Player Matchup

Chang'e
Chang'e
GenRussianski
Chang'e
Level 131
God Stats
6W - 5L
1,524 SR
Queue Stats
114W - 80L
1,627 Elo+
Party 2
Fenrir
Fenrir
NambyPambee
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 15L
1,635 Elo+
Party 2
Mulan
Mulan
Testacleez1
Mulan
Level 97
God Stats
1W - 2L
1,519 SR
Queue Stats
189W - 142L
1,650 Elo+
Party 2
Team Averages
Level 84
1,514 SR
1,637 Elo+

VS

Team Averages
Level 20
1,666 SR
1,482 Elo+
Anubis
Anubis
Anoobis9747
Anubis
Level 8
God Stats
2W - 0L
1,771 SR
Queue Stats
2W - 0L
1,724 Elo+
Party 1
Merlin
Merlin
Aqua_Da3rk
Merlin
Level 24
God Stats
1W - 0L
1,727 SR
Queue Stats
1W - 1L
998 Elo+
Solo
Chaac
Chaac
Rxizin
Chaac
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 12L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
9 / 7 / 7
18,000
667
27,157
28,756
20,242
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
16
7 / 7 / 9
17,594
652
14,628
28,133
34,069
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 13 / 9
15,930
590
21,587
27,608
25,144
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
14 / 10 / 6
18,225
675
25,459
27,642
13,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
Aqua_Da3rk
Merlin
14
2 / 8 / 13
15,647
580
4,794
18,892
18,660
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
Rxizin
Chaac
19
10 / 0 / 15
19,299
715
32,186
31,908
35,763
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
60
18
Kills
26
27
Deaths
18
25
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anubis
14
10
6
1.7
W
Merlin
Aqua_Da3rk
Merlin
2
8
13
1.06
L
Chang'e
9
7
7
1.79
L
Fenrir
7
7
9
1.64
W
Chaac
Rxizin
Chaac
10
0
15
17.5
L
2
13
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,372
Damage
62,439
84,497
Taken
78,442
79,455
Mitigated
67,641
25,152
Healing
33,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
25,459
1,144
0
10,939
27,642
13,218
1,380
8,566
19,076
121,996
0
W
Merlin
Aqua_Da3rk
Merlin
4,794
1,211
0
1,632
18,892
18,660
335
8,004
10,888
30,615
0
L
Chang'e
27,157
812
3,782
11,991
28,756
20,242
1,609
8,866
19,890
92,793
0
L
Fenrir
14,628
6,144
0
3,623
28,133
34,069
1,658
9,989
18,144
1,816
47,020
W
Chaac
Rxizin
Chaac
32,186
6,628
0
21,399
31,908
35,763
1,470
12,574
19,334
0
110,502
L
21,587
5,517
0
5,756
27,608
25,144
794
11,595
16,013
0
83,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,524
Gold Earned
53,171
292
Minions Killed
299
0
Camps Cleared
0
1,438,270
Distance Traveled
1,306,424
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
18,225
675
126
5
0
377,809
0
W
Merlin
15,647
580
42
2
0
391,637
3
L
Chang'e
18,000
667
128
5
0
522,904
4
L
Fenrir
17,594
652
55
2
0
472,196
1
W
Chaac
19,299
715
131
5
0
536,978
0
L
Mulan
15,930
590
109
4
0
443,170
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role