Player Matchup

Khepri
Khepri
Platinum III
 
Khepri
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Gold I
Klaüs
Merlin
Gold I
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
2,037 MMR
Party 2
Chiron
Chiron
Gold I
SrKadel
Chiron
Gold I
Level 151
God Stats
8W - 4L
1,774 SR
Queue Stats
156W - 114L
1,626 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,591 SR
1,721 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,421 SR
1,641 MMR
Sobek
Sobek
Diamond III
 
Sobek
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Platinum IV
 
Eset
Platinum IV
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum III
Shоо
Anhur
Platinum III
Level 151
God Stats
7W - 1L
1,262 SR
Queue Stats
129W - 43L
1,924 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
1 / 9 / 2
7,076
708
3,453
14,717
8,434
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Klaüs
Merlin
9
2 / 5 / 3
7,615
762
8,143
8,491
2,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
SrKadel
Chiron
10
2 / 9 / 2
7,537
754
10,254
10,663
3,388
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
HeimdallrYemojaBacchusKukulkanHou Yi

VS

Bans
OdinThothCupidChang'eMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
7 / 0 / 15
9,228
923
8,733
14,373
17,537
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
 
Eset
10
7 / 2 / 11
8,937
894
9,737
9,537
3,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Shоо
Anhur
12
9 / 3 / 9
9,624
962
11,239
11,467
4,354
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
5
Kills
23
23
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
9
2
0.22
W
Sobek
 
Sobek
7
0
15
14.5
W
Eset
 
Eset
7
2
11
6.25
L
Merlin
Klaüs
Merlin
2
5
3
0.7
W
Anhur
Shоо
Anhur
9
3
9
4.5
L
Chiron
SrKadel
Chiron
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,850
Damage
29,709
33,871
Taken
35,377
14,749
Mitigated
25,293
2,843
Healing
18,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,453
398
0
940
14,717
8,434
0
7,637
7,080
8,968
0
W
Sobek
 
Sobek
8,733
1,560
948
9,007
14,373
17,537
290
3,668
10,705
25,041
0
W
Eset
 
Eset
9,737
1,134
1,509
3,228
9,537
3,402
473
4,377
5,160
29,742
0
L
Merlin
Klaüs
Merlin
8,143
679
0
245
8,491
2,927
0
4,968
3,523
28,970
0
W
Anhur
Shоо
Anhur
11,239
5,598
0
3,769
11,467
4,354
1,922
3,725
7,742
0
41,269
L
Chiron
SrKadel
Chiron
10,254
4,871
196
1,462
10,663
3,388
0
5,893
4,718
0
26,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,228
Gold Earned
27,789
105
Minions Killed
130
0
Camps Cleared
0
535,464
Distance Traveled
612,845
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,076
708
16
2
0
194,025
4
W
Sobek
9,228
923
21
2
0
234,303
5
W
Eset
8,937
894
38
4
0
189,579
0
L
Merlin
7,615
762
49
5
0
182,472
2
W
Anhur
9,624
962
71
7
0
188,963
1
L
Chiron
7,537
754
40
4
0
158,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role