Player Matchup

Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Asp1und
Chaac
Level 49
God Stats
9W - 8L
1,450 SR
Queue Stats
309W - 278L
1,475 Elo+
Solo
Poseidon
Poseidon
Gotz1609
Poseidon
Level 89
God Stats
6W - 4L
1,500 SR
Queue Stats
20W - 17L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
don_Isaac_
Erlang Shen
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 51L
1,357 Elo+
Party 1
Da Ji
Da Ji
skippyjenny
Da Ji
Level 118
God Stats
4W - 2L
1,255 SR
Queue Stats
82W - 100L
1,400 Elo+
Party 1
Team Averages
Level 83
1,441 SR
1,446 Elo+

VS

Team Averages
Level 61
1,496 SR
1,389 Elo+
Neith
Neith
DieB_catta_
Neith
Level 22
God Stats
47W - 40L
1,468 SR
Queue Stats
427W - 427L
1,351 Elo+
Party 2
Cerberus
Cerberus
DieB_letum_
Cerberus
Level 29
God Stats
29W - 31L
1,554 SR
Queue Stats
244W - 335L
1,419 Elo+
Party 2
Hercules
Hercules
jeff_mfk13
Hercules
Level 118
God Stats
0W - 3L
1,818 SR
Queue Stats
63W - 69L
1,487 Elo+
Party 2
Thanatos
Thanatos
power_puffgirl13
Thanatos
Level 43
God Stats
0W - 2L
1,090 SR
Queue Stats
50W - 69L
1,225 Elo+
Party 2
Discordia
Discordia
zphr
Discordia
Level 91
God Stats
0W - 2L
1,548 SR
Queue Stats
6W - 7L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
4 / 5 / 24
14,541
1,039
25,927
16,027
5,989
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Asp1und
Chaac
20
15 / 0 / 16
16,159
1,154
31,975
20,506
28,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Poseidon
Gotz1609
Poseidon
20
6 / 7 / 28
15,111
1,079
28,003
15,768
5,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
don_Isaac_
Erlang Shen
20
2 / 7 / 20
13,079
934
13,811
23,792
11,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
15 / 6 / 11
16,553
1,182
22,007
19,703
9,266
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 14 / 11
15,432
1,102
27,856
25,960
11,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
DieB_letum_
Cerberus
20
2 / 5 / 17
13,273
948
10,929
24,686
33,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
jeff_mfk13
Hercules
20
4 / 5 / 16
13,540
967
18,215
29,049
18,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 13 / 15
13,331
952
9,647
32,036
13,840
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
zphr
Discordia
20
6 / 5 / 11
13,632
974
20,796
16,345
6,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
95
42
Kills
25
25
Deaths
42
99
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
5
24
3.2
W
Chaac
Asp1und
Chaac
15
0
16
23
L
9
14
11
1.04
L
Cerberus
DieB_letum_
Cerberus
2
5
17
2.1
W
Poseidon
Gotz1609
Poseidon
6
7
28
2.86
W
Erlang Shen
don_Isaac_
Erlang Shen
2
7
20
1.71
L
Hercules
jeff_mfk13
Hercules
4
5
16
2.4
L
4
13
15
0.88
W
15
6
11
3.42
L
Discordia
zphr
Discordia
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,723
Damage
87,443
95,796
Taken
128,076
60,957
Mitigated
83,453
21,426
Healing
22,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
25,927
1,420
0
1,580
16,027
5,989
0
5,065
10,962
71,090
0
W
Chaac
Asp1und
Chaac
31,975
7,272
0
12,625
20,506
28,927
0
7,611
12,895
0
53,824
L
27,856
14,605
0
1,221
25,960
11,148
0
11,064
14,896
0
53,749
L
Cerberus
DieB_letum_
Cerberus
10,929
1,516
0
3,211
24,686
33,522
0
10,277
14,409
30,774
0
W
Poseidon
Gotz1609
Poseidon
28,003
3,050
0
3,733
15,768
5,328
0
5,186
10,582
48,973
0
W
Erlang Shen
don_Isaac_
Erlang Shen
13,811
6,040
868
2,620
23,792
11,447
0
7,757
16,035
0
24,022
L
Hercules
jeff_mfk13
Hercules
18,215
4,940
0
8,167
29,049
18,753
0
11,302
17,747
0
44,003
L
9,647
2,221
0
7,152
32,036
13,840
0
15,341
16,695
0
29,593
W
22,007
5,245
0
0
19,703
9,266
0
6,106
13,597
0
50,565
L
Discordia
zphr
Discordia
20,796
2,680
1,562
1,656
16,345
6,190
0
5,946
10,399
46,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,443
Gold Earned
69,208
280
Minions Killed
255
12
Camps Cleared
6
1,245,410
Distance Traveled
1,254,471
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,541
1,039
118
8
1
237,272
0
W
Chaac
16,159
1,154
48
3
0
261,926
0
L
Neith
15,432
1,102
48
3
0
227,439
1
L
Cerberus
13,273
948
39
3
1
247,016
0
W
Poseidon
15,111
1,079
48
3
0
237,095
0
W
Erlang Shen
13,079
934
18
1
1
245,553
0
L
Hercules
13,540
967
61
4
2
281,962
0
L
Thanatos
13,331
952
47
3
1
244,627
0
W
Da Ji
16,553
1,182
48
3
10
263,564
0
L
Discordia
13,632
974
60
4
2
253,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role