Player Matchup

Ullr
Ullr
 
Ullr
Level 25
God Stats
26W - 21L
1,396 SR
Queue Stats
200W - 200L
1,250 Elo+
Solo
Pele
Pele
AlbinoPinoy93
Pele
Level 11
God Stats
13W - 19L
1,321 SR
Queue Stats
17W - 25L
1,160 Elo+
Party 2
Janus
Janus
Con-Quest85
Janus
Level 13
God Stats
6W - 7L
1,395 SR
Queue Stats
22W - 28L
1,198 Elo+
Party 2
Ao Kuang
Ao Kuang
MainMoneyFlow
Ao Kuang
Level 17
God Stats
5W - 5L
1,025 SR
Queue Stats
44W - 46L
1,132 Elo+
Solo
Jormungandr
Jormungandr
caruso_002
Jormungandr
Level 20
God Stats
8W - 10L
1,273 SR
Queue Stats
964W - 982L
1,264 Elo+
Solo
Team Averages
Level 17
1,282 SR
1,201 Elo+

VS

Team Averages
Level 13
1,363 SR
1,128 Elo+
Kukulkan
Kukulkan
Dragonfairygirl
Kukulkan
Level 27
God Stats
78W - 81L
1,476 SR
Queue Stats
99W - 117L
1,288 Elo+
Solo
Bakasura
Bakasura
Malice Awakens
Bakasura
Level 15
God Stats
2W - 3L
1,292 SR
Queue Stats
5W - 12L
1,041 Elo+
Party 1
Hera
Hera
Nahid120
Hera
Level 8
God Stats
15W - 14L
1,255 SR
Queue Stats
20W - 21L
1,219 Elo+
Solo
Ganesha
Ganesha
SeeWells8Te
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,184 Elo+
Solo
Izanami
Izanami
Yungbreeze106
Izanami
Level 6
God Stats
0W - 2L
1,292 SR
Queue Stats
8W - 18L
908 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
10 / 2 / 10
15,689
981
23,934
23,048
8,110
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
1 / 3 / 12
14,221
889
12,659
16,639
5,997
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 3 / 17
15,153
947
9,571
13,005
8,145
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
MainMoneyFlow
Ao Kuang
20
16 / 0 / 10
17,138
1,071
29,892
14,573
8,795
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
caruso_002
Jormungandr
20
4 / 5 / 18
15,798
987
16,139
21,821
11,534
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
0 / 7 / 5
14,231
889
14,050
25,043
11,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
20
7 / 9 / 1
14,857
929
26,540
32,188
14,290
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hera
17
0 / 0 / 0
11,762
735
1,508
2,984
1,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
SeeWells8Te
Ganesha
19
0 / 5 / 4
12,631
789
6,998
14,986
8,582
Izanami
20
6 / 12 / 4
15,167
948
29,738
23,809
8,906
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
27
33
Kills
13
13
Deaths
33
67
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
10
2
10
7.5
W
1
3
12
2.33
W
2
3
17
3.5
L
Kukulkan
0
7
5
0.36
W
Ao Kuang
MainMoneyFlow
Ao Kuang
16
0
10
21
L
Bakasura
7
9
1
0.83
L
Hera
0
0
0
0
L
Ganesha
SeeWells8Te
Ganesha
0
5
4
0.4
L
Izanami
6
12
4
0.67
W
Jormungandr
caruso_002
Jormungandr
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,195
Damage
78,834
89,086
Taken
99,010
42,581
Mitigated
44,562
20,230
Healing
3,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
23,934
17,426
0
8,283
23,048
8,110
0
5,552
15,557
0
40,540
W
12,659
3,047
0
793
16,639
5,997
0
5,987
10,346
0
40,850
W
9,571
1,451
135
2,226
13,005
8,145
0
2,387
9,784
62,034
0
L
Kukulkan
14,050
2,777
0
0
25,043
11,121
0
13,756
11,095
65,888
0
W
Ao Kuang
MainMoneyFlow
Ao Kuang
29,892
9,153
0
4,295
14,573
8,795
0
5,268
8,977
35,015
0
L
Bakasura
26,540
16,503
0
2,552
32,188
14,290
0
15,424
16,764
0
38,461
L
Hera
1,508
767
0
0
2,984
1,663
0
1,739
1,245
7,748
0
L
Ganesha
SeeWells8Te
Ganesha
6,998
1,149
0
400
14,986
8,582
0
8,815
6,171
10,691
0
L
Izanami
29,738
23,960
0
120
23,809
8,906
0
15,284
8,133
0
47,292
W
Jormungandr
caruso_002
Jormungandr
16,139
3,316
1,993
2,505
21,821
11,534
0
3,362
16,468
35,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,999
Gold Earned
68,648
305
Minions Killed
259
5
Camps Cleared
2
1,480,924
Distance Traveled
1,202,513
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,689
981
27
2
4
377,731
4
W
Pele
14,221
889
78
5
1
259,508
5
W
Janus
15,153
947
156
10
0
247,325
0
L
Kukulkan
14,231
889
144
9
0
280,604
8
W
Ao Kuang
17,138
1,071
14
1
0
313,741
2
L
Bakasura
14,857
929
54
3
1
344,468
1
L
Hera
11,762
735
13
1
0
107,835
1
L
Ganesha
12,631
789
0
0
0
215,600
3
L
Izanami
15,167
948
48
3
1
254,006
0
W
Jormungandr
15,798
987
30
2
0
282,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role