Player Matchup

Hou Yi
Hou Yi
Diamond V
HaveACookie
Hou Yi
Diamond V
Level 160
God Stats
15W - 11L
1,770 SR
Queue Stats
80W - 109L
1,937 MMR
Solo
Sobek
Sobek
Platinum III
ScammingTurtle
Sobek
Platinum III
Level 148
God Stats
7W - 13L
1,186 SR
Queue Stats
126W - 150L
1,765 MMR
Solo
Discordia
Discordia
Diamond V
Tsuini
Discordia
Diamond V
Level 160
God Stats
16W - 2L
1,634 SR
Queue Stats
189W - 143L
1,916 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,530 SR
1,873 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,611 SR
1,674 MMR
Zeus
Zeus
Diamond V
 
Zeus
Diamond V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold I
Alistairs
Cernunnos
Gold I
Level 124
God Stats
7W - 15L
1,694 SR
Queue Stats
70W - 75L
1,729 MMR
Party 1
Geb
Geb
Platinum V
Sample25
Geb
Platinum V
Level 140
God Stats
22W - 19L
1,641 SR
Queue Stats
113W - 128L
1,792 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
3 / 5 / 7
13,379
637
13,729
15,080
4,557
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 5 / 11
14,666
698
7,599
18,477
22,695
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Tsuini
Discordia
17
10 / 5 / 5
15,836
754
22,737
15,073
4,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
OdinNe ZhaHeimdallrBacchusAchilles

VS

Bans
ThothMedusaKumbhakarnaCupidTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
9 / 3 / 4
14,522
692
19,589
13,249
5,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Alistairs
Cernunnos
14
6 / 9 / 6
13,441
640
13,446
17,931
7,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 10
12,738
607
7,751
22,474
25,378
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
15
Kills
15
15
Deaths
15
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
9
3
4
3.67
L
Cernunnos
Alistairs
Cernunnos
6
9
6
1
W
Hou Yi
3
5
7
1.3
L
0
3
10
1.67
W
2
5
11
1.5
W
Discordia
Tsuini
Discordia
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,065
Damage
40,786
48,630
Taken
53,654
31,789
Mitigated
37,746
13,826
Healing
5,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
19,589
2,546
0
1,349
13,249
5,051
740
9,865
3,384
88,893
0
L
Cernunnos
Alistairs
Cernunnos
13,446
5,204
0
2,669
17,931
7,317
425
10,046
7,885
0
56,263
W
Hou Yi
13,729
7,050
0
2,462
15,080
4,557
1,949
9,482
5,598
0
63,743
L
7,751
1,312
0
1,197
22,474
25,378
563
10,339
12,135
31,884
0
W
7,599
101
1,493
5,431
18,477
22,695
252
9,500
8,977
22,943
946
W
Discordia
Tsuini
Discordia
22,737
1,877
0
4,440
15,073
4,537
686
8,610
6,463
83,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,881
Gold Earned
40,701
244
Minions Killed
230
0
Camps Cleared
0
1,156,771
Distance Traveled
1,110,734
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,522
692
136
6
0
354,857
5
L
Cernunnos
13,441
640
62
3
0
352,253
9
W
Hou Yi
13,379
637
108
5
0
345,694
8
L
Geb
12,738
607
32
2
0
403,624
6
W
Sobek
14,666
698
28
1
0
435,412
13
W
Discordia
15,836
754
108
5
0
375,665
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role