Player Matchup

Yemoja
Yemoja
RepeatingDays
Yemoja
Level 28
God Stats
24W - 31L
1,499 SR
Queue Stats
196W - 252L
1,425 Elo+
Party 2
Ullr
Ullr
Sh4ggyp90
Ullr
Level 14
God Stats
3W - 4L
1,149 SR
Queue Stats
8W - 12L
1,309 Elo+
Solo
Nox
Nox
Stealth_Magyk
Nox
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
233W - 283L
1,458 Elo+
Party 2
Team Averages
Level 32
1,383 SR
1,397 Elo+

VS

Team Averages
Level 19
1,574 SR
1,439 Elo+
Bacchus
Bacchus
 
Bacchus
Level 13
God Stats
1W - 2L
1,721 SR
Queue Stats
3W - 8L
1,348 Elo+
Solo
Fenrir
Fenrir
AwesomeSimply
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Artemis
Artemis
GoodWoopy
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 9
8,277
752
5,311
5,291
2,854
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
9
1 / 0 / 7
7,757
705
2,962
4,094
1,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
11 / 1 / 1
9,556
869
8,067
4,643
1,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 2 / 0
6,880
625
3,292
7,558
6,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
0 / 6 / 0
6,189
563
1,583
10,144
3,708
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
GoodWoopy
Artemis
9
0 / 4 / 1
6,585
599
4,285
6,337
2,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
12
Kills
1
1
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
0
0.5
L
0
6
0
0
L
Artemis
GoodWoopy
Artemis
0
4
1
0.13
W
0
0
9
4.5
W
Ullr
1
0
7
4.5
W
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,340
Damage
9,160
14,028
Taken
24,039
5,749
Mitigated
12,181
2,005
Healing
2,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,292
205
751
576
7,558
6,193
0
3,494
4,064
14,391
0
L
1,583
620
0
992
10,144
3,708
0
5,652
4,492
0
10,015
L
Artemis
GoodWoopy
Artemis
4,285
1,223
0
500
6,337
2,280
0
4,367
1,970
0
17,159
W
5,311
443
1,318
426
5,291
2,854
0
1,219
4,072
15,201
0
W
Ullr
2,962
1,849
0
14
4,094
1,183
618
1,271
2,823
0
19,158
W
8,067
629
0
247
4,643
1,712
0
894
3,749
46,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,590
Gold Earned
19,654
148
Minions Killed
81
0
Camps Cleared
0
594,603
Distance Traveled
612,426
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,880
625
24
2
0
221,407
5
L
Fenrir
6,189
563
16
1
0
213,337
0
L
Artemis
6,585
599
41
4
0
177,682
3
W
Yemoja
8,277
752
19
2
0
203,187
0
W
Ullr
7,757
705
38
3
0
196,581
1
W
Nox
9,556
869
91
8
0
194,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role