Player Matchup

The Morrigan
The Morrigan
Isaitou
The Morrigan
Level 150
God Stats
1W - 3L
1,185 SR
Queue Stats
247W - 190L
1,748 Elo+
Party 2
Sun Wukong
Sun Wukong
VelixMoonkiller
Sun Wukong
Level 147
God Stats
0W - 3L
1,721 SR
Queue Stats
124W - 103L
1,631 Elo+
Party 2
Neith
Neith
mannyshadow00
Neith
Level 73
God Stats
0W - 2L
1,228 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Team Averages
Level 123
1,378 SR
1,626 Elo+

VS

Team Averages
Level 102
1,641 SR
1,630 Elo+
Mulan
Mulan
Alesmo89072
Mulan
Level 96
God Stats
4W - 1L
1,627 SR
Queue Stats
135W - 108L
1,604 Elo+
Party 1
Zeus
Zeus
Artorrias
Zeus
Level 143
God Stats
27W - 21L
1,641 SR
Queue Stats
437W - 395L
1,644 Elo+
Party 1
Yemoja
Yemoja
PrinceAli_a-BABA
Yemoja
Level 68
God Stats
12W - 11L
1,657 SR
Queue Stats
166W - 116L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Isaitou
The Morrigan
15
5 / 9 / 6
14,533
632
15,169
16,349
5,817
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
VelixMoonkiller
Sun Wukong
15
5 / 10 / 6
14,501
630
17,018
26,918
21,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
4 / 7 / 2
13,105
570
4,814
16,638
5,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 14
15,183
660
19,682
21,206
23,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
15
12 / 8 / 9
16,145
702
16,244
14,899
4,797
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
6 / 0 / 12
15,570
677
15,934
11,016
6,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
14
Kills
26
26
Deaths
14
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
8
6
14
2.5
W
Zeus
12
8
9
2.06
L
The Morrigan
Isaitou
The Morrigan
5
9
6
0.89
W
6
0
12
12
L
Sun Wukong
VelixMoonkiller
Sun Wukong
5
10
6
0.8
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,001
Damage
51,860
59,905
Taken
47,121
33,254
Mitigated
34,480
9,284
Healing
11,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,682
3,173
0
5,294
21,206
23,679
341
4,649
16,557
0
59,505
W
Zeus
16,244
1,801
0
1,268
14,899
4,797
292
5,201
9,698
57,909
0
L
The Morrigan
Isaitou
The Morrigan
15,169
2,207
0
1,101
16,349
5,817
0
9,011
7,338
54,472
1,533
W
15,934
565
1,653
2,848
11,016
6,004
714
4,659
6,357
86,929
0
L
Sun Wukong
VelixMoonkiller
Sun Wukong
17,018
5,405
1,074
2,417
26,918
21,675
0
15,144
11,774
0
51,314
L
4,814
3,248
669
4,023
16,638
5,762
222
8,117
8,521
0
35,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,139
Gold Earned
46,898
186
Minions Killed
286
0
Camps Cleared
0
1,144,316
Distance Traveled
1,186,490
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,183
660
73
3
0
399,443
2
W
Zeus
16,145
702
70
3
0
376,805
2
L
The Morrigan
14,533
632
68
3
0
353,011
5
W
Yemoja
15,570
677
143
6
0
410,242
16
L
Sun Wukong
14,501
630
50
2
0
434,970
5
L
Neith
13,105
570
68
3
0
356,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role