Player Matchup

Ah Puch
Ah Puch
DeathMilk6
Ah Puch
Level 28
God Stats
1W - 2L
1,662 SR
Queue Stats
40W - 42L
1,634 Elo+
Party 1
King Arthur
King Arthur
Liaable
King Arthur
Level 7
God Stats
1W - 2L
1,541 SR
Queue Stats
2W - 4L
1,441 Elo+
Party 2
Hercules
Hercules
LuicidWizard
Hercules
Level 7
God Stats
2W - 3L
1,371 SR
Queue Stats
2W - 4L
1,441 Elo+
Party 2
Medusa
Medusa
TubaTuck
Medusa
Level 13
God Stats
4W - 5L
1,588 SR
Queue Stats
11W - 12L
1,555 Elo+
Party 1
Heimdallr
Heimdallr
xONExASSASSINx
Heimdallr
Level 50
God Stats
2W - 1L
1,451 SR
Queue Stats
39W - 46L
1,519 Elo+
Party 1
Team Averages
Level 21
1,522 SR
1,518 Elo+

VS

Team Averages
Level 30
1,546 SR
1,564 Elo+
Kukulkan
Kukulkan
DeaconSmacK
Kukulkan
Level 29
God Stats
90W - 81L
1,561 SR
Queue Stats
219W - 211L
1,508 Elo+
Solo
Yemoja
Yemoja
JCDJ14
Yemoja
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 71L
1,536 Elo+
Party 3
Baron Samedi
Baron Samedi
RedMagician-_-
Baron Samedi
Level 27
God Stats
17W - 16L
1,596 SR
Queue Stats
86W - 88L
1,580 Elo+
Party 3
Geb
Geb
SatoMafuyu
Geb
Level 27
God Stats
15W - 12L
1,572 SR
Queue Stats
75W - 89L
1,570 Elo+
Party 3
Achilles
Achilles
cronos-pk
Achilles
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
76W - 82L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DeathMilk6
Ah Puch
20
9 / 2 / 9
18,243
1,014
64,960
24,837
9,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Liaable
King Arthur
17
0 / 0 / 0
12,380
688
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
LuicidWizard
Hercules
17
0 / 0 / 0
12,380
688
0
0
0
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
TubaTuck
Medusa
20
2 / 9 / 11
16,040
891
20,564
34,836
14,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
xONExASSASSINx
Heimdallr
20
7 / 10 / 8
17,622
979
20,830
32,850
13,968
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeaconSmacK
Kukulkan
20
7 / 2 / 11
16,893
939
26,122
12,016
4,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Yemoja
JCDJ14
Yemoja
20
1 / 1 / 16
15,452
858
6,421
20,189
20,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
RedMagician-_-
Baron Samedi
20
5 / 6 / 10
15,714
873
14,263
19,398
9,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
3 / 2 / 16
15,883
882
24,765
34,726
41,152
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
cronos-pk
Achilles
20
5 / 7 / 12
15,703
872
16,297
27,375
28,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
86
18
Kills
21
21
Deaths
18
28
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DeaconSmacK
Kukulkan
7
2
11
6.25
L
Ah Puch
DeathMilk6
Ah Puch
9
2
9
6.75
W
Yemoja
JCDJ14
Yemoja
1
1
16
9
L
King Arthur
Liaable
King Arthur
0
0
0
0
L
Hercules
LuicidWizard
Hercules
0
0
0
0
W
Baron Samedi
RedMagician-_-
Baron Samedi
5
6
10
1.67
W
3
2
16
5.5
L
Medusa
TubaTuck
Medusa
2
9
11
0.83
W
Achilles
cronos-pk
Achilles
5
7
12
1.57
L
Heimdallr
xONExASSASSINx
Heimdallr
7
10
8
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,354
Damage
87,868
92,523
Taken
113,704
38,248
Mitigated
103,745
16,180
Healing
23,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DeaconSmacK
Kukulkan
26,122
742
0
1,280
12,016
4,635
0
7,697
4,319
67,739
0
L
Ah Puch
DeathMilk6
Ah Puch
64,960
1,235
471
11,890
24,837
9,780
0
18,968
5,869
103,086
0
W
Yemoja
JCDJ14
Yemoja
6,421
750
4,857
3,317
20,189
20,163
0
12,060
8,129
30,820
0
L
King Arthur
Liaable
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
LuicidWizard
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
RedMagician-_-
Baron Samedi
14,263
2,043
4,573
3,464
19,398
9,191
0
12,216
7,182
51,071
0
W
24,765
2,379
309
1,677
34,726
41,152
0
17,300
16,592
58,353
0
L
Medusa
TubaTuck
Medusa
20,564
9,735
0
0
34,836
14,500
0
26,426
8,410
0
43,256
W
Achilles
cronos-pk
Achilles
16,297
6,005
1,250
3,092
27,375
28,604
0
15,687
11,688
0
27,577
L
Heimdallr
xONExASSASSINx
Heimdallr
20,830
5,724
1,260
2,559
32,850
13,968
0
26,177
6,673
0
84,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,665
Gold Earned
79,645
308
Minions Killed
398
3
Camps Cleared
7
975,302
Distance Traveled
1,868,812
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,893
939
118
7
0
387,378
0
L
Ah Puch
18,243
1,014
105
6
1
319,907
2
W
Yemoja
15,452
858
57
3
1
340,982
0
L
King Arthur
12,380
688
0
0
0
2,011
0
L
Hercules
12,380
688
0
0
0
0
0
W
Baron Samedi
15,714
873
122
7
1
299,413
0
W
Geb
15,883
882
55
3
2
499,840
0
L
Medusa
16,040
891
57
3
0
350,074
0
W
Achilles
15,703
872
46
3
3
341,199
2
L
Heimdallr
17,622
979
146
8
2
303,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role