Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,582 Elo+
Party 1
Merlin
Merlin
Jhayr13
Merlin
Level 27
God Stats
7W - 2L
1,400 SR
Queue Stats
66W - 80L
1,533 Elo+
Solo
Mulan
Mulan
KRW-270806
Mulan
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
27W - 21L
1,447 Elo+
Solo
Kali
Kali
SakolinSB
Kali
Level 24
God Stats
24W - 22L
1,490 SR
Queue Stats
39W - 37L
1,512 Elo+
Party 1
Chang'e
Chang'e
polfr13
Chang'e
Level 29
God Stats
4W - 1L
1,551 SR
Queue Stats
126W - 135L
1,526 Elo+
Solo
Team Averages
Level 29
1,488 SR
1,520 Elo+

VS

Team Averages
Level 20
1,436 SR
1,465 Elo+
Artemis
Artemis
Halunke XBL
Artemis
Level 28
God Stats
7W - 18L
1,500 SR
Queue Stats
87W - 105L
1,500 Elo+
Solo
Fenrir
Fenrir
Spinrake_Games
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,443 Elo+
Solo
Hera
Hera
XxalexstroyerxX
Hera
Level 11
God Stats
18W - 12L
1,461 SR
Queue Stats
58W - 54L
1,456 Elo+
Solo
Hercules
Hercules
llis6fer
Hercules
Level 27
God Stats
0W - 1L
1,218 SR
Queue Stats
65W - 73L
1,475 Elo+
Solo
Zeus
Zeus
rauschdudu69
Zeus
Level 29
God Stats
63W - 51L
1,501 SR
Queue Stats
142W - 161L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
6 / 8 / 25
13,951
997
17,613
31,820
21,803
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Jhayr13
Merlin
20
2 / 2 / 30
13,951
997
17,491
12,288
4,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
20
14 / 0 / 22
15,078
1,077
14,802
20,388
10,383
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kali
20
17 / 4 / 20
16,852
1,204
21,745
21,936
8,168
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
polfr13
Chang'e
20
9 / 7 / 21
14,462
1,033
15,750
22,550
7,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Halunke XBL
Artemis
20
7 / 7 / 10
14,355
1,025
28,855
18,033
7,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 10 / 3
11,311
808
4,949
15,515
7,217
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
1 / 6 / 14
12,975
927
15,162
12,401
4,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hercules
llis6fer
Hercules
20
0 / 19 / 14
12,313
880
4,257
33,891
17,354
20
11 / 6 / 7
14,958
1,068
49,445
13,803
4,453
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
69
48
Kills
21
21
Deaths
48
118
Assists
48
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
8
25
2.31
L
Artemis
Halunke XBL
Artemis
7
7
10
1.71
W
Merlin
Jhayr13
Merlin
2
2
30
8.5
W
Mulan
14
0
22
25
W
Kali
17
4
20
6.75
L
2
10
3
0.35
L
1
6
14
1.33
L
Hercules
llis6fer
Hercules
0
19
14
0.37
W
Chang'e
polfr13
Chang'e
9
7
21
2.79
L
11
6
7
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,401
Damage
102,668
108,982
Taken
93,643
52,584
Mitigated
40,815
24,837
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
17,613
967
0
3,614
31,820
21,803
0
18,260
13,560
0
35,693
L
Artemis
Halunke XBL
Artemis
28,855
13,684
0
0
18,033
7,494
0
5,078
12,955
0
51,632
W
Merlin
Jhayr13
Merlin
17,491
1,740
0
1,198
12,288
4,641
0
5,724
6,564
51,427
0
W
Mulan
14,802
2,419
0
2,187
20,388
10,383
0
11,976
8,412
0
35,956
W
Kali
21,745
16,509
0
6,721
21,936
8,168
0
12,785
9,151
0
33,700
L
4,949
1,231
0
661
15,515
7,217
0
3,401
12,114
0
11,317
L
15,162
4,500
0
366
12,401
4,297
0
3,155
9,246
52,519
0
L
Hercules
llis6fer
Hercules
4,257
1,008
159
2,572
33,891
17,354
0
18,516
15,095
0
12,857
W
Chang'e
polfr13
Chang'e
15,750
4,082
6,043
5,074
22,550
7,589
0
15,862
6,688
46,317
0
L
49,445
2,114
893
876
13,803
4,453
0
3,091
10,712
85,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,294
Gold Earned
65,912
244
Minions Killed
239
7
Camps Cleared
3
1,188,807
Distance Traveled
1,016,704
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,951
997
44
3
1
229,719
0
L
Artemis
14,355
1,025
42
3
2
228,469
0
W
Merlin
13,951
997
71
5
2
207,372
0
W
Mulan
15,078
1,077
46
3
3
277,534
0
W
Kali
16,852
1,204
15
1
0
256,010
1
L
Fenrir
11,311
808
9
1
0
138,340
0
L
Hera
12,975
927
83
6
0
229,412
0
L
Hercules
12,313
880
20
1
0
181,965
0
W
Chang'e
14,462
1,033
68
5
1
218,172
3
L
Zeus
14,958
1,068
85
6
1
238,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role