Player Matchup

Bacchus
Bacchus
Jabbercast
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Discordia
Discordia
LordKvn
Discordia
Level 8
God Stats
0W - 1L
1,280 SR
Queue Stats
1W - 1L
1,808 Elo+
Party 1
Thor
Thor
saiyann_trois
Thor
Level 16
God Stats
0W - 1L
1,406 SR
Queue Stats
8W - 7L
1,808 Elo+
Party 1
Team Averages
Level 10
1,395 SR
1,705 Elo+

VS

Team Averages
Level 16
1,496 SR
1,548 Elo+
Merlin
Merlin
 
Merlin
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Arnx_DB
Awilix
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,809 Elo+
Party 2
Thor
Thor
Milary_bleze
Thor
Level 23
God Stats
3W - 3L
1,487 SR
Queue Stats
66W - 81L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jabbercast
Bacchus
11
5 / 10 / 1
10,756
768
6,910
20,635
19,697
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Discordia
LordKvn
Discordia
9
1 / 14 / 3
8,671
619
6,505
14,897
3,627
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 8 / 6
9,214
658
4,454
15,230
6,644
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
15 / 3 / 8
12,418
887
21,888
9,722
3,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
Arnx_DB
Awilix
15
14 / 3 / 9
12,135
867
13,618
10,429
4,416
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 17
10,204
729
7,496
10,878
4,744
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
7
Kills
32
32
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
15
3
8
6.33
W
Awilix
Arnx_DB
Awilix
14
3
9
6.17
L
Bacchus
Jabbercast
Bacchus
5
10
1
0.55
L
Discordia
LordKvn
Discordia
1
14
3
0.18
W
3
2
17
5.75
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,869
Damage
43,002
50,762
Taken
31,029
29,968
Mitigated
12,753
1,259
Healing
5,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
21,888
2,248
0
975
9,722
3,593
149
4,463
5,259
64,203
0
W
Awilix
Arnx_DB
Awilix
13,618
8,335
0
1,643
10,429
4,416
21
4,529
5,900
0
56,055
L
Bacchus
Jabbercast
Bacchus
6,910
1,775
0
0
20,635
19,697
0
9,244
11,391
18,690
0
L
Discordia
LordKvn
Discordia
6,505
1,505
41
1,218
14,897
3,627
0
6,020
8,877
23,073
0
W
7,496
2,178
366
2,542
10,878
4,744
1,026
4,557
6,321
0
18,393
L
4,454
1,311
0
0
15,230
6,644
0
6,672
8,558
0
14,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,641
Gold Earned
34,757
72
Minions Killed
191
0
Camps Cleared
0
560,383
Distance Traveled
714,637
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,418
887
81
6
0
235,319
3
W
Awilix
12,135
867
89
6
0
260,598
0
L
Bacchus
10,756
768
23
2
0
185,089
0
L
Discordia
8,671
619
30
2
0
172,960
0
W
Thor
10,204
729
21
2
0
218,720
0
L
Thor
9,214
658
19
1
0
202,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role