Player Matchup

Kali
Kali
Cengiz_Shakur
Kali
Level 20
God Stats
2W - 1L
1,441 SR
Queue Stats
30W - 20L
1,254 Elo+
Party 1
Agni
Agni
Omiti569125
Agni
Level 27
God Stats
22W - 18L
1,556 SR
Queue Stats
563W - 561L
1,372 Elo+
Party 3
Chang'e
Chang'e
SenseiBulude
Chang'e
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 24L
1,404 Elo+
Party 1
Odin
Odin
WhatsThatsSmell
Odin
Level 28
God Stats
2W - 3L
1,766 SR
Queue Stats
33W - 44L
1,498 Elo+
Solo
Hou Yi
Hou Yi
hamed_emami99
Hou Yi
Level 17
God Stats
15W - 17L
1,182 SR
Queue Stats
800W - 773L
1,302 Elo+
Party 3
Team Averages
Level 20
1,489 SR
1,366 Elo+

VS

Team Averages
Level 13
1,370 SR
1,347 Elo+
Odin
Odin
OG_Jor-ge
Odin
Level 15
God Stats
0W - 5L
1,258 SR
Queue Stats
57W - 81L
1,430 Elo+
Solo
Jormungandr
Jormungandr
Pan0s-_-gg
Jormungandr
Level 6
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 3L
1,246 Elo+
Party 2
Neith
Neith
release_15
Neith
Level 28
God Stats
24W - 26L
1,575 SR
Queue Stats
38W - 49L
1,430 Elo+
Solo
Cabrakan
Cabrakan
stavrakakistrian
Cabrakan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,382 Elo+
Party 2
Ra
Ra
thek105iller
Ra
Level 7
God Stats
2W - 3L
1,274 SR
Queue Stats
21W - 20L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 7
13,645
620
13,531
15,611
7,560
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
16 / 1 / 11
13,250
602
16,875
10,543
4,228
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
SenseiBulude
Chang'e
18
9 / 2 / 12
12,796
582
14,796
12,942
8,271
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
8 / 1 / 13
11,517
524
11,394
9,082
11,849
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
14 / 3 / 14
12,296
559
21,877
16,392
6,686
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
2
0 / 2 / 0
5,710
260
0
1,287
240
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
Pan0s-_-gg
Jormungandr
11
0 / 17 / 1
7,200
327
6,213
28,177
19,843
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
13
2 / 7 / 2
8,562
389
11,061
20,092
7,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 20 / 2
8,846
402
7,574
22,995
21,784
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
4 / 8 / 1
10,810
491
12,667
14,439
5,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
14
53
Kills
8
8
Deaths
54
57
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
L
Odin
0
2
0
0
W
16
1
11
21.5
L
Jormungandr
Pan0s-_-gg
Jormungandr
0
17
1
0.03
W
Chang'e
SenseiBulude
Chang'e
9
2
12
7.5
W
8
1
13
14.5
W
14
3
14
7
L
Neith
2
7
2
0.43
L
2
20
2
0.15
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,473
Damage
37,515
64,570
Taken
86,990
38,594
Mitigated
54,945
27,571
Healing
5,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,531
8,000
0
7,127
15,611
7,560
3,190
3,917
11,694
0
123,397
L
Odin
0
0
0
0
1,287
240
0
686
601
0
678
W
16,875
3,182
1,117
4,038
10,543
4,228
4,875
3,998
6,545
63,932
0
L
Jormungandr
Pan0s-_-gg
Jormungandr
6,213
1,849
0
0
28,177
19,843
0
11,491
16,686
23,061
0
W
Chang'e
SenseiBulude
Chang'e
14,796
2,625
1,936
6,594
12,942
8,271
3,832
6,443
6,499
67,747
0
W
11,394
2,505
0
1,646
9,082
11,849
506
3,611
5,471
10,633
34,720
W
21,877
15,782
958
4,155
16,392
6,686
423
8,485
7,907
0
62,612
L
Neith
11,061
3,954
0
4,109
20,092
7,341
0
7,112
12,980
0
43,080
L
7,574
2,050
0
0
22,995
21,784
0
10,597
12,398
29,227
0
L
12,667
2,551
114
1,379
14,439
5,737
486
3,696
10,743
63,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,504
Gold Earned
41,128
543
Minions Killed
228
0
Camps Cleared
0
1,962,441
Distance Traveled
1,213,196
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,645
620
185
8
0
438,692
0
L
Odin
5,710
260
0
0
0
17,574
0
W
Agni
13,250
602
117
5
0
351,426
2
L
Jormungandr
7,200
327
24
1
0
223,205
5
W
Chang'e
12,796
582
109
5
0
384,666
0
W
Odin
11,517
524
57
3
0
407,669
0
W
Hou Yi
12,296
559
75
3
0
379,988
2
L
Neith
8,562
389
64
3
0
372,529
2
L
Cabrakan
8,846
402
36
2
0
280,039
2
L
Ra
10,810
491
104
5
0
319,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role