Player Matchup

Fenrir
Fenrir
Charle4Brown
Fenrir
Level 106
God Stats
5W - 6L
1,500 SR
Queue Stats
333W - 331L
1,479 Elo+
Solo
Terra
Terra
CrustyDestroyer
Terra
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 78L
1,614 Elo+
Party 1
Bastet
Bastet
I Heppie I
Bastet
Level 124
God Stats
6W - 4L
1,729 SR
Queue Stats
504W - 496L
1,491 Elo+
Solo
Anubis
Anubis
MindYourOwn
Anubis
Level 160
God Stats
5W - 1L
1,628 SR
Queue Stats
295W - 297L
1,509 Elo+
Solo
Scylla
Scylla
SquidyShimjo
Scylla
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 15L
1,716 Elo+
Party 1
Team Averages
Level 116
1,571 SR
1,562 Elo+

VS

Team Averages
Level 92
1,413 SR
1,536 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
GoodMedia
Bastet
Level 54
God Stats
3W - 7L
1,285 SR
Queue Stats
318W - 300L
1,583 Elo+
Solo
Sol
Sol
SRMANEL
Sol
Level 100
God Stats
5W - 10L
1,334 SR
Queue Stats
321W - 303L
1,533 Elo+
Party 3
Kuzenbo
Kuzenbo
SadFrau
Kuzenbo
Level 114
God Stats
3W - 3L
1,189 SR
Queue Stats
202W - 207L
1,529 Elo+
Party 2
Fenrir
Fenrir
VULKAROS
Fenrir
Level 89
God Stats
3W - 3L
1,757 SR
Queue Stats
279W - 266L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
7 / 3 / 16
11,110
794
14,086
15,255
16,642
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 4 / 22
10,376
741
7,515
22,287
25,085
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
I Heppie I
Bastet
19
5 / 3 / 23
11,552
825
18,496
18,693
8,818
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
18
7 / 4 / 18
11,519
823
13,538
14,155
8,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
20
12 / 2 / 16
12,167
869
25,010
13,819
6,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
1 / 8 / 12
9,329
666
9,556
18,810
13,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
GoodMedia
Bastet
17
3 / 4 / 8
9,526
680
14,068
12,145
5,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
17
5 / 7 / 6
10,517
751
22,293
18,063
7,308
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
SadFrau
Kuzenbo
16
1 / 4 / 12
9,322
666
8,708
20,350
25,133
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
VULKAROS
Fenrir
17
6 / 10 / 7
10,793
771
12,696
19,535
10,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
61
33
Kills
16
16
Deaths
33
95
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
8
12
0.88
W
Fenrir
7
3
16
5
W
2
4
22
3.25
L
Bastet
GoodMedia
Bastet
3
4
8
1.75
W
Bastet
I Heppie I
Bastet
5
3
23
5.5
W
Anubis
7
4
18
4
L
Sol
5
7
6
1.14
L
Kuzenbo
SadFrau
Kuzenbo
1
4
12
1.75
W
Scylla
12
2
16
10
L
Fenrir
VULKAROS
Fenrir
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,645
Damage
67,321
84,209
Taken
88,903
65,324
Mitigated
62,100
36,904
Healing
29,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,556
3,607
1,381
4,815
18,810
13,879
626
9,788
9,022
0
17,726
W
Fenrir
14,086
2,629
2,068
2,797
15,255
16,642
1,039
5,369
9,886
1,267
19,929
W
7,515
1,659
9,412
6,021
22,287
25,085
36
9,745
12,542
14,909
0
L
Bastet
GoodMedia
Bastet
14,068
3,837
1,118
1,650
12,145
5,492
0
6,685
5,460
0
20,560
W
Bastet
I Heppie I
Bastet
18,496
4,099
2,117
3,520
18,693
8,818
889
6,167
12,526
0
34,327
W
Anubis
13,538
1,259
1,199
4,416
14,155
8,599
1,465
5,729
8,426
39,948
0
L
Sol
22,293
5,568
2,176
5,722
18,063
7,308
827
9,257
8,806
49,259
0
L
Kuzenbo
SadFrau
Kuzenbo
8,708
2,189
2,636
4,180
20,350
25,133
282
10,554
9,796
15,528
0
W
Scylla
25,010
1,019
1,976
3,378
13,819
6,180
926
3,991
9,828
40,166
0
L
Fenrir
VULKAROS
Fenrir
12,696
5,564
1,882
3,806
19,535
10,288
274
10,317
9,218
0
17,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,724
Gold Earned
49,487
170
Minions Killed
115
0
Camps Cleared
0
1,293,600
Distance Traveled
1,177,152
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,329
666
21
2
0
235,605
3
W
Fenrir
11,110
794
12
1
0
278,636
0
W
Terra
10,376
741
17
1
0
246,350
0
L
Bastet
9,526
680
18
1
0
270,394
0
W
Bastet
11,552
825
34
2
0
303,860
3
W
Anubis
11,519
823
69
5
0
206,977
1
L
Sol
10,517
751
56
4
0
213,812
0
L
Kuzenbo
9,322
666
9
1
0
238,868
0
W
Scylla
12,167
869
38
3
0
257,777
0
L
Fenrir
10,793
771
11
1
0
218,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role