Player Matchup

Jing Wei
Jing Wei
Platinum III
 
Jing Wei
Platinum III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver I
Coltball
Ravana
Silver I
Level 64
God Stats
4W - 2L
1,911 SR
Queue Stats
15W - 16L
1,553 MMR
Party 2
Ullr
Ullr
Gold I
Puff This Blunt
Ullr
Gold I
Level 40
God Stats
1W - 1L
1,481 SR
Queue Stats
7W - 2L
1,822 MMR
Party 2
Jormungandr
Jormungandr
Gold V
ShrillBrute3271
Jormungandr
Gold V
Level 121
God Stats
8W - 4L
1,799 SR
Queue Stats
94W - 96L
1,680 MMR
Solo
Bacchus
Bacchus
Platinum IV
YoungPhenom_-23
Bacchus
Platinum IV
Level 109
God Stats
36W - 45L
1,781 SR
Queue Stats
341W - 334L
1,677 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 92
1,694 SR
1,646 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,604 SR
1,651 MMR
Odin
Odin
Platinum II
 
Odin
Platinum II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
Booger523
Ah Muzen Cab
Platinum IV
Level 132
God Stats
4W - 5L
1,497 SR
Queue Stats
102W - 89L
1,728 MMR
Solo
Yemoja
Yemoja
Platinum II
Juji_PR183
Yemoja
Platinum II
Level 147
God Stats
20W - 10L
1,816 SR
Queue Stats
640W - 600L
1,751 MMR
Party 1
Hun Batz
Hun Batz
Platinum IV
Release Sin
Hun Batz
Platinum IV
Level 129
God Stats
7W - 12L
1,561 SR
Queue Stats
111W - 120L
1,674 MMR
Party 3
Merlin
Merlin
Platinum V
xI_Calamity
Merlin
Platinum V
Level 104
God Stats
51W - 39L
1,645 SR
Queue Stats
407W - 405L
1,602 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
5 / 4 / 4
17,341
559
23,731
27,658
11,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
Coltball
Ravana
19
2 / 11 / 5
13,643
440
13,015
25,070
10,086
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 5 / 2
15,841
511
15,152
24,444
9,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
ShrillBrute3271
Jormungandr
20
1 / 4 / 4
15,492
500
21,743
33,915
59,724
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
1 / 5 / 6
13,845
447
10,232
28,969
36,522
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
HeimdallrIzanamiThorKukulkanSusano

VS

Bans
BastetGaneshaHou YiThanatosKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
3 / 1 / 11
18,466
596
26,463
29,576
44,209
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Booger523
Ah Muzen Cab
20
4 / 3 / 3
19,310
623
18,304
17,787
8,182
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Juji_PR183
Yemoja
20
2 / 0 / 12
15,913
513
10,449
22,062
23,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
Release Sin
Hun Batz
20
15 / 3 / 7
21,163
683
32,174
23,594
10,722
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
20
5 / 5 / 10
17,349
560
36,479
23,571
11,800
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
12
Kills
29
29
Deaths
12
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
4
4
1.75
W
Odin
 
Odin
3
1
11
8.5
W
Ah Muzen Cab
Booger523
Ah Muzen Cab
4
3
3
1.83
L
Ravana
Coltball
Ravana
2
11
5
0.41
W
Yemoja
Juji_PR183
Yemoja
2
0
12
8
L
3
5
2
0.8
W
Hun Batz
Release Sin
Hun Batz
15
3
7
6.17
L
Jormungandr
ShrillBrute3271
Jormungandr
1
4
4
0.75
L
1
5
6
0.8
W
Merlin
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,873
Damage
123,869
140,056
Taken
116,590
126,875
Mitigated
98,791
23,149
Healing
55,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
23,731
21,751
0
8,177
27,658
11,259
1,328
8,245
19,413
0
155,127
W
Odin
 
Odin
26,463
7,014
0
11,368
29,576
44,209
1,802
10,509
19,067
0
142,184
W
Ah Muzen Cab
Booger523
Ah Muzen Cab
18,304
11,217
0
9,014
17,787
8,182
6,609
2,240
15,547
0
193,622
L
Ravana
Coltball
Ravana
13,015
3,342
0
2,892
25,070
10,086
0
4,949
20,121
0
96,247
W
Yemoja
Juji_PR183
Yemoja
10,449
2,573
16,517
11,005
22,062
23,878
1,817
9,139
12,923
30,623
0
L
15,152
3,786
0
2,746
24,444
9,284
618
11,323
13,121
0
159,190
W
Hun Batz
Release Sin
Hun Batz
32,174
6,097
0
6,155
23,594
10,722
0
3,311
20,283
0
212,788
L
Jormungandr
ShrillBrute3271
Jormungandr
21,743
5,282
0
6,194
33,915
59,724
0
9,843
24,072
130,725
0
L
10,232
897
0
3,140
28,969
36,522
228
12,568
16,401
41,720
0
W
Merlin
36,479
1,251
0
988
23,571
11,800
2,845
6,997
16,574
134,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,162
Gold Earned
92,201
953
Minions Killed
984
0
Camps Cleared
0
2,777,073
Distance Traveled
2,917,139
48
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
17,341
559
271
9
0
577,436
8
W
Odin
18,466
596
238
8
0
579,069
4
W
Ah Muzen Cab
19,310
623
266
9
0
573,801
7
L
Ravana
13,643
440
145
5
0
560,163
7
W
Yemoja
15,913
513
35
1
0
598,106
11
L
Ullr
15,841
511
265
9
0
578,503
10
W
Hun Batz
21,163
683
244
8
0
643,097
8
L
Jormungandr
15,492
500
223
7
0
481,981
3
L
Bacchus
13,845
447
49
2
0
578,990
20
W
Merlin
17,349
560
201
6
0
523,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role