Player Matchup

Medusa
Medusa
Ghost gun 1174
Medusa
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 45L
1,119 Elo+
Solo
Sun Wukong
Sun Wukong
Mesarm
Sun Wukong
Level 29
God Stats
1W - 1L
1,509 SR
Queue Stats
38W - 40L
1,251 Elo+
Solo
Mercury
Mercury
YKZ__AROUF54
Mercury
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 31L
1,227 Elo+
Solo
Cerberus
Cerberus
toddyterror
Cerberus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 83L
1,289 Elo+
Solo
Poseidon
Poseidon
wahoedi
Poseidon
Level 24
God Stats
4W - 1L
1,883 SR
Queue Stats
69W - 74L
1,332 Elo+
Solo
Team Averages
Level 27
1,578 SR
1,244 Elo+

VS

Team Averages
Level 15
1,593 SR
1,352 Elo+
Pele
Pele
JackaLxXxHydE
Pele
Level 28
God Stats
0W - 1L
1,665 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
METTALNINJA
Jormungandr
Level 7
God Stats
0W - 2L
1,429 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ganesha
Ganesha
lilradical_
Ganesha
Level 16
God Stats
1W - 2L
1,707 SR
Queue Stats
122W - 215L
1,134 Elo+
Solo
Scylla
Scylla
pokepablo203
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,128 Elo+
Solo
Ra
Ra
xharvmeister1x
Ra
Level 6
God Stats
0W - 2L
1,665 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 7 / 8
19,544
558
32,042
20,795
9,397
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
Mesarm
Sun Wukong
20
3 / 5 / 12
16,217
463
16,718
37,411
34,608
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hidden Dagger

Hidden Dagger

+15
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
YKZ__AROUF54
Mercury
20
14 / 6 / 18
18,166
519
28,994
32,093
14,303
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
toddyterror
Cerberus
20
7 / 9 / 23
17,629
504
26,588
37,739
72,026
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
wahoedi
Poseidon
20
10 / 5 / 16
17,390
497
35,121
21,786
7,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 8 / 7
16,327
466
33,783
37,654
26,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
METTALNINJA
Jormungandr
20
4 / 10 / 6
14,191
405
15,566
28,865
29,355
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ganesha
lilradical_
Ganesha
20
1 / 17 / 12
15,642
447
17,902
38,968
48,735
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
20
6 / 12 / 4
13,928
398
17,732
30,773
23,188
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 13 / 4
15,893
454
16,483
26,792
11,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
63
58
Kills
30
32
Deaths
60
77
Assists
33
Player
Kills
Deaths
Assists
KDA
W
24
7
8
4
L
14
8
7
2.19
L
Jormungandr
METTALNINJA
Jormungandr
4
10
6
0.7
W
Sun Wukong
Mesarm
Sun Wukong
3
5
12
1.8
W
Mercury
YKZ__AROUF54
Mercury
14
6
18
3.83
L
Ganesha
lilradical_
Ganesha
1
17
12
0.41
L
Scylla
6
12
4
0.67
W
Cerberus
toddyterror
Cerberus
7
9
23
2.06
W
Poseidon
wahoedi
Poseidon
10
5
16
3.6
L
5
13
4
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,463
Damage
101,466
149,824
Taken
163,052
138,277
Mitigated
139,638
45,805
Healing
12,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,042
23,669
0
4,698
20,795
9,397
2,941
9,114
11,681
0
83,779
L
33,783
10,365
0
1,389
37,654
26,631
3,463
9,871
27,783
0
90,357
L
Jormungandr
METTALNINJA
Jormungandr
15,566
5,242
0
0
28,865
29,355
1,075
13,105
15,760
77,486
0
W
Sun Wukong
Mesarm
Sun Wukong
16,718
4,230
0
14,939
37,411
34,608
840
19,323
16,948
0
94,767
W
Mercury
YKZ__AROUF54
Mercury
28,994
21,076
1,357
8,360
32,093
14,303
4,706
15,865
16,228
0
86,637
L
Ganesha
lilradical_
Ganesha
17,902
2,230
472
1,879
38,968
48,735
222
16,203
22,765
71,380
0
L
Scylla
17,732
5,991
0
4,580
30,773
23,188
1,163
11,312
19,461
53,107
0
W
Cerberus
toddyterror
Cerberus
26,588
2,404
1,182
8,726
37,739
72,026
1,364
17,941
19,798
95,811
2,403
W
Poseidon
wahoedi
Poseidon
35,121
6,758
1,689
4,854
21,786
7,943
856
10,352
11,434
126,355
0
L
16,483
2,851
1,230
3,310
26,792
11,729
2,089
10,073
16,719
83,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,946
Gold Earned
75,981
646
Minions Killed
505
0
Camps Cleared
0
3,084,116
Distance Traveled
2,590,061
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
19,544
558
77
2
0
482,111
0
L
Pele
16,327
466
146
4
0
621,372
1
L
Jormungandr
14,191
405
115
3
0
537,725
1
W
Sun Wukong
16,217
463
148
4
0
630,068
2
W
Mercury
18,166
519
95
3
0
737,811
0
L
Ganesha
15,642
447
37
1
0
446,059
1
L
Scylla
13,928
398
59
2
0
416,219
1
W
Cerberus
17,629
504
172
5
0
539,784
6
W
Poseidon
17,390
497
154
4
0
694,342
0
L
Ra
15,893
454
148
4
0
568,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role