Player Matchup

Terra
Terra
DRAGON HARDWOOD
Terra
Level 8
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
MillerTh3Killer
Nemesis
Level 8
God Stats
1W - 1L
1,262 SR
Queue Stats
1W - 4L
1,214 Elo+
Party 1
Agni
Agni
MiningTurt1e
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,196 Elo+
Party 1
Team Averages
Level 10
1,341 SR
1,303 Elo+

VS

Team Averages
Level 24
1,299 SR
1,393 Elo+
Terra
Terra
Artisal
Terra
Level 25
God Stats
2W - 3L
1,147 SR
Queue Stats
19W - 14L
1,478 Elo+
Party 2
Heimdallr
Heimdallr
MalumaFanGirl
Heimdallr
Level 22
God Stats
2W - 3L
1,420 SR
Queue Stats
23W - 23L
1,225 Elo+
Solo
Hel
Hel
VasKill
Hel
Level 24
God Stats
2W - 2L
1,330 SR
Queue Stats
19W - 15L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
5,639
564
1,606
8,460
3,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 3 / 0
6,535
654
3,433
7,727
2,732
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 4 / 1
6,131
613
5,643
6,760
2,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Artisal
Terra
9
2 / 0 / 11
7,484
748
3,994
6,430
5,482
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
MalumaFanGirl
Heimdallr
9
5 / 1 / 6
7,774
777
6,687
6,829
2,461
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
10
7 / 0 / 6
8,296
830
5,039
4,465
2,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
14
14
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Terra
Artisal
Terra
2
0
11
7.5
L
0
7
0
0
W
Heimdallr
MalumaFanGirl
Heimdallr
5
1
6
8
L
1
3
0
0.33
L
0
4
1
0.13
W
Hel
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,682
Damage
15,720
22,947
Taken
17,724
8,569
Mitigated
10,455
3,211
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Artisal
Terra
3,994
381
1,510
1,965
6,430
5,482
325
1,930
4,500
15,292
0
L
1,606
309
564
476
8,460
3,765
0
3,844
4,616
3,239
0
W
Heimdallr
MalumaFanGirl
Heimdallr
6,687
2,982
0
1,408
6,829
2,461
1,278
3,507
3,322
0
26,176
L
3,433
1,331
0
2,171
7,727
2,732
0
2,881
4,846
0
16,505
L
5,643
233
0
0
6,760
2,072
0
2,412
4,348
22,855
0
W
Hel
5,039
1,352
2,765
2,704
4,465
2,512
574
2,103
2,362
19,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,305
Gold Earned
23,554
64
Minions Killed
89
0
Camps Cleared
0
617,946
Distance Traveled
599,743
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,484
748
21
2
0
217,114
2
L
Terra
5,639
564
1
0
0
221,219
0
W
Heimdallr
7,774
777
39
4
0
183,387
2
L
Nemesis
6,535
654
32
3
0
223,763
3
L
Agni
6,131
613
31
3
0
172,964
1
W
Hel
8,296
830
29
3
0
199,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role