Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Eierkopf0815
Jing Wei
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
Gvonmadr
Sun Wukong
Level 113
God Stats
5W - 0L
1,733 SR
Queue Stats
59W - 51L
1,586 Elo+
Solo
Thor
Thor
KürtOnur
Thor
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
swannish
Bacchus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,446 Elo+
Solo
Team Averages
Level 89
1,547 SR
1,498 Elo+

VS

Team Averages
Level 125
1,494 SR
1,503 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Gollum999
Thoth
Level 121
God Stats
2W - 2L
1,471 SR
Queue Stats
114W - 92L
1,578 Elo+
Solo
Medusa
Medusa
VaultGírl
Medusa
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 77L
1,436 Elo+
Solo
Sylvanus
Sylvanus
feaker927
Sylvanus
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 104L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 1 / 13
10,096
673
2,879
10,523
10,752
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
Eierkopf0815
Jing Wei
16
1 / 2 / 11
9,735
649
9,787
17,754
8,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Gvonmadr
Sun Wukong
19
2 / 3 / 14
10,961
731
14,626
20,246
14,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thor
16
4 / 4 / 10
10,027
668
6,432
16,026
6,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
swannish
Bacchus
20
11 / 1 / 7
12,932
862
12,320
19,154
25,068
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 6 / 1
10,484
699
17,099
11,449
4,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
 
Persephone
15
0 / 3 / 4
9,386
626
9,096
5,624
1,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
Gollum999
Thoth
18
1 / 2 / 7
10,408
694
21,059
5,870
2,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
VaultGírl
Medusa
18
5 / 3 / 4
11,443
763
14,874
12,497
5,836
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
feaker927
Sylvanus
16
0 / 6 / 8
9,608
641
5,224
16,667
18,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
18
Kills
10
11
Deaths
20
55
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
13
6.5
L
Merlin
 
Merlin
4
6
1
0.75
L
Persephone
 
Persephone
0
3
4
0.67
W
Jing Wei
Eierkopf0815
Jing Wei
1
2
11
3.25
L
Thoth
Gollum999
Thoth
1
2
7
2.25
W
Sun Wukong
Gvonmadr
Sun Wukong
2
3
14
3
W
Thor
4
4
10
2.25
L
Medusa
VaultGírl
Medusa
5
3
4
2.33
L
Sylvanus
feaker927
Sylvanus
0
6
8
0.67
W
Bacchus
swannish
Bacchus
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,044
Damage
67,352
83,703
Taken
52,107
65,436
Mitigated
33,701
52,532
Healing
18,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,879
553
27,788
4,204
10,523
10,752
245
6,789
3,734
8,870
0
L
Merlin
 
Merlin
17,099
807
675
234
11,449
4,795
1,011
4,276
7,173
37,953
0
L
Persephone
 
Persephone
9,096
697
504
404
5,624
1,936
0
1,149
4,475
13,157
0
W
Jing Wei
Eierkopf0815
Jing Wei
9,787
7,750
2,104
4,529
17,754
8,410
2,500
12,822
4,932
0
29,893
L
Thoth
Gollum999
Thoth
21,059
739
2,070
160
5,870
2,943
80
1,218
4,652
43,524
0
W
Sun Wukong
Gvonmadr
Sun Wukong
14,626
1,516
4,017
3,310
20,246
14,707
1,307
13,952
5,952
0
44,878
W
Thor
6,432
782
1,012
1,042
16,026
6,499
1,112
9,249
5,474
0
15,619
L
Medusa
VaultGírl
Medusa
14,874
4,732
1,742
3,024
12,497
5,836
1,839
4,578
7,919
0
35,930
L
Sylvanus
feaker927
Sylvanus
5,224
455
5,765
4,073
16,667
18,191
190
3,978
12,689
7,369
0
W
Bacchus
swannish
Bacchus
12,320
1,258
1,855
2,671
19,154
25,068
481
9,666
9,488
22,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,751
Gold Earned
51,329
173
Minions Killed
158
0
Camps Cleared
0
1,293,192
Distance Traveled
1,119,935
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,096
673
18
1
0
243,761
1
L
Merlin
10,484
699
44
3
0
239,320
0
L
Persephone
9,386
626
14
1
0
129,771
0
W
Jing Wei
9,735
649
58
4
0
235,088
0
L
Thoth
10,408
694
56
4
0
237,939
3
W
Sun Wukong
10,961
731
63
4
0
293,962
2
W
Thor
10,027
668
14
1
0
248,778
0
L
Medusa
11,443
763
42
3
0
283,750
3
L
Sylvanus
9,608
641
2
0
0
229,155
4
W
Bacchus
12,932
862
20
1
0
271,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role