Player Matchup

Bakasura
Bakasura
Beastlyfuzzbear
Bakasura
Level 90
God Stats
0W - 2L
1,297 SR
Queue Stats
14W - 16L
1,352 Elo+
Party 1
Apollo
Apollo
DemonChiId666
Apollo
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 38L
1,523 Elo+
Party 1
Pele
Pele
Drusarg
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,517 Elo+
Solo
Nu Wa
Nu Wa
ST33LYDAN6969
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,497 Elo+
Solo
Sylvanus
Sylvanus
jarzart
Sylvanus
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 61L
1,136 Elo+
Party 1
Team Averages
Level 61
1,459 SR
1,405 Elo+

VS

Team Averages
Level 26
1,490 SR
1,460 Elo+
Ymir
Ymir
 
Ymir
Level 25
God Stats
2W - 0L
1,885 SR
Queue Stats
34W - 35L
1,413 Elo+
Solo
Jormungandr
Jormungandr
AH_Arrow
Jormungandr
Level 27
God Stats
2W - 1L
1,284 SR
Queue Stats
23W - 28L
1,366 Elo+
Solo
Mulan
Mulan
NightAngel337
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Shmexyspells
Merlin
Level 29
God Stats
3W - 1L
1,281 SR
Queue Stats
48W - 52L
1,520 Elo+
Solo
Hel
Hel
SwaggySkeleton1
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
4 / 6 / 7
10,050
773
11,094
15,761
7,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 9
8,963
689
13,066
16,475
6,587
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Drusarg
Pele
15
1 / 7 / 8
9,087
699
10,929
16,240
6,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 7 / 8
10,629
818
16,873
13,247
5,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
jarzart
Sylvanus
15
3 / 6 / 4
9,048
696
4,115
14,213
6,764
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
4 / 2 / 25
11,332
872
7,384
17,503
18,512
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
AH_Arrow
Jormungandr
18
9 / 3 / 20
11,181
860
15,811
17,490
9,735
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 5 / 14
10,433
803
15,802
16,817
11,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
19
9 / 2 / 14
11,450
881
21,138
13,243
6,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
3 / 3 / 21
10,589
815
8,145
12,376
6,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
125
15
Kills
31
31
Deaths
15
36
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
25
8.25
W
Jormungandr
AH_Arrow
Jormungandr
9
3
20
6.33
L
Bakasura
4
6
7
1.25
L
2
5
9
1.3
L
Pele
Drusarg
Pele
1
7
8
0.71
W
6
5
14
2.6
L
5
7
8
1.29
W
Merlin
9
2
14
8
W
3
3
21
4.5
L
Sylvanus
jarzart
Sylvanus
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,077
Damage
68,280
75,936
Taken
77,429
32,353
Mitigated
52,933
27,922
Healing
28,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,384
1,543
536
1,857
17,503
18,512
974
5,237
12,217
25,903
0
W
Jormungandr
AH_Arrow
Jormungandr
15,811
4,409
2,682
3,584
17,490
9,735
1,118
4,997
12,138
34,893
0
L
Bakasura
11,094
6,822
2,980
4,291
15,761
7,000
0
10,114
5,647
0
12,600
L
13,066
8,142
484
4,403
16,475
6,587
484
11,573
4,902
0
27,812
L
Pele
Drusarg
Pele
10,929
1,468
0
2,309
16,240
6,965
0
10,465
5,775
0
22,579
W
15,802
3,835
208
1,650
16,817
11,788
1,029
3,694
12,597
0
23,214
L
16,873
1,711
342
729
13,247
5,037
0
9,557
3,690
37,962
0
W
Merlin
21,138
2,005
1,534
1,949
13,243
6,332
1,379
3,439
9,636
46,264
0
W
8,145
1,500
10,611
4,313
12,376
6,566
970
3,621
8,407
23,402
0
L
Sylvanus
jarzart
Sylvanus
4,115
200
8,107
4,277
14,213
6,764
0
10,769
3,444
4,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,777
Gold Earned
54,985
114
Minions Killed
181
0
Camps Cleared
0
1,130,376
Distance Traveled
1,228,802
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,332
872
38
3
0
252,233
0
W
Jormungandr
11,181
860
38
3
0
221,544
0
L
Bakasura
10,050
773
22
2
0
264,516
2
L
Apollo
8,963
689
35
3
0
231,017
0
L
Pele
9,087
699
24
2
0
247,861
1
W
Mulan
10,433
803
11
1
0
253,543
1
L
Nu Wa
10,629
818
33
3
0
185,552
4
W
Merlin
11,450
881
49
4
0
250,473
0
W
Hel
10,589
815
45
3
0
251,009
0
L
Sylvanus
9,048
696
0
0
0
201,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role