Player Matchup

Izanami
Izanami
CNOTEakaCash
Izanami
Level 149
God Stats
8W - 3L
1,745 SR
Queue Stats
111W - 88L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
Hitokiri 15
Sun Wukong
Level 147
God Stats
1W - 2L
1,285 SR
Queue Stats
21W - 21L
1,590 Elo+
Party 2
Freya
Freya
SolvedEvening69
Freya
Level 114
God Stats
2W - 6L
1,085 SR
Queue Stats
94W - 98L
1,548 Elo+
Solo
Yemoja
Yemoja
The Currency
Yemoja
Level 144
God Stats
2W - 5L
1,500 SR
Queue Stats
97W - 92L
1,632 Elo+
Party 2
Raijin
Raijin
TwinCessna
Raijin
Level 126
God Stats
25W - 22L
1,610 SR
Queue Stats
102W - 94L
1,662 Elo+
Party 2
Team Averages
Level 136
1,445 SR
1,592 Elo+

VS

Team Averages
Level 87
1,476 SR
1,515 Elo+
Kukulkan
Kukulkan
AresGoW24
Kukulkan
Level 102
God Stats
16W - 15L
1,652 SR
Queue Stats
181W - 175L
1,511 Elo+
Solo
Achilles
Achilles
DoctorSwish1
Achilles
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 26L
1,500 Elo+
Solo
Cerberus
Cerberus
KooFaLooF
Cerberus
Level 63
God Stats
0W - 1L
1,379 SR
Queue Stats
16W - 27L
1,464 Elo+
Party 1
Ra
Ra
Mr__Typical
Ra
Level 88
God Stats
0W - 1L
1,145 SR
Queue Stats
5W - 4L
1,557 Elo+
Party 1
Horus
Horus
Ruboo
Horus
Level 75
God Stats
10W - 9L
1,706 SR
Queue Stats
581W - 575L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CNOTEakaCash
Izanami
20
9 / 1 / 12
16,550
974
23,486
9,073
2,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Hitokiri 15
Sun Wukong
20
2 / 2 / 16
14,714
866
8,263
16,558
16,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 0 / 16
14,297
841
17,592
12,917
4,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
20
2 / 0 / 18
14,803
871
15,629
11,224
3,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
TwinCessna
Raijin
20
12 / 2 / 13
17,666
1,039
32,872
16,588
5,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AresGoW24
Kukulkan
20
3 / 5 / 1
14,735
867
19,295
10,434
3,186
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
DoctorSwish1
Achilles
20
1 / 4 / 3
14,016
824
9,925
22,641
17,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
KooFaLooF
Cerberus
19
0 / 8 / 2
13,538
796
10,624
27,147
21,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
0 / 7 / 4
14,641
861
10,152
22,186
7,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Ruboo
Horus
19
1 / 3 / 2
13,128
772
8,140
19,401
13,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
17
27
Kills
5
5
Deaths
27
75
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AresGoW24
Kukulkan
3
5
1
0.7
W
Izanami
CNOTEakaCash
Izanami
9
1
12
15
L
Achilles
DoctorSwish1
Achilles
1
4
3
0.63
W
Sun Wukong
Hitokiri 15
Sun Wukong
2
2
16
5
L
Cerberus
KooFaLooF
Cerberus
0
8
2
0.13
L
0
7
4
0.29
L
Horus
Ruboo
Horus
1
3
2
0.67
W
2
0
16
10
W
Yemoja
2
0
18
11
W
Raijin
TwinCessna
Raijin
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,842
Damage
58,136
66,360
Taken
101,809
33,457
Mitigated
62,307
14,611
Healing
17,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AresGoW24
Kukulkan
19,295
0
0
103
10,434
3,186
0
6,439
3,995
56,558
0
W
Izanami
CNOTEakaCash
Izanami
23,486
18,860
0
2,309
9,073
2,990
0
5,435
3,638
0
78,865
L
Achilles
DoctorSwish1
Achilles
9,925
3,385
0
213
22,641
17,483
0
17,491
5,150
860
22,689
W
Sun Wukong
Hitokiri 15
Sun Wukong
8,263
891
0
1,679
16,558
16,982
0
10,582
5,976
0
28,127
L
Cerberus
KooFaLooF
Cerberus
10,624
0
0
2,580
27,147
21,120
0
13,295
13,852
45,227
0
L
10,152
224
3,042
1,750
22,186
7,230
0
16,703
5,483
73,061
0
L
Horus
Ruboo
Horus
8,140
3,848
3,936
5,515
19,401
13,288
0
12,165
7,236
0
10,244
W
17,592
5,551
0
1,889
12,917
4,793
0
5,382
7,535
37,786
0
W
Yemoja
15,629
830
5,919
2,412
11,224
3,013
0
9,033
2,191
35,189
0
W
Raijin
TwinCessna
Raijin
32,872
1,757
0
403
16,588
5,679
0
10,468
6,120
71,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,030
Gold Earned
70,058
369
Minions Killed
364
19
Camps Cleared
4
1,649,009
Distance Traveled
1,506,673
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,735
867
92
5
2
284,229
1
W
Izanami
16,550
974
131
8
13
324,110
1
L
Achilles
14,016
824
21
1
1
290,187
1
W
Sun Wukong
14,714
866
41
2
2
328,572
0
L
Cerberus
13,538
796
86
5
0
310,955
0
L
Ra
14,641
861
159
9
0
356,468
0
L
Horus
13,128
772
6
0
1
264,834
0
W
Freya
14,297
841
40
2
2
345,866
2
W
Yemoja
14,803
871
49
3
0
324,174
2
W
Raijin
17,666
1,039
108
6
2
326,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role