Player Matchup

Tyr
Tyr
Diamond III
BlackoutFantasy
Tyr
Diamond III
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 125L
2,105 MMR
Solo
Heimdallr
Heimdallr
Diamond I
By_Soulz
Heimdallr
Diamond I
Level 158
God Stats
5W - 0L
1,814 SR
Queue Stats
149W - 142L
2,192 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond II
Dodo-Killers
Kumbhakarna
Diamond II
Level 128
God Stats
8W - 4L
1,698 SR
Queue Stats
233W - 226L
2,111 MMR
Solo
Discordia
Discordia
Diamond III
EVIL JMEC
Discordia
Diamond III
Level 147
God Stats
11W - 7L
1,640 SR
Queue Stats
419W - 405L
2,096 MMR
Solo
Hun Batz
Hun Batz
Diamond I
ReeazN
Hun Batz
Diamond I
Level 127
God Stats
15W - 8L
1,707 SR
Queue Stats
103W - 96L
2,140 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,672 SR
2,129 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,573 SR
2,158 MMR
Anhur
Anhur
Diamond III
Aliiuma
Anhur
Diamond III
Level 154
God Stats
1W - 8L
1,816 SR
Queue Stats
304W - 242L
2,070 MMR
Solo
Sylvanus
Sylvanus
Diamond III
Kylegardner987
Sylvanus
Diamond III
Level 145
God Stats
21W - 23L
1,635 SR
Queue Stats
119W - 114L
2,089 MMR
Solo
Merlin
Merlin
Masters
LoneWolves50
Merlin
Masters
Level 140
God Stats
2W - 5L
1,483 SR
Queue Stats
163W - 137L
2,462 MMR
Solo
Ne Zha
Ne Zha
Diamond III
xKalashnikoovZ
Ne Zha
Diamond III
Level 127
God Stats
1W - 1L
1,293 SR
Queue Stats
419W - 388L
2,088 MMR
Solo
Awilix
Awilix
Diamond III
xXxSLOTH2311xXx
Awilix
Diamond III
Level 147
God Stats
20W - 20L
1,637 SR
Queue Stats
336W - 332L
2,084 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 14
17,466
546
28,132
36,112
59,719
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heimdallr
By_Soulz
Heimdallr
20
6 / 5 / 12
18,451
577
26,076
26,141
11,861
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Dodo-Killers
Kumbhakarna
20
3 / 3 / 20
16,343
511
6,993
30,791
40,583
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
EVIL JMEC
Discordia
20
8 / 4 / 21
17,312
541
30,174
19,421
8,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
ReeazN
Hun Batz
20
18 / 4 / 13
20,015
625
25,070
25,200
12,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
ThorBastetSusanoPersephoneOdin

VS

Bans
YemojaKing ArthurAphroditeKukulkanSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aliiuma
Anhur
20
4 / 4 / 6
14,871
465
23,027
24,620
9,695
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
18
1 / 8 / 7
13,553
424
11,665
29,947
31,167
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
20
4 / 12 / 5
14,499
453
23,002
25,270
11,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 13 / 5
16,601
519
16,151
29,580
13,095
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 9 / 7
15,081
471
16,920
27,150
25,024
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
50
46
Kills
20
20
Deaths
46
80
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anhur
Aliiuma
Anhur
4
4
6
1.75
W
11
4
14
4.5
W
Heimdallr
By_Soulz
Heimdallr
6
5
12
2.4
W
Kumbhakarna
Dodo-Killers
Kumbhakarna
3
3
20
4.33
W
Discordia
EVIL JMEC
Discordia
8
4
21
4.63
L
Sylvanus
1
8
7
0.56
L
Merlin
4
12
5
0.54
W
Hun Batz
ReeazN
Hun Batz
18
4
13
6.13
L
6
13
5
0.65
L
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,445
Damage
90,765
137,665
Taken
136,567
132,562
Mitigated
90,531
46,581
Healing
30,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Aliiuma
Anhur
23,027
12,828
0
2,718
24,620
9,695
0
6,524
18,096
0
122,771
W
28,132
4,455
0
20,408
36,112
59,719
1,836
7,700
28,412
0
104,542
W
Heimdallr
By_Soulz
Heimdallr
26,076
16,688
0
12,147
26,141
11,861
7,938
5,638
20,503
0
187,323
W
Kumbhakarna
Dodo-Killers
Kumbhakarna
6,993
123
0
4,973
30,791
40,583
588
8,809
21,982
19,300
0
W
Discordia
EVIL JMEC
Discordia
30,174
2,049
336
4,548
19,421
8,255
1,735
9,396
10,025
120,768
0
L
Sylvanus
11,665
2,035
6,106
6,403
29,947
31,167
0
8,709
21,238
39,326
0
L
Merlin
23,002
1,008
0
1,661
25,270
11,550
0
6,546
18,724
101,383
0
W
Hun Batz
ReeazN
Hun Batz
25,070
6,078
0
4,169
25,200
12,144
1,666
6,007
19,193
0
141,327
L
16,151
4,863
0
5,276
29,580
13,095
0
9,269
20,311
0
117,652
L
16,920
7,068
0
8,215
27,150
25,024
1,220
6,119
21,031
0
97,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,587
Gold Earned
74,605
692
Minions Killed
721
0
Camps Cleared
0
3,061,155
Distance Traveled
2,635,707
28
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,871
465
208
7
0
548,769
13
W
Tyr
17,466
546
120
4
0
617,992
9
W
Heimdallr
18,451
577
213
7
0
575,877
1
W
Kumbhakarna
16,343
511
21
1
0
598,828
10
W
Discordia
17,312
541
169
5
0
619,071
5
L
Sylvanus
13,553
424
44
1
0
461,383
13
L
Merlin
14,499
453
176
6
0
476,551
4
W
Hun Batz
20,015
625
169
5
0
649,387
3
L
Ne Zha
16,601
519
181
6
0
532,590
1
L
Awilix
15,081
471
112
4
0
616,414
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role