Player Matchup

Kukulkan
Kukulkan
Napoleon_GSN
Kukulkan
Level 106
God Stats
9W - 10L
1,500 SR
Queue Stats
145W - 149L
1,480 Elo+
Party 1
Fenrir
Fenrir
babylxnn
Fenrir
Level 119
God Stats
5W - 5L
1,662 SR
Queue Stats
194W - 202L
1,527 Elo+
Party 1
Yemoja
Yemoja
dechlan_brown002
Yemoja
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 39L
1,148 Elo+
Solo
Team Averages
Level 86
1,554 SR
1,385 Elo+

VS

Team Averages
Level 110
1,626 SR
1,419 Elo+
Awilix
Awilix
CrimsonAutumn
Awilix
Level 83
God Stats
7W - 8L
1,572 SR
Queue Stats
205W - 300L
1,287 Elo+
Solo
Zhong Kui
Zhong Kui
JAYMZSKEE
Zhong Kui
Level 87
God Stats
32W - 33L
1,488 SR
Queue Stats
189W - 232L
1,472 Elo+
Solo
Hercules
Hercules
KnightBAYBAY
Hercules
Level 160
God Stats
24W - 13L
1,818 SR
Queue Stats
534W - 382L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Napoleon_GSN
Kukulkan
19
12 / 3 / 5
18,258
676
38,787
19,361
8,609
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
babylxnn
Fenrir
16
6 / 10 / 10
16,778
621
10,736
21,971
10,957
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
1 / 3 / 14
16,514
612
13,226
13,841
14,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 10 / 4
16,759
621
14,377
24,749
8,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
JAYMZSKEE
Zhong Kui
17
6 / 4 / 6
17,663
654
24,307
29,624
15,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
KnightBAYBAY
Hercules
16
4 / 5 / 8
16,527
612
11,488
27,274
34,772
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
19
Kills
16
16
Deaths
19
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
10
4
0.8
W
Zhong Kui
JAYMZSKEE
Zhong Kui
6
4
6
2.25
W
Hercules
KnightBAYBAY
Hercules
4
5
8
1.6
L
Kukulkan
Napoleon_GSN
Kukulkan
12
3
5
4.83
L
Fenrir
babylxnn
Fenrir
6
10
10
1.1
L
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,749
Damage
50,172
55,173
Taken
81,647
34,558
Mitigated
58,504
8,122
Healing
25,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,377
7,545
0
2,383
24,749
8,546
774
17,511
7,238
0
57,045
W
Zhong Kui
JAYMZSKEE
Zhong Kui
24,307
1,898
0
13,726
29,624
15,186
1,479
18,347
11,277
103,301
0
W
Hercules
KnightBAYBAY
Hercules
11,488
2,790
0
9,424
27,274
34,772
1,452
16,799
10,475
5,659
53,119
L
Kukulkan
Napoleon_GSN
Kukulkan
38,787
2,917
0
130
19,361
8,609
1,106
9,267
10,094
152,767
0
L
Fenrir
babylxnn
Fenrir
10,736
2,186
0
3,215
21,971
10,957
0
10,167
11,804
0
48,547
L
13,226
1,019
3,707
1,070
13,841
14,992
270
6,230
7,611
34,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,550
Gold Earned
50,949
283
Minions Killed
277
0
Camps Cleared
0
1,437,431
Distance Traveled
1,374,286
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
16,759
621
61
2
0
475,377
2
W
Zhong Kui
17,663
654
120
4
0
428,413
1
W
Hercules
16,527
612
96
4
0
470,496
6
L
Kukulkan
18,258
676
184
7
0
462,280
2
L
Fenrir
16,778
621
56
2
0
489,908
6
L
Yemoja
16,514
612
43
2
0
485,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role