Player Matchup

Kumbhakarna
Kumbhakarna
Platinum III
Fugich
Kumbhakarna
Platinum III
Level 160
God Stats
2W - 2L
1,896 SR
Queue Stats
48W - 43L
1,719 MMR
Party 1
The Morrigan
The Morrigan
Platinum IV
Fugigs
The Morrigan
Platinum IV
Level 119
God Stats
0W - 1L
1,715 SR
Queue Stats
47W - 39L
1,710 MMR
Party 1
Skadi
Skadi
Platinum I
Fugims
Skadi
Platinum I
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 39L
1,858 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,704 SR
1,762 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,598 SR
1,723 MMR
Fenrir
Fenrir
Gold I
CrossXfaith
Fenrir
Gold I
Level 126
God Stats
33W - 31L
1,740 SR
Queue Stats
45W - 44L
1,705 MMR
Party 2
Hera
Hera
Gold I
ValinhaII
Hera
Gold I
Level 149
God Stats
5W - 5L
1,547 SR
Queue Stats
46W - 42L
1,687 MMR
Party 2
Hercules
Hercules
Platinum IV
fougle
Hercules
Platinum IV
Level 113
God Stats
3W - 1L
1,506 SR
Queue Stats
11W - 12L
1,776 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Fugich
Kumbhakarna
18
7 / 10 / 6
20,921
615
16,190
41,458
63,187
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Fugigs
The Morrigan
17
2 / 11 / 8
19,792
582
20,266
18,130
5,598
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Fugims
Skadi
18
5 / 10 / 4
21,295
626
28,600
23,637
7,520
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PersephoneOdinHeimdallrHou YiBacchus

VS

Bans
YemojaDiscordiaPoseidonBaron SamediNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
17 / 7 / 9
22,629
666
25,692
37,351
33,658
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
20
9 / 4 / 19
22,308
656
30,585
18,333
8,842
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
fougle
Hercules
19
5 / 3 / 22
20,805
612
17,594
43,768
54,041
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
14
Kills
31
31
Deaths
14
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Fenrir
17
7
9
3.07
L
Kumbhakarna
Fugich
Kumbhakarna
7
10
6
1
L
The Morrigan
Fugigs
The Morrigan
2
11
8
0.55
L
Skadi
Fugims
Skadi
5
10
4
0.7
W
Hera
9
4
19
4.63
W
Hercules
fougle
Hercules
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,056
Damage
73,871
83,225
Taken
99,452
76,305
Mitigated
96,541
11,262
Healing
36,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
25,692
6,992
0
14,841
37,351
33,658
1,336
15,394
21,957
0
104,333
L
Kumbhakarna
Fugich
Kumbhakarna
16,190
1,337
1,441
4,701
41,458
63,187
119
17,536
23,922
59,562
0
L
The Morrigan
Fugigs
The Morrigan
20,266
1,874
0
752
18,130
5,598
1,174
7,569
10,432
96,247
0
L
Skadi
Fugims
Skadi
28,600
14,645
0
4,368
23,637
7,520
2,500
5,570
18,067
0
115,170
W
Hera
30,585
8,442
0
6,177
18,333
8,842
1,504
10,822
7,511
178,534
0
W
Hercules
fougle
Hercules
17,594
6,470
0
15,710
43,768
54,041
1,018
16,829
26,939
834
80,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,008
Gold Earned
65,742
339
Minions Killed
402
0
Camps Cleared
0
1,762,716
Distance Traveled
1,973,091
13
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
22,629
666
99
3
0
624,898
13
L
Kumbhakarna
20,921
615
60
2
0
611,333
2
L
The Morrigan
19,792
582
126
4
0
584,746
5
L
Skadi
21,295
626
153
5
0
566,637
6
W
Hera
22,308
656
194
6
0
651,594
17
W
Hercules
20,805
612
109
3
0
696,599
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role