Player Matchup

Athena
Athena
Platinum II
PlatinumWolf792
Athena
Platinum II
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
2,103 MMR
Party 1
Merlin
Merlin
Gold III
SoL OGxCloud
Merlin
Gold III
Level 123
God Stats
1W - 6L
1,500 SR
Queue Stats
77W - 87L
1,780 MMR
Party 1
Ullr
Ullr
Platinum V
ltsMeDiablo
Ullr
Platinum V
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 31L
1,909 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,500 SR
1,931 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,601 SR
1,916 MMR
Nox
Nox
Diamond V
OGRisenHavoc
Nox
Diamond V
Level 139
God Stats
9W - 9L
1,747 SR
Queue Stats
44W - 24L
2,012 MMR
Party 2
Horus
Horus
Platinum III
Searing Havoc
Horus
Platinum III
Level 127
God Stats
8W - 4L
1,566 SR
Queue Stats
39W - 17L
1,801 MMR
Party 2
Anhur
Anhur
Diamond V
edwardzombi
Anhur
Diamond V
Level 155
God Stats
64W - 88L
1,491 SR
Queue Stats
559W - 698L
1,936 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
8,991
599
3,370
13,528
9,038
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
12
0 / 8 / 1
9,173
612
5,938
10,683
3,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 3 / 0
9,593
640
10,078
10,790
3,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ZeusKumbhakarnaChaacHeimdallrJormungandr

VS

Bans
YemojaBacchusKukulkanOdinPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 10
10,769
718
11,749
8,442
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 0 / 10
10,721
715
10,528
14,038
13,600
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
5 / 3 / 9
10,720
715
8,049
8,801
2,787
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
15
15
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
L
0
4
2
0.25
W
5
0
10
10
L
Merlin
0
8
1
0.06
W
5
3
9
3.17
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,386
Damage
30,326
35,001
Taken
31,281
15,877
Mitigated
19,458
3,833
Healing
15,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,749
591
0
879
8,442
3,071
867
2,564
5,878
44,158
0
L
3,370
1,270
442
1,467
13,528
9,038
0
4,064
9,464
10,055
0
W
10,528
5,261
4,359
8,278
14,038
13,600
95
5,333
8,705
0
28,571
L
Merlin
5,938
525
0
0
10,683
3,253
0
3,080
7,603
53,237
0
W
8,049
2,476
0
1,803
8,801
2,787
1,592
1,705
7,096
0
46,905
L
10,078
4,600
0
1,924
10,790
3,586
0
4,637
6,153
0
41,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,757
Gold Earned
32,210
189
Minions Killed
182
0
Camps Cleared
0
760,334
Distance Traveled
830,431
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,769
718
76
5
0
287,590
3
L
Athena
8,991
599
17
1
0
291,259
1
W
Horus
10,721
715
31
2
0
291,058
6
L
Merlin
9,173
612
88
6
0
224,747
5
W
Anhur
10,720
715
75
5
0
251,783
5
L
Ullr
9,593
640
84
6
0
244,328
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role