Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Alucard Shimada
King Arthur
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,446 Elo+
Party 1
Merlin
Merlin
Tiach
Merlin
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,537 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,494 Elo+

VS

Team Averages
Level 79
1,584 SR
1,464 Elo+
Thor
Thor
Dano99
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,467 Elo+
Party 2
Susano
Susano
MST11C
Susano
Level 22
God Stats
3W - 6L
1,751 SR
Queue Stats
85W - 103L
1,496 Elo+
Solo
Mercury
Mercury
Yaohan
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
9 / 1 / 2
11,589
773
7,801
9,589
5,390
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Alucard Shimada
King Arthur
12
3 / 0 / 11
10,554
704
8,537
12,406
17,182
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Tiach
Merlin
12
4 / 2 / 10
10,923
728
11,058
9,616
2,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dano99
Thor
9
0 / 3 / 3
8,240
549
8,194
11,257
5,476
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Susano
MST11C
Susano
10
0 / 8 / 3
8,615
574
4,654
11,759
3,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mercury
Yaohan
Mercury
10
3 / 5 / 0
9,266
618
8,130
11,995
3,584
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
16
Kills
3
3
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
1
2
10
W
King Arthur
Alucard Shimada
King Arthur
3
0
11
8.5
L
Thor
Dano99
Thor
0
3
3
0.5
L
Susano
MST11C
Susano
0
8
3
0.19
W
Merlin
Tiach
Merlin
4
2
10
4.5
L
Mercury
Yaohan
Mercury
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,396
Damage
20,978
31,611
Taken
35,011
25,495
Mitigated
12,774
12,923
Healing
5,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,801
6,457
0
6,150
9,589
5,390
2,390
104
9,485
0
48,453
W
King Arthur
Alucard Shimada
King Arthur
8,537
880
0
3,233
12,406
17,182
124
0
12,406
0
36,031
L
Thor
Dano99
Thor
8,194
854
0
1,436
11,257
5,476
0
4,916
6,181
0
18,861
L
Susano
MST11C
Susano
4,654
795
0
2,816
11,759
3,714
0
3,182
8,330
0
27,244
W
Merlin
Tiach
Merlin
11,058
1,051
717
2,823
9,616
2,923
143
56
9,560
42,427
0
L
Mercury
Yaohan
Mercury
8,130
2,174
0
1,558
11,995
3,584
0
2,976
8,589
0
42,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,066
Gold Earned
26,121
211
Minions Killed
144
0
Camps Cleared
0
899,298
Distance Traveled
922,242
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,589
773
108
7
0
340,702
5
W
King Arthur
10,554
704
52
3
0
288,723
0
L
Thor
8,240
549
28
2
0
275,220
5
L
Susano
8,615
574
50
3
0
304,290
10
W
Merlin
10,923
728
51
3
0
269,873
3
L
Mercury
9,266
618
66
4
0
342,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role