Player Matchup

Merlin
Merlin
Rangerosa_-
Merlin
Level 80
God Stats
2W - 3L
1,439 SR
Queue Stats
82W - 110L
1,383 Elo+
Party 1
Heimdallr
Heimdallr
ZeusPowerr
Heimdallr
Level 42
God Stats
5W - 3L
1,500 SR
Queue Stats
8W - 7L
1,544 Elo+
Party 1
Cabrakan
Cabrakan
crashaobondicota
Cabrakan
Level 129
God Stats
3W - 8L
1,500 SR
Queue Stats
506W - 555L
1,486 Elo+
Party 1
Team Averages
Level 84
1,480 SR
1,471 Elo+

VS

Team Averages
Level 135
1,413 SR
1,387 Elo+
Heimdallr
Heimdallr
Zecolmeia224
Heimdallr
Level 129
God Stats
1W - 2L
1,328 SR
Queue Stats
116W - 126L
1,401 Elo+
Solo
Cerberus
Cerberus
asinhask8
Cerberus
Level 138
God Stats
17W - 8L
1,410 SR
Queue Stats
212W - 210L
1,478 Elo+
Solo
Ah Puch
Ah Puch
peddtarline
Ah Puch
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
6 / 5 / 4
12,121
673
14,520
15,082
4,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
ZeusPowerr
Heimdallr
11
2 / 10 / 7
10,535
585
9,291
16,024
4,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

12
7 / 9 / 5
11,783
655
10,097
17,896
17,011
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Zecolmeia224
Heimdallr
14
8 / 8 / 10
13,258
737
18,345
15,574
4,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
asinhask8
Cerberus
16
13 / 1 / 9
14,841
825
13,547
18,626
14,200
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
peddtarline
Ah Puch
12
3 / 6 / 9
11,539
641
9,410
11,852
2,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
15
Kills
24
24
Deaths
15
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
6
5
4
1.6
W
Heimdallr
Zecolmeia224
Heimdallr
8
8
10
1.63
L
Heimdallr
ZeusPowerr
Heimdallr
2
10
7
0.55
W
Cerberus
asinhask8
Cerberus
13
1
9
17.5
L
7
9
5
1.06
W
Ah Puch
peddtarline
Ah Puch
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,908
Damage
41,302
49,002
Taken
46,052
25,992
Mitigated
21,824
4,536
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
14,520
190
0
2,898
15,082
4,654
80
5,975
9,102
70,744
0
W
Heimdallr
Zecolmeia224
Heimdallr
18,345
5,945
0
3,562
15,574
4,698
1,356
8,751
6,823
0
60,701
L
Heimdallr
ZeusPowerr
Heimdallr
9,291
4,020
0
791
16,024
4,327
0
8,928
7,093
0
28,446
W
Cerberus
asinhask8
Cerberus
13,547
369
0
5,324
18,626
14,200
876
8,237
10,389
55,155
0
L
10,097
1,010
0
847
17,896
17,011
0
8,124
9,770
22,052
0
W
Ah Puch
peddtarline
Ah Puch
9,410
68
0
581
11,852
2,926
316
7,698
4,154
36,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,439
Gold Earned
39,638
189
Minions Killed
241
0
Camps Cleared
0
1,020,849
Distance Traveled
975,655
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,121
673
121
7
0
332,890
2
W
Heimdallr
13,258
737
71
4
0
289,253
2
L
Heimdallr
10,535
585
43
2
0
306,681
0
W
Cerberus
14,841
825
120
7
0
368,978
3
L
Cabrakan
11,783
655
25
1
0
381,278
7
W
Ah Puch
11,539
641
50
3
0
317,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role