Player Matchup

Izanami
Izanami
Gold V
BostonianMMM
Izanami
Gold V
Level 87
God Stats
1W - 1L
1,599 SR
Queue Stats
5W - 5L
1,775 MMR
Party 2
Horus
Horus
Platinum III
MRP99jr141
Horus
Platinum III
Level 138
God Stats
1W - 0L
1,677 SR
Queue Stats
7W - 4L
1,894 MMR
Party 2
Hera
Hera
Platinum III
McGee9899
Hera
Platinum III
Level 149
God Stats
1W - 0L
1,877 SR
Queue Stats
6W - 5L
1,884 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,718 SR
1,851 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,614 SR
1,843 MMR
Vamana
Vamana
Gold I
Ehmji2785
Vamana
Gold I
Level 106
God Stats
29W - 20L
1,660 SR
Queue Stats
48W - 55L
1,498 MMR
Party 1
Scylla
Scylla
Platinum IV
Ushio WyE
Scylla
Platinum IV
Level 129
God Stats
2W - 2L
1,297 SR
Queue Stats
22W - 18L
1,919 MMR
Party 1
Guan Yu
Guan Yu
Platinum I
Zx The SainT xZ
Guan Yu
Platinum I
Level 132
God Stats
11W - 4L
1,886 SR
Queue Stats
33W - 31L
2,112 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BostonianMMM
Izanami
19
4 / 5 / 7
20,253
614
29,099
25,710
6,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
17
4 / 5 / 11
19,820
601
19,628
34,496
33,820
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
19
7 / 4 / 6
20,620
625
33,730
18,887
5,401
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
HeimdallrChaacAphroditeOdinBacchus

VS

Bans
YemojaSkadiCupidAh Muzen CabKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ehmji2785
Vamana
16
1 / 5 / 9
17,817
540
13,620
37,585
33,348
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Ushio WyE
Scylla
19
11 / 3 / 3
20,730
628
35,199
18,672
5,557
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 7 / 10
17,959
544
17,558
39,442
38,904
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
15
Kills
14
14
Deaths
15
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
BostonianMMM
Izanami
4
5
7
1.5
L
Vamana
Ehmji2785
Vamana
1
5
9
1.1
W
Horus
4
5
11
1.9
W
Hera
7
4
6
2.5
L
Scylla
Ushio WyE
Scylla
11
3
3
4.17
L
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,457
Damage
66,377
79,093
Taken
95,699
46,057
Mitigated
77,809
28,767
Healing
27,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BostonianMMM
Izanami
29,099
17,929
0
3,962
25,710
6,836
1,901
12,930
12,780
0
165,720
L
Vamana
Ehmji2785
Vamana
13,620
4,179
0
9,869
37,585
33,348
300
15,512
22,073
0
85,666
W
Horus
19,628
8,882
9,580
14,688
34,496
33,820
610
17,016
17,480
793
37,028
W
Hera
33,730
7,298
0
537
18,887
5,401
1,473
6,252
12,635
142,483
0
L
Scylla
Ushio WyE
Scylla
35,199
1,797
0
806
18,672
5,557
759
7,939
10,733
148,139
0
L
17,558
1,453
6,862
9,950
39,442
38,904
512
11,080
28,362
0
62,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,693
Gold Earned
56,506
412
Minions Killed
363
0
Camps Cleared
0
1,824,840
Distance Traveled
1,903,185
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
20,253
614
183
6
0
580,913
15
L
Vamana
17,817
540
107
3
0
671,353
7
W
Horus
19,820
601
36
1
0
634,137
6
W
Hera
20,620
625
193
6
0
609,790
6
L
Scylla
20,730
628
190
6
0
603,895
11
L
Guan Yu
17,959
544
66
2
0
627,937
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role