Player Matchup

Fafnir
Fafnir
GRiM8O
Fafnir
Level 26
God Stats
1W - 5L
1,465 SR
Queue Stats
9W - 13L
1,259 Elo+
Solo
Arachne
Arachne
Mulac29
Arachne
Level 27
God Stats
101W - 81L
1,420 SR
Queue Stats
302W - 305L
1,278 Elo+
Solo
Neith
Neith
fretcrazy6969
Neith
Level 18
God Stats
185W - 212L
1,381 SR
Queue Stats
185W - 217L
1,230 Elo+
Solo
Fenrir
Fenrir
lil-MISFIT14
Fenrir
Level 10
God Stats
0W - 2L
1,258 SR
Queue Stats
10W - 7L
1,035 Elo+
Solo
Bastet
Bastet
shaundaxo
Bastet
Level 27
God Stats
31W - 30L
1,413 SR
Queue Stats
81W - 94L
1,271 Elo+
Solo
Team Averages
Level 22
1,387 SR
1,215 Elo+

VS

Team Averages
Level 20
1,344 SR
1,206 Elo+
Odin
Odin
DampestClown51
Odin
Level 24
God Stats
10W - 6L
1,286 SR
Queue Stats
80W - 84L
1,195 Elo+
Solo
Janus
Janus
Loquillo316
Janus
Level 17
God Stats
8W - 7L
1,522 SR
Queue Stats
16W - 16L
1,251 Elo+
Solo
Kukulkan
Kukulkan
PenguinKeke
Kukulkan
Level 8
God Stats
2W - 3L
1,281 SR
Queue Stats
2W - 6L
1,024 Elo+
Solo
Ravana
Ravana
Ro_ozbeh
Ravana
Level 24
God Stats
1W - 2L
1,119 SR
Queue Stats
73W - 85L
1,233 Elo+
Solo
Chaac
Chaac
mangust666
Chaac
Level 28
God Stats
3W - 7L
1,513 SR
Queue Stats
75W - 55L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GRiM8O
Fafnir
20
1 / 7 / 14
18,543
927
29,064
25,651
31,257
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
Mulac29
Arachne
20
21 / 14 / 4
20,969
1,048
53,272
49,033
38,024
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
1 / 1 / 6
15,806
790
8,877
7,894
3,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
20
0 / 20 / 8
15,951
798
2,827
35,050
16,370
Bastet
shaundaxo
Bastet
20
7 / 5 / 8
19,184
959
24,755
26,029
15,009
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 5 / 8
21,708
1,085
52,846
30,652
13,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 8 / 15
17,612
881
18,392
24,619
9,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
PenguinKeke
Kukulkan
20
1 / 12 / 13
16,262
813
5,616
20,913
9,165
Ravana
Ro_ozbeh
Ravana
20
4 / 4 / 16
17,927
896
14,586
28,228
26,495
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
20
12 / 2 / 20
20,954
1,048
32,045
24,355
33,623
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
118
30
Kills
46
47
Deaths
31
40
Assists
72
Player
Kills
Deaths
Assists
KDA
W
25
5
8
5.8
L
Fafnir
GRiM8O
Fafnir
1
7
14
1.14
W
4
8
15
1.44
L
Arachne
Mulac29
Arachne
21
14
4
1.64
W
Kukulkan
PenguinKeke
Kukulkan
1
12
13
0.63
W
Ravana
Ro_ozbeh
Ravana
4
4
16
3
L
1
1
6
4
L
Fenrir
0
20
8
0.2
W
Chaac
12
2
20
11
L
Bastet
shaundaxo
Bastet
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,795
Damage
123,485
143,657
Taken
128,767
104,167
Mitigated
93,034
17,136
Healing
17,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
52,846
29,669
0
2,191
30,652
13,947
0
7,767
22,885
0
86,233
L
Fafnir
GRiM8O
Fafnir
29,064
8,728
0
5,824
25,651
31,257
0
7,140
18,511
52,713
0
W
18,392
972
1,604
2,862
24,619
9,804
0
5,269
19,350
42,888
0
L
Arachne
Mulac29
Arachne
53,272
42,231
146
9,684
49,033
38,024
0
9,707
39,326
0
91,148
W
Kukulkan
PenguinKeke
Kukulkan
5,616
1,871
0
407
20,913
9,165
0
2,023
18,890
22,261
0
W
Ravana
Ro_ozbeh
Ravana
14,586
5,745
0
3,848
28,228
26,495
0
6,741
21,487
0
45,110
L
8,877
3,598
0
362
7,894
3,507
0
1,829
6,065
0
47,276
L
Fenrir
2,827
732
0
1,120
35,050
16,370
0
6,274
28,776
0
20,114
W
Chaac
32,045
10,628
0
6,887
24,355
33,623
0
7,264
17,091
17,533
62,412
L
Bastet
shaundaxo
Bastet
24,755
9,218
0
0
26,029
15,009
0
4,292
21,737
0
48,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,453
Gold Earned
94,463
294
Minions Killed
375
7
Camps Cleared
15
1,587,502
Distance Traveled
1,511,142
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
21,708
1,085
61
3
11
370,153
3
L
Fafnir
18,543
927
62
3
2
294,506
0
W
Janus
17,612
881
61
3
1
299,535
0
L
Arachne
20,969
1,048
73
4
0
305,940
0
W
Kukulkan
16,262
813
29
1
1
217,955
4
W
Ravana
17,927
896
103
5
0
342,450
0
L
Neith
15,806
790
75
4
5
357,933
0
L
Fenrir
15,951
798
31
2
0
244,289
0
W
Chaac
20,954
1,048
121
6
2
281,049
0
L
Bastet
19,184
959
53
3
0
384,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role