Player Matchup

Kukulkan
Kukulkan
GlebikOK
Kukulkan
Level 16
God Stats
1W - 0L
1,311 SR
Queue Stats
3W - 5L
1,174 Elo+
Party 3
Nemesis
Nemesis
PGM613
Nemesis
Level 28
God Stats
10W - 17L
1,451 SR
Queue Stats
43W - 55L
1,358 Elo+
Party 1
Ymir
Ymir
andreikr12
Ymir
Level 17
God Stats
1W - 0L
1,158 SR
Queue Stats
4W - 9L
1,150 Elo+
Party 3
Izanami
Izanami
exeis
Izanami
Level 18
God Stats
10W - 9L
1,471 SR
Queue Stats
22W - 30L
1,286 Elo+
Party 1
Zeus
Zeus
Джэксон
Zeus
Level 14
God Stats
14W - 11L
1,451 SR
Queue Stats
65W - 80L
1,367 Elo+
Solo
Team Averages
Level 19
1,368 SR
1,267 Elo+

VS

Team Averages
Level 19
1,547 SR
1,303 Elo+
Kukulkan
Kukulkan
Riley777
Kukulkan
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 13L
1,154 Elo+
Solo
Thor
Thor
ZeMarsu
Thor
Level 19
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 15L
1,331 Elo+
Party 2
Sol
Sol
aellirean
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,241 Elo+
Solo
Ra
Ra
amelka1612
Ra
Level 8
God Stats
2W - 2L
1,555 SR
Queue Stats
27W - 32L
1,325 Elo+
Solo
Zhong Kui
Zhong Kui
shaiku70
Zhong Kui
Level 29
God Stats
1W - 2L
1,464 SR
Queue Stats
65W - 56L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GlebikOK
Kukulkan
19
11 / 2 / 17
13,439
1,120
24,875
9,630
3,797
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
PGM613
Nemesis
19
5 / 2 / 25
12,104
1,009
11,366
20,933
8,629
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
6 / 5 / 27
12,677
1,056
13,908
21,482
24,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
exeis
Izanami
18
5 / 2 / 12
11,961
997
9,732
10,702
4,499
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
15 / 4 / 21
14,510
1,209
30,400
9,354
3,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Riley777
Kukulkan
18
4 / 6 / 5
12,132
1,011
18,654
17,947
7,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
ZeMarsu
Thor
18
2 / 7 / 7
11,491
958
8,464
17,774
7,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
5 / 10 / 7
12,804
1,067
16,259
22,796
9,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
0 / 10 / 3
9,617
801
5,642
12,398
4,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
shaiku70
Zhong Kui
17
4 / 9 / 5
11,884
990
16,832
24,568
12,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
42
42
Kills
15
15
Deaths
42
102
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
GlebikOK
Kukulkan
11
2
17
9.75
W
Nemesis
PGM613
Nemesis
5
2
25
8.75
L
Kukulkan
Riley777
Kukulkan
4
6
5
1.08
L
Thor
ZeMarsu
Thor
2
7
7
0.79
L
5
10
7
0.85
L
0
10
3
0.15
W
6
5
27
3.9
W
Izanami
exeis
Izanami
5
2
12
5.5
L
Zhong Kui
shaiku70
Zhong Kui
4
9
5
0.72
W
15
4
21
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,281
Damage
65,851
72,101
Taken
95,483
45,319
Mitigated
41,080
9,782
Healing
8,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
GlebikOK
Kukulkan
24,875
4,114
0
500
9,630
3,797
0
8,707
923
37,420
0
W
Nemesis
PGM613
Nemesis
11,366
4,448
389
5,519
20,933
8,629
0
15,939
4,994
0
24,827
L
Kukulkan
Riley777
Kukulkan
18,654
1,815
1,278
847
17,947
7,431
0
13,431
4,516
64,768
0
L
Thor
ZeMarsu
Thor
8,464
1,654
0
0
17,774
7,462
0
13,220
4,554
0
11,843
L
16,259
5,318
0
2,888
22,796
9,008
0
17,601
5,195
35,517
0
L
5,642
848
1,128
30
12,398
4,642
0
6,806
5,592
17,251
0
W
13,908
3,046
0
0
21,482
24,810
0
15,463
6,019
21,551
0
W
Izanami
exeis
Izanami
9,732
6,453
0
3,127
10,702
4,499
0
8,764
1,938
0
50,076
L
Zhong Kui
shaiku70
Zhong Kui
16,832
1,692
0
2,779
24,568
12,537
0
18,125
6,443
26,688
0
W
30,400
2,732
0
247
9,354
3,584
0
8,514
840
55,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,691
Gold Earned
57,928
232
Minions Killed
206
4
Camps Cleared
3
1,043,199
Distance Traveled
962,525
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,439
1,120
26
2
0
215,551
1
W
Nemesis
12,104
1,009
28
2
0
226,097
0
L
Kukulkan
12,132
1,011
115
10
0
216,257
0
L
Thor
11,491
958
4
0
0
209,937
0
L
Sol
12,804
1,067
45
4
1
205,121
2
L
Ra
9,617
801
30
3
0
130,981
0
W
Ymir
12,677
1,056
8
1
1
197,222
2
W
Izanami
11,961
997
98
8
2
167,665
1
L
Zhong Kui
11,884
990
12
1
2
200,229
0
W
Zeus
14,510
1,209
72
6
1
236,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role