Player Matchup

Rama
Rama
Gold III
ExtraOrdinaryLow
Rama
Gold III
Level 126
God Stats
7W - 8L
1,792 SR
Queue Stats
259W - 279L
1,578 MMR
Solo
Chaac
Chaac
Diamond V
IE xc k o
Chaac
Diamond V
Level 114
God Stats
19W - 15L
1,333 SR
Queue Stats
164W - 152L
1,873 MMR
Party 1
Hel
Hel
Diamond V
Tiny Turtle Cat
Hel
Diamond V
Level 129
God Stats
15W - 4L
1,826 SR
Queue Stats
356W - 387L
1,856 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,650 SR
1,769 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,584 SR
1,819 MMR
Athena
Athena
Gold IV
NeutronnStar
Athena
Gold IV
Level 89
God Stats
0W - 1L
1,529 SR
Queue Stats
53W - 30L
1,577 MMR
Solo
Hera
Hera
Diamond V
XDEPT
Hera
Diamond V
Level 125
God Stats
3W - 5L
1,526 SR
Queue Stats
24W - 31L
2,068 MMR
Party 2
Medusa
Medusa
Platinum III
Xx Recreated xX
Medusa
Platinum III
Level 128
God Stats
1W - 1L
1,697 SR
Queue Stats
25W - 34L
1,811 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 4
14,105
641
10,119
15,570
7,056
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
IE xc k o
Chaac
15
5 / 5 / 6
14,251
648
17,479
29,226
26,218
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

15
2 / 4 / 8
13,774
626
7,958
17,795
6,024
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
BastetKukulkanOdinPersephoneKumbhakarna

VS

Bans
YemojaCerberusCernunnosAresHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
3 / 2 / 6
14,461
657
8,088
15,076
12,770
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
XDEPT
Hera
15
5 / 6 / 4
13,986
636
21,771
13,668
4,734
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
3 / 5 / 3
13,236
602
17,476
14,736
5,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
13
Kills
11
11
Deaths
13
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
Chaac
IE xc k o
Chaac
5
5
6
1.6
L
Athena
3
2
6
3
W
2
4
8
1.5
L
Hera
XDEPT
Hera
5
6
4
1.17
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,556
Damage
47,335
62,591
Taken
43,480
39,298
Mitigated
22,774
29,495
Healing
7,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,119
7,888
0
1,311
15,570
7,056
1,896
7,122
8,448
0
53,529
W
Chaac
IE xc k o
Chaac
17,479
2,960
0
7,916
29,226
26,218
498
11,429
17,797
926
65,858
L
Athena
8,088
4,117
231
4,463
15,076
12,770
94
3,680
11,396
23,322
0
W
7,958
910
10,275
9,993
17,795
6,024
860
11,843
5,952
63,414
0
L
Hera
XDEPT
Hera
21,771
4,465
0
2,052
13,668
4,734
604
2,654
11,014
89,259
0
L
17,476
8,670
0
750
14,736
5,270
202
2,216
12,520
0
67,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,130
Gold Earned
41,683
256
Minions Killed
254
0
Camps Cleared
0
1,214,029
Distance Traveled
1,148,726
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,105
641
69
3
0
368,563
4
W
Chaac
14,251
648
82
4
0
411,501
5
L
Athena
14,461
657
40
2
0
417,837
5
W
Hel
13,774
626
105
5
0
433,965
3
L
Hera
13,986
636
124
6
0
364,111
0
L
Medusa
13,236
602
90
4
0
366,778
20

Distance Traveled

Minion Kills by Role

Gold Earned by Role