Player Matchup

Scylla
Scylla
Firmament_king
Scylla
Level 18
God Stats
61W - 34L
1,659 SR
Queue Stats
171W - 171L
1,725 Elo+
Solo
Mulan
Mulan
Kaoticscrapp
Mulan
Level 23
God Stats
1W - 2L
1,331 SR
Queue Stats
8W - 13L
1,562 Elo+
Solo
Fenrir
Fenrir
QuenT-2004
Fenrir
Level 6
God Stats
1W - 1L
1,690 SR
Queue Stats
3W - 2L
1,696 Elo+
Solo
Merlin
Merlin
ShadowGlider420
Merlin
Level 26
God Stats
3W - 3L
1,643 SR
Queue Stats
6W - 4L
1,771 Elo+
Solo
Sobek
Sobek
Timboo Jimboo
Sobek
Level 29
God Stats
24W - 21L
1,546 SR
Queue Stats
381W - 406L
1,539 Elo+
Solo
Team Averages
Level 20
1,574 SR
1,659 Elo+

VS

Team Averages
Level 27
1,631 SR
1,592 Elo+
Horus
Horus
 
Horus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 29
God Stats
10W - 5L
1,675 SR
Queue Stats
33W - 29L
1,735 Elo+
Solo
Mulan
Mulan
HadesFruit666
Mulan
Level 49
God Stats
16W - 14L
1,637 SR
Queue Stats
152W - 148L
1,534 Elo+
Party 1
Artio
Artio
Jax_Stygian
Artio
Level 14
God Stats
4W - 0L
1,846 SR
Queue Stats
101W - 100L
1,595 Elo+
Party 1
Fenrir
Fenrir
Sloan668
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 62L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 2
11,735
419
18,559
16,600
5,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
3 / 13 / 5
12,610
450
21,231
32,005
19,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
QuenT-2004
Fenrir
17
3 / 10 / 8
11,633
415
8,102
30,469
12,121
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
0 / 2 / 2
7,592
271
123
1,830
206
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 8 / 6
10,981
392
8,520
25,289
29,006
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 3 / 0
8,470
303
176
2,577
827
Hades
 
Hades
20
12 / 4 / 5
15,784
564
25,825
22,397
13,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
8 / 4 / 11
15,076
538
21,682
17,951
14,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 6 / 13
15,142
541
10,857
27,220
13,396
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Sloan668
Fenrir
20
17 / 1 / 7
18,772
670
33,244
29,410
15,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
77
15
Kills
41
41
Deaths
18
23
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
3
0
0
W
Hades
 
Hades
12
4
5
3.63
L
7
8
2
1
W
8
4
11
3.38
W
4
6
13
1.75
L
3
13
5
0.42
L
Fenrir
QuenT-2004
Fenrir
3
10
8
0.7
L
0
2
2
0.5
W
Fenrir
Sloan668
Fenrir
17
1
7
20.5
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,535
Damage
91,784
106,193
Taken
99,555
65,867
Mitigated
58,390
14,003
Healing
45,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
176
68
0
70
2,577
827
0
753
1,824
0
1,245
W
Hades
 
Hades
25,825
1,179
1,578
7,573
22,397
13,463
2,309
6,714
14,187
100,288
0
L
18,559
506
0
0
16,600
5,302
311
7,107
9,493
62,666
0
W
21,682
4,598
0
5,450
17,951
14,820
1,462
3,462
13,853
0
104,740
W
10,857
239
1,506
7,904
27,220
13,396
1,390
11,909
15,311
66,423
0
L
21,231
3,448
0
5,434
32,005
19,232
784
8,885
23,120
0
93,220
L
Fenrir
QuenT-2004
Fenrir
8,102
1,696
0
1,998
30,469
12,121
112
7,621
22,848
0
42,203
L
123
62
0
181
1,830
206
0
98
1,732
5,467
0
W
Fenrir
Sloan668
Fenrir
33,244
15,855
0
21,541
29,410
15,884
1,832
4,364
25,046
0
179,032
L
8,520
732
1,254
5,136
25,289
29,006
58
12,971
12,318
42,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,551
Gold Earned
73,244
379
Minions Killed
628
0
Camps Cleared
0
1,820,022
Distance Traveled
2,081,585
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,470
303
4
0
0
65,700
0
W
Hades
15,784
564
161
6
0
477,699
4
L
Scylla
11,735
419
105
4
0
444,311
1
W
Mulan
15,076
538
127
5
0
483,139
1
W
Artio
15,142
541
91
3
0
554,181
3
L
Mulan
12,610
450
136
5
0
389,426
0
L
Fenrir
11,633
415
77
3
0
463,209
0
L
Merlin
7,592
271
9
0
0
56,508
0
W
Fenrir
18,772
670
245
9
0
500,866
1
L
Sobek
10,981
392
52
2
0
466,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role