Player Matchup

Loki
Loki
Anonymouz_-Ra
Loki
Level 13
God Stats
7W - 5L
1,393 SR
Queue Stats
36W - 52L
1,210 Elo+
Solo
Ares
Ares
BraverAtom90262
Ares
Level 17
God Stats
8W - 7L
1,528 SR
Queue Stats
138W - 131L
1,259 Elo+
Solo
Thor
Thor
Cagedsilver
Thor
Level 7
God Stats
1W - 0L
1,473 SR
Queue Stats
2W - 3L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
Matheusfeper
Baron Samedi
Level 28
God Stats
25W - 13L
1,426 SR
Queue Stats
98W - 91L
1,434 Elo+
Solo
Neith
Neith
Valentine28
Neith
Level 10
God Stats
11W - 16L
1,629 SR
Queue Stats
13W - 24L
1,456 Elo+
Solo
Team Averages
Level 15
1,490 SR
1,347 Elo+

VS

Team Averages
Level 14
1,403 SR
1,416 Elo+
Bacchus
Bacchus
 
Bacchus
Level 18
God Stats
7W - 9L
1,426 SR
Queue Stats
35W - 35L
1,389 Elo+
Solo
Sol
Sol
BadNewsHughes23
Sol
Level 21
God Stats
62W - 53L
1,359 SR
Queue Stats
425W - 416L
1,594 Elo+
Solo
Hun Batz
Hun Batz
EvilWind8069986
Hun Batz
Level 11
God Stats
5W - 6L
1,230 SR
Queue Stats
43W - 74L
1,099 Elo+
Solo
Hachiman
Hachiman
andreygribner
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Odin
Odin
firechachashasa
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 14
10,784
980
10,507
8,014
3,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 0 / 16
11,105
1,010
12,033
8,251
4,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 3 / 16
12,304
1,119
12,113
10,397
7,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Matheusfeper
Baron Samedi
18
10 / 1 / 15
12,255
1,114
16,427
7,946
5,655
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
3 / 0 / 18
11,492
1,045
11,223
2,055
995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

305

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 5 / 3
9,909
901
7,329
12,512
12,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 8 / 5
10,036
912
9,468
17,734
9,621
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
16
2 / 1 / 4
9,963
906
3,696
9,382
10,397
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
andreygribner
Hachiman
16
0 / 9 / 6
9,533
867
4,671
11,896
4,167
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 10 / 3
9,612
874
5,273
18,779
12,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
27
33
Kills
6
6
Deaths
33
79
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
5
3
0.7
W
5
2
14
6
L
1
8
5
0.44
W
4
0
16
12
W
11
3
16
6.33
L
Hun Batz
2
1
4
4
W
Baron Samedi
Matheusfeper
Baron Samedi
10
1
15
17.5
W
3
0
18
12
L
Hachiman
andreygribner
Hachiman
0
9
6
0.33
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,303
Damage
30,437
36,663
Taken
70,303
22,368
Mitigated
49,082
8,541
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,329
1,026
0
354
12,512
12,478
0
3,517
8,995
19,233
0
W
10,507
5,873
0
0
8,014
3,279
0
4,522
3,492
0
19,182
L
9,468
1,242
0
2,706
17,734
9,621
0
7,215
10,519
39,408
0
W
12,033
1,240
0
0
8,251
4,478
0
3,797
4,454
19,941
0
W
12,113
4,078
0
0
10,397
7,961
0
5,338
5,059
0
25,439
L
Hun Batz
3,696
635
0
587
9,382
10,397
0
3,417
5,965
0
9,243
W
Baron Samedi
Matheusfeper
Baron Samedi
16,427
1,454
3,485
4,317
7,946
5,655
0
2,298
5,648
42,739
0
W
11,223
6,881
0
739
2,055
995
0
940
1,115
0
24,912
L
Hachiman
andreygribner
Hachiman
4,671
1,388
0
0
11,896
4,167
0
5,688
6,208
0
19,791
L
5,273
1,957
0
598
18,779
12,419
0
8,623
10,156
242
16,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,940
Gold Earned
49,053
160
Minions Killed
158
7
Camps Cleared
2
973,010
Distance Traveled
882,609
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,909
901
21
2
0
171,774
0
W
Loki
10,784
980
17
2
2
183,700
2
L
Sol
10,036
912
66
6
0
170,148
0
W
Ares
11,105
1,010
14
1
3
245,381
0
W
Thor
12,304
1,119
44
4
0
171,475
0
L
Hun Batz
9,963
906
12
1
1
221,494
0
W
Baron Samedi
12,255
1,114
53
5
2
183,247
0
W
Neith
11,492
1,045
32
3
0
189,207
0
L
Hachiman
9,533
867
38
3
0
158,087
0
L
Odin
9,612
874
21
2
1
161,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role