Player Matchup

Chaac
Chaac
I_Miss_N64
Chaac
Level 22
God Stats
37W - 25L
1,411 SR
Queue Stats
367W - 380L
1,402 Elo+
Solo
Kukulkan
Kukulkan
PlanetGirth1
Kukulkan
Level 23
God Stats
25W - 24L
1,434 SR
Queue Stats
185W - 158L
1,484 Elo+
Solo
Neith
Neith
gene_gene294
Neith
Level 16
God Stats
22W - 33L
1,660 SR
Queue Stats
124W - 142L
1,393 Elo+
Solo
Team Averages
Level 20
1,502 SR
1,426 Elo+

VS

Team Averages
Level 16
1,415 SR
1,350 Elo+
Fenrir
Fenrir
 
Fenrir
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Merlin
Merlin
Sniper-Si-
Merlin
Level 15
God Stats
3W - 5L
1,246 SR
Queue Stats
7W - 12L
1,050 Elo+
Solo
Izanami
Izanami
YG_FROST183
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
4 / 3 / 6
10,133
676
4,727
14,706
11,207
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
PlanetGirth1
Kukulkan
13
8 / 1 / 4
11,165
744
12,650
7,768
2,957
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
5 / 3 / 3
10,703
714
6,223
8,327
2,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 9 / 2
8,894
593
459
10,638
5,060
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Sniper-Si-
Merlin
10
2 / 7 / 2
9,172
611
5,543
11,600
4,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
YG_FROST183
Izanami
12
4 / 1 / 0
9,820
655
6,741
6,635
2,907
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
17
Kills
7
7
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
9
2
0.22
W
Chaac
4
3
6
2.33
W
Kukulkan
PlanetGirth1
Kukulkan
8
1
4
10
L
Merlin
Sniper-Si-
Merlin
2
7
2
0.43
L
Izanami
YG_FROST183
Izanami
4
1
0
4
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,600
Damage
12,743
30,801
Taken
28,873
16,930
Mitigated
11,981
11,950
Healing
1,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
459
84
0
211
10,638
5,060
368
5,666
4,972
0
2,773
W
Chaac
4,727
860
0
7,483
14,706
11,207
312
2,634
12,072
0
35,033
W
Kukulkan
PlanetGirth1
Kukulkan
12,650
231
612
2,581
7,768
2,957
256
1,371
6,397
54,161
0
L
Merlin
Sniper-Si-
Merlin
5,543
482
0
125
11,600
4,014
406
5,380
6,220
33,563
0
L
Izanami
YG_FROST183
Izanami
6,741
3,593
0
1,575
6,635
2,907
0
1,604
5,031
0
33,332
W
6,223
2,609
0
1,274
8,327
2,766
1,330
1,976
6,351
0
32,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,001
Gold Earned
27,886
196
Minions Killed
122
0
Camps Cleared
0
822,200
Distance Traveled
603,305
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,894
593
9
1
0
160,750
0
W
Chaac
10,133
676
51
3
0
287,776
3
W
Kukulkan
11,165
744
87
6
0
276,071
1
L
Merlin
9,172
611
52
3
0
227,431
4
L
Izanami
9,820
655
61
4
0
215,124
3
W
Neith
10,703
714
58
4
0
258,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role