Player Matchup

Merlin
Merlin
DCDanger
Merlin
Level 104
God Stats
6W - 7L
1,508 SR
Queue Stats
100W - 85L
1,496 Elo+
Solo
Cupid
Cupid
Meches95
Cupid
Level 108
God Stats
2W - 0L
1,945 SR
Queue Stats
13W - 12L
1,626 Elo+
Solo
Kali
Kali
ZATARAIN
Kali
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 116L
1,503 Elo+
Solo
Team Averages
Level 113
1,651 SR
1,542 Elo+

VS

Team Averages
Level 126
1,641 SR
1,523 Elo+
Terra
Terra
Kujii
Terra
Level 121
God Stats
1W - 1L
1,751 SR
Queue Stats
3W - 2L
1,563 Elo+
Party 1
Zeus
Zeus
SaltyMario
Zeus
Level 148
God Stats
4W - 4L
1,699 SR
Queue Stats
107W - 74L
1,593 Elo+
Party 1
Hun Batz
Hun Batz
ThicccRick
Hun Batz
Level 108
God Stats
0W - 3L
1,474 SR
Queue Stats
55W - 41L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DCDanger
Merlin
18
5 / 2 / 3
16,942
627
24,985
13,509
3,913
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Meches95
Cupid
15
0 / 3 / 4
14,799
548
10,042
21,772
6,110
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kali
18
6 / 3 / 5
18,232
675
10,909
21,639
7,586
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Kujii
Terra
16
2 / 3 / 3
16,389
607
9,425
28,818
40,341
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 5 / 3
16,445
609
28,893
11,655
3,707
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hun Batz
ThicccRick
Hun Batz
15
2 / 3 / 4
15,365
569
8,698
24,167
19,415
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
11
Kills
8
8
Deaths
11
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
DCDanger
Merlin
5
2
3
3.25
L
Terra
Kujii
Terra
2
3
3
1.17
W
Cupid
Meches95
Cupid
0
3
4
0.67
L
4
5
3
1.1
L
Hun Batz
ThicccRick
Hun Batz
2
3
4
1.33
W
Kali
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,936
Damage
47,016
56,920
Taken
64,640
17,609
Mitigated
63,463
15,382
Healing
12,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DCDanger
Merlin
24,985
482
0
2,236
13,509
3,913
1,043
9,948
3,561
118,004
0
L
Terra
Kujii
Terra
9,425
534
4,336
3,849
28,818
40,341
251
9,364
19,454
44,458
0
W
Cupid
Meches95
Cupid
10,042
4,440
708
5,895
21,772
6,110
1,333
14,515
7,257
0
58,520
L
28,893
808
0
321
11,655
3,707
1,307
4,778
6,877
122,819
0
L
Hun Batz
ThicccRick
Hun Batz
8,698
986
1,377
2,833
24,167
19,415
1,045
11,088
13,079
0
66,749
W
Kali
10,909
6,985
0
6,543
21,639
7,586
0
13,951
7,688
0
77,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,973
Gold Earned
48,199
374
Minions Killed
341
0
Camps Cleared
0
1,565,401
Distance Traveled
1,550,307
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,942
627
170
6
0
470,109
7
L
Terra
16,389
607
66
2
0
518,256
2
W
Cupid
14,799
548
104
4
0
530,866
11
L
Zeus
16,445
609
174
6
0
475,769
4
L
Hun Batz
15,365
569
101
4
0
556,282
6
W
Kali
18,232
675
100
4
0
564,426
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role