Player Matchup

Hercules
Hercules
Fireinmhmlayzaa
Hercules
Level 30
God Stats
2W - 1L
1,437 SR
Queue Stats
9W - 8L
1,532 Elo+
Party 2
Hel
Hel
Magpie2020
Hel
Level 97
God Stats
3W - 4L
1,505 SR
Queue Stats
85W - 85L
1,463 Elo+
Party 2
Anhur
Anhur
RyhteousRye
Anhur
Level 64
God Stats
1W - 2L
1,505 SR
Queue Stats
46W - 28L
1,750 Elo+
Party 2
Team Averages
Level 64
1,482 SR
1,582 Elo+

VS

Team Averages
Level 75
1,590 SR
1,514 Elo+
Merlin
Merlin
Crowmatic
Merlin
Level 54
God Stats
14W - 20L
1,500 SR
Queue Stats
242W - 193L
1,510 Elo+
Party 1
Horus
Horus
ancientry
Horus
Level 65
God Stats
8W - 10L
1,771 SR
Queue Stats
209W - 152L
1,559 Elo+
Party 1
Cupid
Cupid
mateo199979
Cupid
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
7 / 4 / 14
16,387
745
16,484
32,964
26,046
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 7 / 8
13,975
635
11,497
21,373
7,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
11 / 4 / 11
15,995
727
21,346
23,251
8,227
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Crowmatic
Merlin
17
6 / 6 / 9
15,351
698
30,686
19,989
7,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
ancientry
Horus
15
3 / 7 / 11
13,981
636
7,070
23,742
33,565
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
6 / 9 / 9
15,849
720
19,011
21,445
7,203
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
44
22
Kills
15
15
Deaths
22
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
Crowmatic
Merlin
6
6
9
1.75
L
Hercules
7
4
14
3.5
L
4
7
8
1.14
L
11
4
11
4.13
W
Horus
ancientry
Horus
3
7
11
1.21
W
6
9
9
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,327
Damage
56,767
77,588
Taken
65,176
41,798
Mitigated
48,195
38,103
Healing
25,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Crowmatic
Merlin
30,686
1,592
485
4,442
19,989
7,427
577
3,884
16,105
102,483
0
L
Hercules
16,484
4,412
0
10,317
32,964
26,046
495
9,757
23,207
0
45,069
L
11,497
650
11,108
9,829
21,373
7,525
554
12,167
9,206
50,869
0
L
21,346
12,512
0
6,849
23,251
8,227
2,416
9,388
13,863
0
86,235
W
Horus
ancientry
Horus
7,070
2,908
3,930
8,696
23,742
33,565
230
5,393
18,349
0
23,834
W
19,011
13,010
2,000
6,120
21,445
7,203
2,914
2,300
19,145
0
61,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,357
Gold Earned
45,181
255
Minions Killed
212
0
Camps Cleared
0
1,103,914
Distance Traveled
1,090,015
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,351
698
122
6
0
362,493
0
L
Hercules
16,387
745
45
2
0
409,619
5
L
Hel
13,975
635
77
4
0
357,489
3
L
Anhur
15,995
727
133
6
0
336,806
3
W
Horus
13,981
636
15
1
0
391,144
4
W
Cupid
15,849
720
75
3
0
336,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role