Player Matchup

Cerberus
Cerberus
Baseballin16
Cerberus
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,383 Elo+
Party 2
Heimdallr
Heimdallr
Wy Lo J
Heimdallr
Level 38
God Stats
2W - 1L
1,513 SR
Queue Stats
2W - 4L
1,283 Elo+
Solo
Kukulkan
Kukulkan
zF4R3L
Kukulkan
Level 67
God Stats
0W - 2L
1,272 SR
Queue Stats
9W - 13L
1,211 Elo+
Party 2
Team Averages
Level 73
1,428 SR
1,292 Elo+

VS

Team Averages
Level 101
1,618 SR
1,432 Elo+
Merlin
Merlin
DuskyNARPS
Merlin
Level 76
God Stats
2W - 1L
1,512 SR
Queue Stats
56W - 51L
1,503 Elo+
Solo
Neith
Neith
TacOperator2872
Neith
Level 106
God Stats
3W - 2L
1,742 SR
Queue Stats
69W - 74L
1,333 Elo+
Party 1
Mulan
Mulan
about1052NINJAS
Mulan
Level 121
God Stats
22W - 19L
1,601 SR
Queue Stats
79W - 103L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Baseballin16
Cerberus
13
5 / 5 / 6
13,527
676
13,117
23,589
21,675
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Wy Lo J
Heimdallr
13
3 / 6 / 8
12,468
623
8,439
16,422
6,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
zF4R3L
Kukulkan
14
4 / 6 / 5
12,260
613
12,989
12,581
5,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DuskyNARPS
Merlin
15
6 / 8 / 9
13,500
675
18,501
18,049
4,892
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
3 / 2 / 5
12,501
625
6,795
11,843
3,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
8 / 2 / 8
14,019
701
16,581
18,841
24,146
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
12
Kills
17
17
Deaths
12
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Baseballin16
Cerberus
5
5
6
1.6
W
Merlin
DuskyNARPS
Merlin
6
8
9
1.31
W
3
2
5
2.75
L
Heimdallr
Wy Lo J
Heimdallr
3
6
8
1.17
W
8
2
8
6
L
Kukulkan
zF4R3L
Kukulkan
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,545
Damage
41,877
52,592
Taken
48,733
33,788
Mitigated
32,923
13,379
Healing
16,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Baseballin16
Cerberus
13,117
481
372
8,516
23,589
21,675
455
8,404
15,185
34,411
0
W
Merlin
DuskyNARPS
Merlin
18,501
1,176
482
3,852
18,049
4,892
418
11,267
6,782
62,637
0
W
6,795
825
490
3,913
11,843
3,885
2,945
6,745
5,098
0
48,720
L
Heimdallr
Wy Lo J
Heimdallr
8,439
1,641
0
2,515
16,422
6,738
745
4,589
11,833
0
51,325
W
16,581
2,266
0
7,398
18,841
24,146
223
8,314
10,527
0
47,100
L
Kukulkan
zF4R3L
Kukulkan
12,989
156
0
1,976
12,581
5,375
306
5,579
7,002
52,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,255
Gold Earned
40,020
242
Minions Killed
221
0
Camps Cleared
0
965,899
Distance Traveled
1,100,453
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,527
676
51
3
0
321,293
2
W
Merlin
13,500
675
79
4
0
293,766
3
W
Neith
12,501
625
94
5
0
341,838
2
L
Heimdallr
12,468
623
94
5
0
320,151
3
W
Mulan
14,019
701
48
2
0
464,849
3
L
Kukulkan
12,260
613
97
5
0
324,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role