Player Matchup

Janus
Janus
Platinum I
BloodDragon692
Janus
Platinum I
Level 160
God Stats
6W - 6L
1,547 SR
Queue Stats
490W - 476L
1,854 MMR
Party 1
Vamana
Vamana
Platinum II
Granaatje_ARWA
Vamana
Platinum II
Level 118
God Stats
3W - 7L
1,821 SR
Queue Stats
305W - 260L
1,760 MMR
Party 2
Xing Tian
Xing Tian
Platinum II
ImJustPurplee
Xing Tian
Platinum II
Level 83
God Stats
1W - 4L
1,638 SR
Queue Stats
498W - 471L
1,790 MMR
Party 2
Mercury
Mercury
Platinum III
Ram-Jigsaw
Mercury
Platinum III
Level 160
God Stats
161W - 122L
1,678 SR
Queue Stats
992W - 966L
1,742 MMR
Solo
Anhur
Anhur
Platinum III
RykoSmite
Anhur
Platinum III
Level 129
God Stats
13W - 11L
1,826 SR
Queue Stats
158W - 152L
1,799 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,702 SR
1,789 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 109
1,509 SR
1,786 MMR
Osiris
Osiris
Platinum III
DarkMagician963
Osiris
Platinum III
Level 141
God Stats
7W - 5L
1,255 SR
Queue Stats
253W - 269L
1,694 MMR
Solo
Scylla
Scylla
Platinum III
Insecateub
Scylla
Platinum III
Level 141
God Stats
7W - 6L
1,500 SR
Queue Stats
68W - 68L
1,925 MMR
Party 3
Jing Wei
Jing Wei
Platinum III
WellsTom
Jing Wei
Platinum III
Level 45
God Stats
4W - 4L
1,376 SR
Queue Stats
111W - 110L
1,725 MMR
Solo
Terra
Terra
Platinum III
YimpactY
Terra
Platinum III
Level 78
God Stats
16W - 7L
1,850 SR
Queue Stats
62W - 65L
1,788 MMR
Party 3
Hun Batz
Hun Batz
Diamond V
shaykalifa
Hun Batz
Diamond V
Level 140
God Stats
27W - 24L
1,563 SR
Queue Stats
683W - 689L
1,799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 6
16,498
532
20,838
15,363
6,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
1 / 4 / 6
17,216
555
19,635
31,660
44,936
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
ImJustPurplee
Xing Tian
20
2 / 3 / 9
15,034
485
8,455
21,594
32,190
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
Ram-Jigsaw
Mercury
20
10 / 2 / 9
17,818
575
20,486
19,242
9,278
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
RykoSmite
Anhur
20
4 / 8 / 7
16,612
536
14,179
21,790
9,253
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SusanoHeimdallrThorOdinKukulkan

VS

Bans
PersephoneYemojaUllrKhepriSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 6
17,465
563
21,573
30,513
49,512
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Insecateub
Scylla
20
2 / 4 / 4
15,607
503
11,520
13,615
5,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
WellsTom
Jing Wei
20
4 / 8 / 9
16,071
518
12,646
26,868
11,384
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
YimpactY
Terra
20
3 / 5 / 6
15,642
505
11,697
19,730
24,212
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
shaykalifa
Hun Batz
20
8 / 7 / 5
18,723
604
24,934
23,035
11,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
50
26
Kills
20
20
Deaths
26
37
Assists
30
Player
Kills
Deaths
Assists
KDA
L
9
3
6
4
W
3
2
6
3
L
1
4
6
1
L
Xing Tian
ImJustPurplee
Xing Tian
2
3
9
2.17
W
Scylla
Insecateub
Scylla
2
4
4
1
L
Mercury
Ram-Jigsaw
Mercury
10
2
9
7.25
L
Anhur
RykoSmite
Anhur
4
8
7
0.94
W
Jing Wei
WellsTom
Jing Wei
4
8
9
1.06
W
Terra
YimpactY
Terra
3
5
6
1.2
W
Hun Batz
shaykalifa
Hun Batz
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,593
Damage
82,370
109,649
Taken
113,761
101,694
Mitigated
102,558
31,475
Healing
35,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,838
1,148
0
2,378
15,363
6,037
1,162
6,279
9,084
111,834
0
W
21,573
9,320
0
13,146
30,513
49,512
1,031
7,625
22,888
5,773
115,403
L
19,635
12,858
0
12,394
31,660
44,936
2,612
6,196
25,464
1,477
156,171
L
Xing Tian
ImJustPurplee
Xing Tian
8,455
311
0
3,279
21,594
32,190
411
6,943
14,651
38,973
0
W
Scylla
Insecateub
Scylla
11,520
504
0
1,907
13,615
5,544
632
5,377
8,238
123,795
0
L
Mercury
Ram-Jigsaw
Mercury
20,486
10,872
0
7,639
19,242
9,278
4,091
3,021
16,221
0
130,082
L
Anhur
RykoSmite
Anhur
14,179
9,595
0
5,785
21,790
9,253
2,001
4,196
17,594
0
142,520
W
Jing Wei
WellsTom
Jing Wei
12,646
8,828
0
5,384
26,868
11,384
4,888
5,990
20,878
0
132,643
W
Terra
YimpactY
Terra
11,697
820
5,899
3,684
19,730
24,212
646
8,177
11,553
41,253
0
W
Hun Batz
shaykalifa
Hun Batz
24,934
7,082
0
5,105
23,035
11,906
931
3,561
19,337
0
170,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,178
Gold Earned
83,508
840
Minions Killed
875
0
Camps Cleared
0
2,876,578
Distance Traveled
2,708,797
28
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
16,498
532
181
6
0
608,704
11
W
Osiris
17,465
563
211
7
0
535,668
11
L
Vamana
17,216
555
236
8
0
576,254
3
L
Xing Tian
15,034
485
47
2
0
505,066
6
W
Scylla
15,607
503
210
7
0
536,059
7
L
Mercury
17,818
575
173
6
0
718,637
6
L
Anhur
16,612
536
203
7
0
467,917
2
W
Jing Wei
16,071
518
172
6
0
468,389
5
W
Terra
15,642
505
55
2
0
562,726
4
W
Hun Batz
18,723
604
227
7
0
605,955
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role