Player Matchup

Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Big-Ron123
Bacchus
Level 131
God Stats
1W - 3L
1,164 SR
Queue Stats
53W - 53L
1,445 Elo+
Party 2
Zeus
Zeus
NeeKtheKinG21
Zeus
Level 128
God Stats
9W - 2L
1,588 SR
Queue Stats
121W - 140L
1,432 Elo+
Party 3
Freya
Freya
SeNsE_Darkside
Freya
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,560 Elo+
Party 3
Ares
Ares
x23mj23x
Ares
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 25L
1,458 Elo+
Party 2
Team Averages
Level 107
1,450 SR
1,479 Elo+

VS

Team Averages
Level 82
1,525 SR
1,429 Elo+
Ah Puch
Ah Puch
DrTungg
Ah Puch
Level 151
God Stats
3W - 3L
1,512 SR
Queue Stats
104W - 107L
1,376 Elo+
Solo
Agni
Agni
LincolnSmokdWeed
Agni
Level 64
God Stats
1W - 4L
1,303 SR
Queue Stats
155W - 143L
1,498 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sticks66
Kumbhakarna
Level 104
God Stats
0W - 1L
1,810 SR
Queue Stats
8W - 15L
1,396 Elo+
Party 1
Ra
Ra
ThatKuramaDude
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Janus
Janus
Thorsfin
Janus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
1 / 1 / 18
10,807
675
3,845
14,151
7,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Big-Ron123
Bacchus
18
4 / 4 / 14
11,007
688
8,537
25,493
34,864
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
21 / 1 / 8
14,720
920
41,948
13,129
6,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 5 / 16
11,340
709
6,137
19,295
9,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
16
2 / 4 / 17
10,374
648
6,404
22,169
20,323
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DrTungg
Ah Puch
20
4 / 6 / 7
11,243
703
22,375
14,240
5,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 8 / 7
10,215
638
13,777
15,009
6,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
Sticks66
Kumbhakarna
15
4 / 6 / 4
9,970
623
5,399
13,577
7,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
3 / 6 / 7
10,473
655
14,171
17,600
7,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
Thorsfin
Janus
16
1 / 6 / 5
9,291
581
7,858
10,204
3,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
44
32
Kills
14
15
Deaths
32
73
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
18
10
W
Bacchus
Big-Ron123
Bacchus
4
4
14
2.75
L
Ah Puch
DrTungg
Ah Puch
4
6
7
1.25
L
2
8
7
0.69
W
21
1
8
25
W
4
5
16
2.4
L
Kumbhakarna
Sticks66
Kumbhakarna
4
6
4
1
L
3
6
7
1.08
L
Janus
Thorsfin
Janus
1
6
5
0.58
W
Ares
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,871
Damage
63,580
94,237
Taken
70,630
79,232
Mitigated
30,402
54,216
Healing
25,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,845
647
26,056
9,831
14,151
7,667
508
12,014
2,137
19,802
0
W
Bacchus
Big-Ron123
Bacchus
8,537
670
2,101
4,599
25,493
34,864
301
15,647
9,846
16,392
0
L
Ah Puch
DrTungg
Ah Puch
22,375
241
890
2,730
14,240
5,463
270
13,725
515
38,476
0
L
13,777
584
2,157
1,327
15,009
6,365
651
14,697
312
24,598
0
W
41,948
1,088
1,854
1,447
13,129
6,573
1,760
9,465
3,664
82,819
0
W
6,137
1,807
1,717
3,362
19,295
9,805
1,267
15,502
3,793
18,945
0
L
Kumbhakarna
Sticks66
Kumbhakarna
5,399
547
2,249
1,508
13,577
7,491
640
11,796
1,781
9,666
0
L
14,171
1,430
5,230
6,440
17,600
7,482
411
16,765
835
36,075
0
L
Janus
Thorsfin
Janus
7,858
615
1,134
1,528
10,204
3,601
0
9,888
316
15,836
0
W
Ares
6,404
280
0
3,249
22,169
20,323
1,329
10,952
11,217
8,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,248
Gold Earned
51,192
165
Minions Killed
136
0
Camps Cleared
0
1,253,350
Distance Traveled
1,149,539
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,807
675
36
2
0
270,246
3
W
Bacchus
11,007
688
20
1
0
280,335
0
L
Ah Puch
11,243
703
43
3
0
254,959
2
L
Agni
10,215
638
19
1
0
234,547
1
W
Zeus
14,720
920
74
5
0
250,388
0
W
Freya
11,340
709
28
2
0
240,421
0
L
Kumbhakarna
9,970
623
9
1
0
189,656
6
L
Ra
10,473
655
49
3
0
253,011
1
L
Janus
9,291
581
16
1
0
217,366
3
W
Ares
10,374
648
7
0
0
211,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role