Player Matchup

Ne Zha
Ne Zha
Bronze I
Cogan Look
Ne Zha
Bronze I
Level 69
God Stats
38W - 34L
1,364 SR
Queue Stats
118W - 97L
1,297 MMR
Party 2
Chaac
Chaac
Bronze I
Kinetticz
Chaac
Bronze I
Level 82
God Stats
6W - 4L
1,500 SR
Queue Stats
98W - 73L
1,308 MMR
Party 2
Merlin
Merlin
Silver IV
xl No Stress lx
Merlin
Silver IV
Level 97
God Stats
0W - 1L
1,564 SR
Queue Stats
6W - 7L
1,324 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 83
1,476 SR
1,310 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,464 SR
1,384 MMR
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 102
God Stats
1W - 0L
1,521 SR
Queue Stats
3W - 4L
941 MMR
Party 1
Raijin
Raijin
Gold I
Truly I Conquer
Raijin
Gold I
Level 76
God Stats
3W - 4L
1,422 SR
Queue Stats
26W - 30L
1,710 MMR
Party 1
King Arthur
King Arthur
Bronze I
iCritical Hit
King Arthur
Bronze I
Level 119
God Stats
1W - 0L
1,448 SR
Queue Stats
3W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cogan Look
Ne Zha
16
8 / 7 / 6
15,858
634
14,883
26,860
11,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Kinetticz
Chaac
16
3 / 2 / 14
15,420
617
14,260
36,228
35,842
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
5 / 4 / 7
15,079
603
24,108
13,949
5,828
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KumbhakarnaKukulkanBacchusPoseidonZeus

VS

Bans
OdinBastetSkadiHeimdallrNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 6 / 3
16,129
645
20,750
22,778
7,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 3 / 3
16,657
666
28,892
19,910
6,648
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
iCritical Hit
King Arthur
15
1 / 8 / 11
14,862
594
16,620
28,877
41,997
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
16
Kills
13
13
Deaths
17
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
6
3
1.08
L
Ne Zha
Cogan Look
Ne Zha
8
7
6
1.57
L
Chaac
Kinetticz
Chaac
3
2
14
5
W
7
3
3
2.83
W
King Arthur
iCritical Hit
King Arthur
1
8
11
0.81
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,251
Damage
66,262
77,037
Taken
71,565
53,107
Mitigated
55,949
14,464
Healing
24,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
20,750
10,341
1,304
7,192
22,778
7,304
1,167
6,637
16,141
0
74,049
L
Ne Zha
Cogan Look
Ne Zha
14,883
1,529
0
4,343
26,860
11,437
0
12,018
14,842
0
63,221
L
Chaac
Kinetticz
Chaac
14,260
2,585
1,088
9,001
36,228
35,842
770
14,509
21,719
0
54,095
W
28,892
1,897
0
5,588
19,910
6,648
1,958
8,887
11,023
106,717
0
W
King Arthur
iCritical Hit
King Arthur
16,620
1,912
1,556
8,373
28,877
41,997
257
9,230
19,647
6,531
38,033
L
24,108
1,366
0
32
13,949
5,828
672
5,424
8,525
91,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,357
Gold Earned
47,648
274
Minions Killed
304
0
Camps Cleared
0
1,460,999
Distance Traveled
1,330,774
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,129
645
86
3
0
471,290
0
L
Ne Zha
15,858
634
87
3
0
472,250
3
L
Chaac
15,420
617
53
2
0
544,127
6
W
Raijin
16,657
666
174
7
0
408,075
2
W
King Arthur
14,862
594
44
2
0
451,409
1
L
Merlin
15,079
603
134
5
0
444,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role