylla
Scylla
PigInMyBlanket
Scylla
Level 11
God Stats
8W - 11L
1,500 SR
Queue Stats
13W - 16L
1,170 Elo+
Party 2
Discordia
Discordia
SPADE_Oogabooga
Discordia
Level 6
God Stats
6W - 7L
1,230 SR
Queue Stats
10W - 11L
1,222 Elo+
Party 2
Fenrir
Fenrir
TSW_Drift
Fenrir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,170 Elo+
Party 2
Bellona
Bellona
TheLivingMenace
Bellona
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
11W - 25L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
0 / 12 / 12
13,240
779
4,993
22,336
8,838
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
14 / 3 / 18
17,721
1,042
25,775
19,649
13,083
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
20
16 / 1 / 19
18,623
1,095
45,728
11,541
4,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
esnife3
Nu Wa
20
6 / 5 / 18
15,263
898
18,574
15,606
5,936
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
webuild2
Neith
20
7 / 1 / 17
16,174
951
18,568
13,239
12,642
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

98

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mallo101
Jormungandr
20
4 / 0 / 15
16,359
962
14,264
21,953
13,886
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 10 / 14
14,725
866
18,540
22,930
16,725
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Discordia
SPADE_Oogabooga
Discordia
20
12 / 6 / 6
16,897
994
25,985
26,766
7,363
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
TSW_Drift
Fenrir
20
2 / 6 / 9
13,864
816
6,770
17,628
9,817
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
1 / 21 / 5
13,129
772
7,577
36,300
15,846

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
71
43
Kills
22
22
Deaths
43
84
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
0
12
12
0.5
L
Jormungandr
Mallo101
Jormungandr
4
0
15
11.5
L
3
10
14
1
L
Discordia
SPADE_Oogabooga
Discordia
12
6
6
2.5
W
14
3
18
7.67
L
Fenrir
TSW_Drift
Fenrir
2
6
9
1.08
L
1
21
5
0.17
W
Vulcan
16
1
19
25.5
W
Nu Wa
esnife3
Nu Wa
6
5
18
3
W
Neith
webuild2
Neith
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,638
Damage
73,136
82,371
Taken
125,577
45,287
Mitigated
63,637
14,218
Healing
15,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,993
2,501
0
559
22,336
8,838
0
17,342
4,994
0
8,996
L
Jormungandr
Mallo101
Jormungandr
14,264
4,692
950
6,429
21,953
13,886
0
12,098
9,855
76,761
0
L
18,540
5,816
0
3,273
22,930
16,725
0
18,867
4,063
37,715
0
L
Discordia
SPADE_Oogabooga
Discordia
25,985
2,073
659
3,186
26,766
7,363
0
20,375
6,391
89,489
0
W
25,775
3,488
212
6,386
19,649
13,083
0
13,898
5,751
57,680
0
L
Fenrir
TSW_Drift
Fenrir
6,770
2,871
0
474
17,628
9,817
0
11,428
6,200
0
11,224
L
7,577
1,595
0
172
36,300
15,846
0
27,309
8,991
0
16,901
W
Vulcan
45,728
18,509
457
4,904
11,541
4,788
0
7,347
4,194
89,413
0
W
Nu Wa
esnife3
Nu Wa
18,574
4,920
0
0
15,606
5,936
0
11,712
3,894
31,650
0
W
Neith
webuild2
Neith
18,568
10,927
0
1,700
13,239
12,642
0
8,490
4,749
0
50,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,021
Gold Earned
74,974
284
Minions Killed
336
7
Camps Cleared
5
1,337,493
Distance Traveled
1,290,419
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,240
779
6
0
0
233,281
0
L
Jormungandr
16,359
962
133
8
2
266,842
6
L
Scylla
14,725
866
38
2
0
259,297
0
L
Discordia
16,897
994
148
9
1
287,222
5
W
Ymir
17,721
1,042
82
5
3
267,751
0
L
Fenrir
13,864
816
11
1
2
243,734
0
L
Bellona
13,129
772
6
0
0
233,324
0
W
Vulcan
18,623
1,095
110
6
0
314,855
1
W
Nu Wa
15,263
898
21
1
0
273,508
1
W
Neith
16,174
951
65
4
4
248,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role