Player Matchup

Artemis
Artemis
GhostNYaMachine
Artemis
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
433W - 344L
1,567 Elo+
Solo
Merlin
Merlin
itsRobbyBEAR
Merlin
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
450W - 468L
1,544 Elo+
Solo
Anubis
Anubis
phenomenal lich
Anubis
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
234W - 248L
1,545 Elo+
Solo
Khepri
Khepri
super-shenlong-c
Khepri
Level 104
God Stats
10W - 11L
1,187 SR
Queue Stats
137W - 128L
1,584 Elo+
Solo
Odin
Odin
thanatoslee
Odin
Level 105
God Stats
11W - 5L
1,733 SR
Queue Stats
82W - 75L
1,553 Elo+
Solo
Team Averages
Level 126
1,484 SR
1,559 Elo+

VS

Team Averages
Level 142
1,498 SR
1,499 Elo+
King Arthur
King Arthur
AllowedElk26172
King Arthur
Level 129
God Stats
2W - 1L
1,699 SR
Queue Stats
105W - 92L
1,522 Elo+
Party 1
Kali
Kali
M3 Devastator
Kali
Level 108
God Stats
9W - 14L
1,363 SR
Queue Stats
385W - 346L
1,511 Elo+
Solo
Rama
Rama
OBMC Brownie Jr
Rama
Level 155
God Stats
139W - 125L
1,512 SR
Queue Stats
780W - 739L
1,481 Elo+
Solo
Athena
Athena
X LAZERSHOTZ X
Athena
Level 158
God Stats
3W - 4L
1,460 SR
Queue Stats
311W - 330L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
caraleu
Nu Wa
Level 160
God Stats
2W - 3L
1,455 SR
Queue Stats
39W - 38L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 7
9,549
477
13,483
12,721
4,235
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
17
4 / 4 / 4
10,868
543
12,195
12,612
4,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 6 / 6
11,598
580
13,832
16,345
7,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 6
9,899
495
8,626
11,972
7,917
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 4 / 8
11,981
599
13,506
14,261
5,497
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AllowedElk26172
King Arthur
17
10 / 5 / 3
10,996
550
17,732
21,475
24,726
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 2 / 8
10,970
549
10,746
14,880
5,435
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 3 / 6
9,066
453
3,814
12,954
4,208
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 7 / 7
7,882
394
5,929
20,148
11,283
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
caraleu
Nu Wa
16
7 / 5 / 6
10,601
530
14,954
12,384
4,320
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
53
22
Kills
23
23
Deaths
22
31
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AllowedElk26172
King Arthur
10
5
3
2.3
W
2
5
7
1.1
L
5
2
8
4.5
L
0
3
6
1
L
1
7
7
0.64
L
Nu Wa
caraleu
Nu Wa
7
5
6
2
W
Merlin
4
4
4
1.5
W
5
6
6
1.33
W
2
4
6
1.25
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,642
Damage
53,175
67,911
Taken
81,841
29,427
Mitigated
49,972
20,992
Healing
18,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AllowedElk26172
King Arthur
17,732
2,038
0
5,093
21,475
24,726
134
11,914
9,561
1,135
62,917
W
13,483
7,711
540
1,964
12,721
4,235
756
4,050
8,671
0
60,784
L
10,746
4,584
0
6,332
14,880
5,435
261
5,111
9,769
0
72,383
L
3,814
3,358
0
4,733
12,954
4,208
0
4,327
8,627
0
68,437
L
5,929
1,527
0
710
20,148
11,283
0
7,691
12,457
14,342
0
L
Nu Wa
caraleu
Nu Wa
14,954
4,973
0
2,116
12,384
4,320
1,344
5,610
6,774
78,442
0
W
Merlin
12,195
429
0
4,934
12,612
4,191
1,330
5,105
7,507
77,789
0
W
13,832
1,085
0
6,489
16,345
7,587
315
3,965
12,380
62,647
0
W
8,626
960
0
1,516
11,972
7,917
277
4,708
7,264
29,530
0
W
13,506
2,845
0
5,549
14,261
5,497
145
4,171
9,916
0
79,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,895
Gold Earned
49,515
494
Minions Killed
425
0
Camps Cleared
0
1,771,167
Distance Traveled
1,844,393
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,996
550
83
4
0
360,210
2
W
Artemis
9,549
477
94
5
0
333,487
5
L
Kali
10,970
549
110
6
0
424,460
1
L
Rama
9,066
453
107
5
0
356,572
4
L
Athena
7,882
394
13
1
0
399,214
1
L
Nu Wa
10,601
530
112
6
0
303,937
1
W
Merlin
10,868
543
140
7
0
330,060
5
W
Anubis
11,598
580
114
6
0
294,047
0
W
Khepri
9,899
495
27
1
0
379,434
4
W
Odin
11,981
599
119
6
0
434,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role