Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze I
llG-Statusll
Ah Muzen Cab
Bronze I
Level 105
God Stats
3W - 1L
1,636 SR
Queue Stats
24W - 24L
918 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,636 SR
918 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,333 SR
845 MMR
Janus
Janus
Silver V
 
Janus
Silver V
Level 95
God Stats
7W - 16L
1,333 SR
Queue Stats
291W - 275L
845 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
llG-Statusll
Ah Muzen Cab
14
1 / 1 / 0
8,836
803
6,885
7,810
3,382
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
He BoZeusPoseidonSkadiFafnir

VS

Bans
Hou YiChaacIzanamiCu ChulainnCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 1 / 0
8,726
793
2,483
8,791
1,712
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
0
1
W
Ah Muzen Cab
llG-Statusll
Ah Muzen Cab
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,885
Damage
2,483
7,810
Taken
8,791
3,382
Mitigated
1,712
4,231
Healing
500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,483
277
0
500
8,791
1,712
0
0
8,791
44,779
0
W
Ah Muzen Cab
llG-Statusll
Ah Muzen Cab
6,885
1,262
0
4,231
7,810
3,382
1,411
2,560
5,250
0
52,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,836
Gold Earned
8,726
105
Minions Killed
111
0
Camps Cleared
0
191,410
Distance Traveled
187,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,726
793
111
10
0
187,553
0
W
Ah Muzen Cab
8,836
803
105
10
0
191,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role