Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BearPihipon
Sol
Level 102
God Stats
3W - 7L
1,467 SR
Queue Stats
287W - 279L
1,412 Elo+
Party 2
Nu Wa
Nu Wa
ChernobylGuy
Nu Wa
Level 104
God Stats
5W - 4L
1,868 SR
Queue Stats
325W - 323L
1,412 Elo+
Party 2
Fafnir
Fafnir
CommanderT1
Fafnir
Level 88
God Stats
3W - 7L
1,500 SR
Queue Stats
131W - 137L
1,433 Elo+
Party 2
Horus
Horus
Rossiren
Horus
Level 87
God Stats
5W - 2L
1,434 SR
Queue Stats
85W - 77L
1,529 Elo+
Solo
Team Averages
Level 89
1,554 SR
1,457 Elo+

VS

Team Averages
Level 73
1,500 SR
1,310 Elo+
Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DragonGod101
Bacchus
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 67L
1,362 Elo+
Solo
Vulcan
Vulcan
Helwayz
Vulcan
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,352 Elo+
Solo
Da Ji
Da Ji
Konyo54
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,274 Elo+
Party 1
Izanami
Izanami
XxkentsugayaxX
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,064 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
3 / 2 / 19
9,478
862
8,026
11,533
11,803
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
10 / 2 / 17
9,883
898
17,750
12,466
5,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 2 / 23
8,716
792
10,137
10,302
4,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
15
6 / 2 / 14
9,380
853
3,650
12,228
14,983
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Rossiren
Horus
16
10 / 2 / 12
9,882
898
9,631
14,090
12,470
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 3 / 4
7,419
674
3,999
8,132
3,867
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Bacchus
DragonGod101
Bacchus
14
2 / 5 / 2
8,506
773
10,711
14,952
16,455
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
Helwayz
Vulcan
15
5 / 6 / 2
8,712
792
13,178
11,871
5,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Konyo54
Da Ji
12
1 / 10 / 4
8,124
739
5,372
12,270
5,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
1 / 6 / 0
7,360
669
5,817
11,111
4,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
21
30
Kills
9
10
Deaths
30
85
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
2
19
6.25
L
Hel
 
Hel
0
3
4
0.67
W
10
2
17
9.25
W
1
2
23
6.25
W
Fafnir
6
2
14
6.5
L
Bacchus
DragonGod101
Bacchus
2
5
2
0.6
L
Vulcan
Helwayz
Vulcan
5
6
2
1
L
Da Ji
Konyo54
Da Ji
1
10
4
0.3
W
Horus
Rossiren
Horus
10
2
12
8
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,194
Damage
39,077
60,619
Taken
58,336
49,108
Mitigated
34,959
25,094
Healing
18,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,026
1,581
0
0
11,533
11,803
476
4,285
7,248
25,945
0
L
Hel
 
Hel
3,999
310
6,271
3,558
8,132
3,867
135
6,266
1,866
7,973
0
W
17,750
3,881
2,034
4,882
12,466
5,722
1,224
5,271
7,195
34,449
0
W
10,137
2,992
2,115
1,970
10,302
4,130
2,071
5,943
4,359
23,316
0
W
Fafnir
3,650
1,049
1,614
1,688
12,228
14,983
914
5,776
6,452
6,705
0
L
Bacchus
DragonGod101
Bacchus
10,711
1,991
947
2,833
14,952
16,455
174
9,552
5,400
24,162
0
L
Vulcan
Helwayz
Vulcan
13,178
4,045
701
1,630
11,871
5,092
0
8,003
3,868
25,641
0
L
Da Ji
Konyo54
Da Ji
5,372
2,215
0
441
12,270
5,344
0
9,204
3,066
0
9,647
W
Horus
Rossiren
Horus
9,631
4,115
5,698
5,093
14,090
12,470
126
6,613
7,477
0
13,436
L
5,817
3,940
0
1,632
11,111
4,201
825
6,538
4,573
0
11,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,339
Gold Earned
40,121
106
Minions Killed
71
0
Camps Cleared
0
943,202
Distance Traveled
723,002
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,478
862
41
4
0
167,468
0
L
Hel
7,419
674
9
1
0
103,591
1
W
Sol
9,883
898
31
3
0
217,480
1
W
Nu Wa
8,716
792
20
2
0
182,167
1
W
Fafnir
9,380
853
9
1
0
192,121
0
L
Bacchus
8,506
773
18
2
0
187,798
1
L
Vulcan
8,712
792
23
2
0
171,452
0
L
Da Ji
8,124
739
10
1
0
126,143
0
W
Horus
9,882
898
5
0
0
183,966
2
L
Izanami
7,360
669
11
1
0
134,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role