Player Matchup

Chaac
Chaac
ApexSquid
Chaac
Level 59
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Lekvar
Zhong Kui
Level 157
God Stats
1W - 2L
1,744 SR
Queue Stats
58W - 60L
1,493 Elo+
Solo
Hera
Hera
YodaBabyPuncher
Hera
Level 15
God Stats
15W - 7L
1,858 SR
Queue Stats
81W - 45L
1,680 Elo+
Solo
Team Averages
Level 77
1,701 SR
1,558 Elo+

VS

Team Averages
Level 20
1,682 SR
1,732 Elo+
Bellona
Bellona
Ekkolair
Bellona
Level 6
God Stats
9W - 2L
1,828 SR
Queue Stats
11W - 3L
1,797 Elo+
Party 1
He Bo
He Bo
Masterpate17
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,797 Elo+
Party 1
Izanami
Izanami
Sk3JT
Izanami
Level 25
God Stats
0W - 1L
1,718 SR
Queue Stats
2W - 3L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ApexSquid
Chaac
13
3 / 4 / 14
11,310
707
14,931
19,043
25,261
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
Lekvar
Zhong Kui
14
10 / 3 / 9
12,580
786
11,739
14,860
14,620
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
11 / 3 / 4
12,816
801
15,066
9,151
3,587
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ekkolair
Bellona
11
2 / 8 / 5
9,926
620
7,401
18,195
15,567
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
6 / 9 / 1
11,261
704
9,388
15,287
5,670
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Sk3JT
Izanami
13
2 / 7 / 7
10,997
687
9,816
15,881
6,207
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
24
Kills
10
10
Deaths
24
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
ApexSquid
Chaac
3
4
14
2.5
L
Bellona
Ekkolair
Bellona
2
8
5
0.56
W
Zhong Kui
Lekvar
Zhong Kui
10
3
9
4.83
L
6
9
1
0.72
L
Izanami
Sk3JT
Izanami
2
7
7
0.79
W
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,736
Damage
26,605
43,054
Taken
49,363
43,468
Mitigated
27,444
13,231
Healing
5,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ApexSquid
Chaac
14,931
2,383
667
8,117
19,043
25,261
690
3,507
15,536
0
41,615
L
Bellona
Ekkolair
Bellona
7,401
2,370
0
2,385
18,195
15,567
0
10,400
7,795
0
20,502
W
Zhong Kui
Lekvar
Zhong Kui
11,739
1,171
1,049
2,741
14,860
14,620
1,070
2,199
12,661
27,358
0
L
9,388
829
0
2,595
15,287
5,670
0
9,114
6,173
31,693
0
L
Izanami
Sk3JT
Izanami
9,816
7,918
0
500
15,881
6,207
0
7,303
8,578
0
57,838
W
15,066
2,585
438
219
9,151
3,587
1,591
3,717
5,434
57,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,706
Gold Earned
32,184
180
Minions Killed
167
0
Camps Cleared
0
853,128
Distance Traveled
682,943
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,310
707
55
3
0
271,889
1
L
Bellona
9,926
620
21
1
0
211,901
2
W
Zhong Kui
12,580
786
34
2
0
281,520
4
L
He Bo
11,261
704
47
3
0
239,734
2
L
Izanami
10,997
687
99
6
0
231,308
3
W
Hera
12,816
801
91
6
0
299,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role